Commit Graph

4936 Commits

Author SHA1 Message Date
66567a7ba1 Test serialization of foliage blocker mask in project document JSON 2026-05-02 11:34:19 +02:00
0c7f8ab3db Add support for foliage blocker mask in project document serialization tests 2026-05-02 11:34:19 +02:00
3e4b227816 Update scene document serialization tests to include foliage quality version 2026-05-02 11:34:19 +02:00
f26c01eddc Add migration test for terrain documents missing foliage blocker masks 2026-05-02 11:33:30 +02:00
4e08d788c2 Test serialization/deserialization of foliage blocker masks 2026-05-02 11:33:30 +02:00
3f41d0da30 Test: Skip foliage generation in globally blocked terrain areas 2026-05-02 11:33:09 +02:00
cad4dc7fc1 Test: Add test case for applying foliage blocker mask brush patches with undo and redo 2026-05-02 11:32:49 +02:00
7843593639 Add tests for foliage blocker mask painting and clearing 2026-05-02 11:32:35 +02:00
ab6aba70d0 Add comprehensive tests for foliage blocker masks and update terrain resizing tests 2026-05-02 11:32:13 +02:00
e977999cc5 Refine foliage mask logic and add support for foliage blocker masks 2026-05-02 11:31:23 +02:00
bf127ab8f8 Include foliage blocker mask in scene bounds calculation 2026-05-02 11:30:59 +02:00
be865957f7 Initialize foliage blocker mask in RuntimeHost 2026-05-02 11:30:59 +02:00
13c02ec944 Import foliage blocker mask utility 2026-05-02 11:30:59 +02:00
8b1e049e4d Update warning message when no active foliage layer is selected 2026-05-02 11:30:23 +02:00
9ccecf45cd Feature: Add foliage blocker painting and clearing tools, and update summary count 2026-05-02 11:29:11 +02:00
84360e2da9 Adjust armed status message for foliage blocker tools 2026-05-02 11:28:55 +02:00
fe80b98bc5 Update status message for foliage blocker tools 2026-05-02 11:28:55 +02:00
62f0310af5 Add foliage blocker painted sample count calculation 2026-05-02 11:28:55 +02:00
6c632d6f58 auto-git:
[change] src/app/App.tsx
2026-05-02 11:28:23 +02:00
577121d92c auto-git:
[change] src/viewport-three/viewport-host.ts
2026-05-02 11:28:23 +02:00
c2c4a18527 Integrate foliage blocker mask values into viewport state and brush logic 2026-05-02 11:27:47 +02:00
ac2d4ff362 Initialize foliage blocker mask indices in ViewportHost 2026-05-02 11:27:47 +02:00
d187b0f600 Add foliage blocker mask value handling to brush stroke 2026-05-02 11:27:47 +02:00
516347b0e2 Update foliage layer ID assignment to use tool mask check 2026-05-02 11:27:04 +02:00
fff4916cb2 auto-git:
[change] src/viewport-three/viewport-host.ts
2026-05-02 11:27:04 +02:00
0673aa214b auto-git:
[change] src/viewport-three/viewport-host.ts
2026-05-02 11:26:35 +02:00
6008bff329 Implement and validate foliage blocker masks across document systems 2026-05-02 11:26:06 +02:00
e9adf9f37e auto-git:
[change] src/commands/apply-terrain-brush-patch-command.ts
 [change] src/core/terrain-brush.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document.ts
 [change] src/geometry/terrain-brush.ts
 [change] src/geometry/terrain-mesh.ts
2026-05-02 11:25:15 +02:00
47defd9e03 auto-git:
[change] src/document/terrains.ts
2026-05-02 11:24:28 +02:00
62c4717748 Add tests for foliage render batch creation edge cases 2026-05-02 10:57:54 +02:00
04666940a2 Add foliage configuration to scene document JSON tests 2026-05-02 10:56:58 +02:00
7c5026bbad Ensure clearActiveBatches runs only when no batches are present 2026-05-02 10:56:58 +02:00
c2f1e585b8 Add tests for foliage quality settings in world settings 2026-05-02 10:55:31 +02:00
0b2a24903e Update test description for foliage render batches 2026-05-02 10:55:31 +02:00
b1bf7bf9ff Add comprehensive unit tests for foliage render batching, including LOD resolution, chunk culling, and grouping logic 2026-05-02 10:54:49 +02:00
d34ec58225 Add migration test for scene documents missing foliage quality settings 2026-05-02 10:53:44 +02:00
25a0abeed4 Feat: Add advanced rendering controls and validation for foliage settings 2026-05-02 10:53:30 +02:00
db94b70c6a Implement foliage advanced rendering controls 2026-05-02 10:53:10 +02:00
60e6153570 Enhance foliage rendering with quality controls and update view synchronization across hosts 2026-05-02 10:52:46 +02:00
590d255221 Enhance foliage rendering with view-based updates and quality settings support 2026-05-02 10:52:00 +02:00
a53de8a33d Refactor: Use explicit loop for filtering and mapping foliage render LODs 2026-05-02 10:51:07 +02:00
2c09c4c3e1 Refactor foliage batch generation with advanced culling and LOD resolution 2026-05-02 10:50:39 +02:00
b6b4232499 Add validation for foliage quality settings in world document 2026-05-02 10:49:47 +02:00
e4892a7b0c Feat: Integrate foliage settings into scene document reading 2026-05-02 10:49:30 +02:00
5842001b8b Feature: Add foliage quality settings to advanced rendering configuration 2026-05-02 10:48:48 +02:00
e3c1a64d55 Add test case to verify local up vector remains vertical when alignToNormal is disabled 2026-05-02 04:59:40 +02:00
fc3618000c Update yaw calculation to use derived axis based on partial tilt 2026-05-02 04:59:40 +02:00
3555a8c239 Improve foliage rebuilding logic and add visibility check for foliage renderer 2026-05-02 04:58:36 +02:00
bf652291fb Add foliage structure to runtime scene fixture for testing 2026-05-02 04:57:45 +02:00
9c4b4c81a7 Improve type safety when normalizing terrain registry 2026-05-02 04:57:45 +02:00