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a7f1c7f21b
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Update runtime host message for gamepad instructions
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2026-04-12 03:59:41 +02:00 |
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3a32162c4d
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Add interactionEnabled validation in scene document test
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2026-04-12 03:59:41 +02:00 |
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4a905992bc
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Import ProjectDocument type and update projectDocument variable type in delete-project-asset.test.ts
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2026-04-12 03:57:47 +02:00 |
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09be66b653
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Add visibility and enabled properties to entity-player-start-main in scene-document-validation.test.ts
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2026-04-12 03:57:47 +02:00 |
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2e9ac3df00
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Add model asset and update tests for scene document JSON
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2026-04-12 03:54:03 +02:00 |
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997190cb7a
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Update test to use correct brush property
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2026-04-12 03:54:03 +02:00 |
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60b7618f15
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Add tests for deleting project assets
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2026-04-12 03:53:15 +02:00 |
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05f10237b4
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Add test for migrating version 35 documents to default authored visible and enabled state
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2026-04-12 03:51:28 +02:00 |
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86b754ecdc
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Add test for hidden and disabled authored objects in runtime scene
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2026-04-12 03:50:32 +02:00 |
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9c1aaf255a
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Update entity properties and add visibility in build runtime scene tests
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2026-04-12 03:50:14 +02:00 |
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de9c7be82b
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Rename 'enabled' to 'interactionEnabled' in runtime interaction tests
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2026-04-12 03:50:14 +02:00 |
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0f4ccab2d6
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Adjust brush stair step dimensions in test
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2026-04-12 02:33:21 +02:00 |
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6a07ef226d
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Increase iteration count in collision resolution test
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2026-04-12 02:33:21 +02:00 |
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9c147dfb72
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Update step positions, sizes, and test iterations in collision world tests
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2026-04-12 02:31:52 +02:00 |
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379223ed64
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Adjust dimensions and positions in collision world tests
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2026-04-12 02:31:52 +02:00 |
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b1d7720cdd
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Add stair height smoothing and update navigation controllers
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2026-04-12 02:30:45 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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9459cbd191
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Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings
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2026-04-12 02:06:46 +02:00 |
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41dd4dc434
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Update test coordinates in rapier-collision-world.test.ts
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2026-04-12 01:56:42 +02:00 |
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16d1e49c6c
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Add test for smooth falling when airborne input pushes into a wall
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2026-04-12 01:54:56 +02:00 |
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546f203012
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Add test for airborne input pushing into a wall
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2026-04-12 01:47:39 +02:00 |
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b10adb351c
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Add test for collision behavior when repeatedly walking into a wall from the ground
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2026-04-12 01:40:25 +02:00 |
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7cadda83f9
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Add test for airborne ledge collision behavior
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2026-04-12 01:29:51 +02:00 |
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84ea08e5cc
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Adjust player locomotion logic to prioritize ground probe for grounded state determination
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2026-04-12 01:29:23 +02:00 |
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7bacc96d45
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Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts
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2026-04-12 01:07:51 +02:00 |
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691593ee39
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Add whitebox bevel settings to scene document test
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2026-04-12 01:06:45 +02:00 |
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971c857a98
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Add tests for whitebox bevel material application
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2026-04-12 01:05:53 +02:00 |
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8a1a207958
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Enable advanced rendering and whitebox bevel in project document JSON test
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2026-04-12 01:05:53 +02:00 |
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4e8630abba
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Add whitebox bevel settings to scene document JSON tests
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2026-04-12 01:05:38 +02:00 |
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1552b5378a
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Add test for normalized face-space UVs in box brush geometry
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2026-04-12 01:05:27 +02:00 |
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63033dc9bd
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Add validation tests for advanced rendering whitebox bevel properties
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2026-04-12 01:05:24 +02:00 |
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45a13313d5
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Update tests for world settings equality check
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2026-04-12 01:05:20 +02:00 |
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497db52164
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Add test case for toggling axis keys from world to local while translating a selected face
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2026-04-12 00:49:07 +02:00 |
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d9b7d7573e
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Add test case for toggling repeated axis keys from world to local while translating a selected vertex
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2026-04-12 00:45:27 +02:00 |
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bc1a959e90
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Add test for toggling axis keys from world to local while translating a selected edge
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2026-04-12 00:42:54 +02:00 |
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dcdee4d441
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Update tests to check aria-pressed attribute for selection modes
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2026-04-12 00:38:22 +02:00 |
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6ff5059531
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Add test for switching whitebox selection modes via keyboard shortcuts
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2026-04-12 00:37:53 +02:00 |
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9ae6601d62
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Add test and error handling for transform pointer intent
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2026-04-12 00:36:03 +02:00 |
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0cfbab9de5
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Add E2E test for transform gizmo commit and refactor viewport-host.ts
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2026-04-12 00:33:52 +02:00 |
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7a25c5c7b7
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Add test for sprint jump airborne while crossing narrow water
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2026-04-11 22:22:05 +02:00 |
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7ed32f6fee
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Refactor and update third-person navigation controller tests
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2026-04-11 22:16:07 +02:00 |
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7f4029aa90
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Refactor volume state creation in test setup
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2026-04-11 22:16:02 +02:00 |
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dfc8cdd296
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Add test for diving as submerged water locomotion
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2026-04-11 22:14:18 +02:00 |
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a35f6aec95
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Update player locomotion tests with new volume state handling and scenarios
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2026-04-11 22:14:11 +02:00 |
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0620ef8a13
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Import createIdleRuntimeLocomotionState in player-locomotion.test.ts
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2026-04-11 21:45:44 +02:00 |
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44d4b08ba4
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Add test for airborne planar momentum preservation
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2026-04-11 21:44:36 +02:00 |
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e8b39dad7a
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Set maxStepHeight for various player movement configurations
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2026-04-11 21:02:22 +02:00 |
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55c5d8547b
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Include maxStepHeight in RuntimeSceneDefinition creation
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2026-04-11 21:02:22 +02:00 |
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89fe72fc10
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Add maxStepHeight to DEFAULT_MOVEMENT in player-locomotion.test.ts
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2026-04-11 21:02:22 +02:00 |
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925d2fe139
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Add maxSpeed to player movement in tests
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2026-04-11 20:33:32 +02:00 |
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