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85ea43d25f
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Add test for non-actor scheduler effects and default restoration
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2026-04-14 03:15:13 +02:00 |
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d8837bb72f
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Refactor and correct type assertions in scene-document-validation.test.ts
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2026-04-14 02:44:01 +02:00 |
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5c62cc872a
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Enable point and spot lights in build-runtime-scene test
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2026-04-14 02:43:27 +02:00 |
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5a82378dfc
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Add test for invalid expanded control-surface effect values
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2026-04-14 02:42:56 +02:00 |
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ea60fff7a1
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Add new control target and effect creation functions in scene-document-validation.test.ts
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2026-04-14 02:42:56 +02:00 |
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c22a991a9a
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Update runtime control foundation tests with new properties and capabilities
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2026-04-14 02:41:16 +02:00 |
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aa89eed6a0
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Add activeRoutineTitle to buildRuntimeSceneFromDocument test
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2026-04-14 02:10:27 +02:00 |
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634c8a73e2
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Update NPC presence filtering logic to use project scheduler routines
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2026-04-14 02:09:18 +02:00 |
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552519df77
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Import additional control and scheduler functions in build-runtime-scene.test.ts
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2026-04-14 02:09:18 +02:00 |
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f1cbca4c18
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Add test for rejecting project schedule routines targeting missing actors
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2026-04-14 02:07:08 +02:00 |
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97e9b7fa0a
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Update tests to include scheduler and presence features
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2026-04-14 02:05:41 +02:00 |
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08c63ceb98
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Update tests to include actor control targets and routines
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2026-04-14 02:05:36 +02:00 |
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85c111065f
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Add tests for runtime project scheduler
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2026-04-14 02:05:36 +02:00 |
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c1f1ff7488
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auto-git:
[change] src/app/App.tsx
[change] src/controls/control-surface.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/interactions/interaction-links.ts
[change] src/runtime-three/runtime-audio-system.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-interaction-system.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] tests/domain/runtime-control-foundation.test.ts
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/serialization/control-interaction-links.test.ts
[change] tests/unit/runtime-host.test.ts
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2026-04-14 01:42:17 +02:00 |
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9d209c1a4e
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Add test for runtime control foundation
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2026-04-14 01:38:12 +02:00 |
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6841adfe1e
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Update runtime scene fixture with control definition
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2026-04-14 01:36:42 +02:00 |
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cb390ba8b1
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Add createEmptyRuntimeControlSurfaceDefinition to tests
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2026-04-14 01:36:42 +02:00 |
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3731487756
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Add NPC presence window validation tests
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2026-04-13 23:55:54 +02:00 |
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108ebe0bc4
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Add createNpcTimeWindowPresence function
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2026-04-13 23:55:54 +02:00 |
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27395319cc
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Enhance build-runtime-scene test to filter active NPC presence
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2026-04-13 23:55:38 +02:00 |
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8bb07dc012
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Update build-runtime-scene test with NPC presence imports
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2026-04-13 23:55:38 +02:00 |
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4f312bd3d0
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Add tests for runtime NPC presence
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2026-04-13 23:55:38 +02:00 |
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3393330261
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Initialize staticColliders and npcDefinitions in test fixture
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2026-04-13 23:54:54 +02:00 |
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7012636279
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Add tests for path point operations and viewport focus on path points
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2026-04-13 22:31:20 +02:00 |
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6d913d4a3d
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Add path creation and transformation tests
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2026-04-13 22:31:06 +02:00 |
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6470718c47
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Add tests for path commands
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2026-04-13 21:32:09 +02:00 |
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60a4f01adf
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Use createDefaultWorldSettings in createEmptySceneDocument
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2026-04-13 21:30:59 +02:00 |
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7b0e561f00
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Add paths array to runtime scene fixture
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2026-04-13 21:30:59 +02:00 |
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3646769648
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Add test for invalid authored path foundations validation
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2026-04-13 21:29:26 +02:00 |
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786fc7ce81
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Ensure paths are initialized in createEmptySceneDocument
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2026-04-13 21:29:26 +02:00 |
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65b1e9e68b
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Add tests for scene path resolution and sampling
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2026-04-13 21:27:44 +02:00 |
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26f4c1b8ac
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Update test for runtime scene paths and segments
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2026-04-13 21:27:01 +02:00 |
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bdf127d980
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Add scene path creation and update tests
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2026-04-13 21:26:48 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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0b112b1c45
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Add test for invalid NPC collider eye height
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2026-04-13 17:31:19 +02:00 |
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2338adcae4
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Update tests to reflect new collider expectations
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2026-04-13 17:31:12 +02:00 |
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ed60b22a44
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Update test with static model asset ID
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2026-04-13 16:36:23 +02:00 |
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0d3de2d2a6
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Add NPC entity to buildRuntimeSceneFromDocument test
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2026-04-13 16:35:11 +02:00 |
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7832708e2a
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Add NPC validation tests in scene document validation
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2026-04-13 16:34:28 +02:00 |
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478c6d0dfa
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Add test for duplicating NPCs with fresh stable actor ID
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2026-04-13 16:34:07 +02:00 |
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dc33d99d81
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Add NPC entity to project document and update tests
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2026-04-13 16:33:47 +02:00 |
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ac84a15d7f
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Add npcs array to runtime scene fixture
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2026-04-13 16:33:25 +02:00 |
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7c4c9a476f
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Add modelAssetId to entity target in editor-store tests
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2026-04-13 16:33:25 +02:00 |
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0904ff8bfb
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Fix formatting in runtime-project-time.test.ts
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2026-04-13 15:56:08 +02:00 |
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989efdd53d
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Add resolveRuntimeGlobalTimeState function and enhance runtime project time logic
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2026-04-13 15:55:03 +02:00 |
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1a360fb404
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Enhance runtime project time tests with night background scenarios
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2026-04-13 15:11:03 +02:00 |
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59ba618e45
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Update test for project time settings command
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2026-04-13 15:11:03 +02:00 |
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7f6b592852
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Update CSS for runner canvas and add new test cases
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2026-04-12 14:57:32 +02:00 |
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658a5f5125
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Update test to include default project time settings
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2026-04-12 14:38:39 +02:00 |
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ce2719179d
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Update tests for ambient light intensity checks
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2026-04-12 14:36:19 +02:00 |
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