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2026-04-22 18:24:34 +02:00 |
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2026-04-22 18:11:01 +02:00 |
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c790c0af14
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[change] src/core/transform-session.ts
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2026-04-22 16:59:13 +02:00 |
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94dec56eb4
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[add] src/rendering/terrain-layer-material.ts
[add] tests/domain/terrains.test.ts
[change] src/app/App.tsx
[change] src/core/terrain-brush.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/document/terrains.ts
[change] src/geometry/terrain-brush.ts
[change] src/geometry/terrain-mesh.ts
[change] src/runtime-three/rapier-collision-world.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/domain/build-runtime-scene.test.ts
[change] tests/domain/rapier-collision-world.test.ts
[change] tests/domain/terrain.command.test.ts
[change] tests/domain/water-material.test.ts
[change] tests/geometry/terrain-brush.test.ts
[change] tests/geometry/terrain-mesh.test.ts
[change] tests/serialization/scene-document-json.test.ts
[change] tests/unit/terrain-foundation.integration.test.tsx
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-20 02:37:01 +02:00 |
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d42765d9f8
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Add terrain brush core and geometry implementations
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2026-04-18 20:23:33 +02:00 |
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6b1330b15a
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Handle 'terrains' in resolveTransformTarget with a message
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2026-04-18 19:56:02 +02:00 |
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96db349aa9
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Reorder cases in selection.ts
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2026-04-18 19:48:35 +02:00 |
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b4207a5c0a
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Update selection handling for terrains
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2026-04-18 19:48:07 +02:00 |
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ab8cfd9fb3
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Add Surface Snap Move feature and update related components
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2026-04-18 19:34:15 +02:00 |
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9f502a6aa2
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Add new function for editor selection click handling and update viewport logic
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2026-04-15 15:07:24 +02:00 |
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f46039804f
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Refactor transform-session.ts to use local target variables for clarity and consistency
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2026-04-15 15:00:41 +02:00 |
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db57045185
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Add support for multiple brush, entity, and model instance selections in transform target resolution
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2026-04-15 14:43:43 +02:00 |
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497b102b76
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Add support for multiple brush, model instance, and entity targets in transform operations
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2026-04-15 14:42:42 +02:00 |
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fb8da5f531
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Add support for 'brushes', 'modelInstances', and 'entities' in transform session comparison
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2026-04-15 14:42:04 +02:00 |
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c32997b710
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Extend transform session and preview handling for brushes, model instances, and entities
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2026-04-15 14:41:29 +02:00 |
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e69306a204
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Add handling for 'brushes', 'modelInstances', and 'entities' in cloneTransformPreview
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2026-04-15 14:40:16 +02:00 |
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ed0c5cf515
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Add handling for 'brushes', 'modelInstances', and 'entities' in cloneTransformTarget function
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2026-04-15 14:40:07 +02:00 |
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1e948257ee
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Add functions for averaging vectors and cloning transform preview items
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2026-04-15 14:39:58 +02:00 |
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175422ed38
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Add activeSelectionId to EditorStore and update transform-session.ts
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2026-04-15 14:39:45 +02:00 |
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e0c369f53e
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Add utility functions for editor selection handling
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2026-04-15 14:39:35 +02:00 |
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120f4f5df0
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Add majorSegmentCount and tubeSegmentCount to brush transform targets
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2026-04-15 09:15:53 +02:00 |
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b5d3f933ed
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Update App.tsx and transform-session.ts for NPC dialogue changes
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2026-04-15 09:15:15 +02:00 |
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1de82de206
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Rename and update dialogue-related functions and types in App.tsx and transform-session.ts
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2026-04-15 09:15:09 +02:00 |
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0b02222869
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Include majorSegmentCount and tubeSegmentCount in TransformTarget cloning and equality checks
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2026-04-15 09:15:01 +02:00 |
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1ca180cde1
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auto-git:
[change] src/core/transform-session.ts
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2026-04-15 09:14:31 +02:00 |
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556c645583
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Add cone and torus brush support in transform-session.ts
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2026-04-15 09:14:24 +02:00 |
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e4d2a44414
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Update transform-session.ts with specific geometry types
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2026-04-15 07:57:07 +02:00 |
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28a451a017
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Remove unused function getBrushKindLabel from whitebox-selection-feedback.ts
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2026-04-15 07:56:35 +02:00 |
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d929ac05a1
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auto-git:
[change] src/core/transform-session.ts
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2026-04-15 07:53:07 +02:00 |
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1fbe979eae
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Update commands and core to support generic brushes
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2026-04-15 07:47:59 +02:00 |
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d80b32408d
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Add box brush mesh and update related files
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2026-04-15 07:46:57 +02:00 |
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f564daaea3
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Update scene transition handling and entity rotation logic
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2026-04-15 03:42:33 +02:00 |
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759439732d
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Fix condition logic in transform-session.ts
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2026-04-13 22:30:05 +02:00 |
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839314bcc5
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Update selection logic to include path points and adjust transform messages
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2026-04-13 22:26:28 +02:00 |
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57522886b1
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Add support for transforming path points in the scene document
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2026-04-13 22:26:17 +02:00 |
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0ab52afb10
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Add support for path points in editor selection
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2026-04-13 22:25:01 +02:00 |
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3f4e951f41
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Add path-related commands and update selection handling
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2026-04-13 21:23:03 +02:00 |
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abfb42b91f
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Include NPC in resolveEntityRotation
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2026-04-13 16:19:00 +02:00 |
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0e7d18fd35
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Remove unnecessary return false for brushFace in transform-session.ts
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2026-04-12 00:49:07 +02:00 |
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c86b7ff9ed
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Update transform session to support local axis constraint for brush vertex
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2026-04-12 00:45:27 +02:00 |
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6a8b480cf0
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Update transform session to support brushEdge translation
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2026-04-12 00:42:47 +02:00 |
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9b7706bf5b
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auto-git:
[unlink] playwright.config.js
[unlink] src/app/App.js
[unlink] src/app/editor-store.js
[unlink] src/app/use-editor-store.js
[unlink] src/assets/audio-assets.js
[unlink] src/assets/gltf-model-import.js
[unlink] src/assets/image-assets.js
[unlink] src/assets/model-instance-labels.js
[unlink] src/assets/model-instance-rendering.js
[unlink] src/assets/model-instances.js
[unlink] src/assets/project-asset-storage.js
[unlink] src/assets/project-assets.js
[unlink] src/commands/brush-command-helpers.js
[unlink] src/commands/command-history.js
[unlink] src/commands/command.js
[unlink] src/commands/commit-transform-session-command.js
[unlink] src/commands/create-box-brush-command.js
[unlink] src/commands/delete-box-brush-command.js
[unlink] src/commands/delete-entity-command.js
[unlink] src/commands/delete-interaction-link-command.js
[unlink] src/commands/delete-model-instance-command.js
[unlink] src/commands/duplicate-selection-command.js
[unlink] src/commands/import-audio-asset-command.js
[unlink] src/commands/import-background-image-asset-command.js
[unlink] src/commands/import-model-asset-command.js
[unlink] src/commands/move-box-brush-command.js
[unlink] src/commands/resize-box-brush-command.js
[unlink] src/commands/rotate-box-brush-command.js
[unlink] src/commands/set-box-brush-face-material-command.js
[unlink] src/commands/set-box-brush-face-uv-state-command.js
[unlink] src/commands/set-box-brush-name-command.js
[unlink] src/commands/set-box-brush-transform-command.js
[unlink] src/commands/set-box-brush-volume-settings-command.js
[unlink] src/commands/set-entity-name-command.js
[unlink] src/commands/set-model-instance-name-command.js
[unlink] src/commands/set-player-start-command.js
[unlink] src/commands/set-scene-name-command.js
[unlink] src/commands/set-world-settings-command.js
[unlink] src/commands/upsert-entity-command.js
[unlink] src/commands/upsert-interaction-link-command.js
[unlink] src/commands/upsert-model-instance-command.js
[unlink] src/core/ids.js
[unlink] src/core/selection.js
[unlink] src/core/tool-mode.js
[unlink] src/core/transform-session.js
[unlink] src/core/vector.js
[unlink] src/core/whitebox-selection-feedback.js
[unlink] src/core/whitebox-selection-mode.js
[unlink] src/document/brushes.js
[unlink] src/document/migrate-scene-document.js
[unlink] src/document/scene-document-validation.js
[unlink] src/document/scene-document.js
[unlink] src/document/world-settings.js
[unlink] src/entities/entity-instances.js
[unlink] src/entities/entity-labels.js
[unlink] src/geometry/box-brush-components.js
[unlink] src/geometry/box-brush-mesh.js
[unlink] src/geometry/box-brush.js
[unlink] src/geometry/box-face-uvs.js
[unlink] src/geometry/grid-snapping.js
[unlink] src/geometry/model-instance-collider-debug-mesh.js
[unlink] src/geometry/model-instance-collider-generation.js
[unlink] src/interactions/interaction-links.js
[unlink] src/main.js
[unlink] src/materials/starter-material-library.js
[unlink] src/materials/starter-material-textures.js
[unlink] src/rendering/advanced-rendering.js
[unlink] src/rendering/fog-material.js
[unlink] src/rendering/planar-reflection.js
[unlink] src/rendering/water-material.js
[unlink] src/runner-web/RunnerCanvas.js
[unlink] src/runtime-three/first-person-navigation-controller.js
[unlink] src/runtime-three/navigation-controller.js
[unlink] src/runtime-three/orbit-visitor-navigation-controller.js
[unlink] src/runtime-three/player-collision.js
[unlink] src/runtime-three/rapier-collision-world.js
[unlink] src/runtime-three/runtime-audio-system.js
[unlink] src/runtime-three/runtime-host.js
[unlink] src/runtime-three/runtime-interaction-system.js
[unlink] src/runtime-three/runtime-scene-build.js
[unlink] src/runtime-three/runtime-scene-validation.js
[unlink] src/runtime-three/underwater-fog.js
[unlink] src/serialization/local-draft-storage.js
[unlink] src/serialization/scene-document-json.js
[unlink] src/shared-ui/HierarchicalMenu.js
[unlink] src/shared-ui/Panel.js
[unlink] src/shared-ui/world-background-style.js
[unlink] src/viewport-three/ViewportCanvas.js
[unlink] src/viewport-three/ViewportPanel.js
[unlink] src/viewport-three/viewport-entity-markers.js
[unlink] src/viewport-three/viewport-focus.js
[unlink] src/viewport-three/viewport-host.js
[unlink] src/viewport-three/viewport-layout.js
[unlink] src/viewport-three/viewport-transient-state.js
[unlink] src/viewport-three/viewport-view-modes.js
[unlink] vite.config.js
[unlink] vitest.config.js
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2026-04-11 15:48:39 +02:00 |
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8d459c9791
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Add sceneEntry and sceneExit to entity rotation resolution
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2026-04-11 04:39:54 +02:00 |
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4a66cccd79
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auto-git:
[change] src/app/App.tsx
[change] src/app/editor-store.ts
[change] src/core/transform-session.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-11 02:44:49 +02:00 |
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9e47af9bc6
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Add support for local axis constraint in transform session
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2026-04-11 02:38:00 +02:00 |
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acc225aea9
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Enhance transform session handling by including geometry and update viewport rendering logic accordingly
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2026-04-05 03:06:51 +02:00 |
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c5f4f99598
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Add support for brush geometry in transform targets and previews
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2026-04-05 02:54:51 +02:00 |
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0b54fa14c9
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auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
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2026-04-05 02:25:29 +02:00 |
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924b0c93fe
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Add support for brush face, edge, and vertex transform targets in transform session
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2026-04-05 01:56:13 +02:00 |
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8e97fa3485
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Add whitebox selection feedback and box brush components
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2026-04-04 20:08:47 +02:00 |
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