Commit Graph

572 Commits

Author SHA1 Message Date
a7f1c7f21b Update runtime host message for gamepad instructions 2026-04-12 03:59:41 +02:00
3a32162c4d Add interactionEnabled validation in scene document test 2026-04-12 03:59:41 +02:00
4a905992bc Import ProjectDocument type and update projectDocument variable type in delete-project-asset.test.ts 2026-04-12 03:57:47 +02:00
09be66b653 Add visibility and enabled properties to entity-player-start-main in scene-document-validation.test.ts 2026-04-12 03:57:47 +02:00
2e9ac3df00 Add model asset and update tests for scene document JSON 2026-04-12 03:54:03 +02:00
997190cb7a Update test to use correct brush property 2026-04-12 03:54:03 +02:00
60b7618f15 Add tests for deleting project assets 2026-04-12 03:53:15 +02:00
05f10237b4 Add test for migrating version 35 documents to default authored visible and enabled state 2026-04-12 03:51:28 +02:00
86b754ecdc Add test for hidden and disabled authored objects in runtime scene 2026-04-12 03:50:32 +02:00
9c1aaf255a Update entity properties and add visibility in build runtime scene tests 2026-04-12 03:50:14 +02:00
de9c7be82b Rename 'enabled' to 'interactionEnabled' in runtime interaction tests 2026-04-12 03:50:14 +02:00
0f4ccab2d6 Adjust brush stair step dimensions in test 2026-04-12 02:33:21 +02:00
6a07ef226d Increase iteration count in collision resolution test 2026-04-12 02:33:21 +02:00
9c147dfb72 Update step positions, sizes, and test iterations in collision world tests 2026-04-12 02:31:52 +02:00
379223ed64 Adjust dimensions and positions in collision world tests 2026-04-12 02:31:52 +02:00
b1d7720cdd Add stair height smoothing and update navigation controllers 2026-04-12 02:30:45 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00
9459cbd191 Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings 2026-04-12 02:06:46 +02:00
41dd4dc434 Update test coordinates in rapier-collision-world.test.ts 2026-04-12 01:56:42 +02:00
16d1e49c6c Add test for smooth falling when airborne input pushes into a wall 2026-04-12 01:54:56 +02:00
546f203012 Add test for airborne input pushing into a wall 2026-04-12 01:47:39 +02:00
b10adb351c Add test for collision behavior when repeatedly walking into a wall from the ground 2026-04-12 01:40:25 +02:00
7cadda83f9 Add test for airborne ledge collision behavior 2026-04-12 01:29:51 +02:00
84ea08e5cc Adjust player locomotion logic to prioritize ground probe for grounded state determination 2026-04-12 01:29:23 +02:00
7bacc96d45 Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts 2026-04-12 01:07:51 +02:00
691593ee39 Add whitebox bevel settings to scene document test 2026-04-12 01:06:45 +02:00
971c857a98 Add tests for whitebox bevel material application 2026-04-12 01:05:53 +02:00
8a1a207958 Enable advanced rendering and whitebox bevel in project document JSON test 2026-04-12 01:05:53 +02:00
4e8630abba Add whitebox bevel settings to scene document JSON tests 2026-04-12 01:05:38 +02:00
1552b5378a Add test for normalized face-space UVs in box brush geometry 2026-04-12 01:05:27 +02:00
63033dc9bd Add validation tests for advanced rendering whitebox bevel properties 2026-04-12 01:05:24 +02:00
45a13313d5 Update tests for world settings equality check 2026-04-12 01:05:20 +02:00
497db52164 Add test case for toggling axis keys from world to local while translating a selected face 2026-04-12 00:49:07 +02:00
d9b7d7573e Add test case for toggling repeated axis keys from world to local while translating a selected vertex 2026-04-12 00:45:27 +02:00
bc1a959e90 Add test for toggling axis keys from world to local while translating a selected edge 2026-04-12 00:42:54 +02:00
dcdee4d441 Update tests to check aria-pressed attribute for selection modes 2026-04-12 00:38:22 +02:00
6ff5059531 Add test for switching whitebox selection modes via keyboard shortcuts 2026-04-12 00:37:53 +02:00
9ae6601d62 Add test and error handling for transform pointer intent 2026-04-12 00:36:03 +02:00
0cfbab9de5 Add E2E test for transform gizmo commit and refactor viewport-host.ts 2026-04-12 00:33:52 +02:00
7a25c5c7b7 Add test for sprint jump airborne while crossing narrow water 2026-04-11 22:22:05 +02:00
7ed32f6fee Refactor and update third-person navigation controller tests 2026-04-11 22:16:07 +02:00
7f4029aa90 Refactor volume state creation in test setup 2026-04-11 22:16:02 +02:00
dfc8cdd296 Add test for diving as submerged water locomotion 2026-04-11 22:14:18 +02:00
a35f6aec95 Update player locomotion tests with new volume state handling and scenarios 2026-04-11 22:14:11 +02:00
0620ef8a13 Import createIdleRuntimeLocomotionState in player-locomotion.test.ts 2026-04-11 21:45:44 +02:00
44d4b08ba4 Add test for airborne planar momentum preservation 2026-04-11 21:44:36 +02:00
e8b39dad7a Set maxStepHeight for various player movement configurations 2026-04-11 21:02:22 +02:00
55c5d8547b Include maxStepHeight in RuntimeSceneDefinition creation 2026-04-11 21:02:22 +02:00
89fe72fc10 Add maxStepHeight to DEFAULT_MOVEMENT in player-locomotion.test.ts 2026-04-11 21:02:22 +02:00
925d2fe139 Add maxSpeed to player movement in tests 2026-04-11 20:33:32 +02:00