auto-git:

[change] src/commands/apply-terrain-brush-patch-command.ts
 [change] src/core/terrain-brush.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document.ts
 [change] src/geometry/terrain-brush.ts
 [change] src/geometry/terrain-mesh.ts
This commit is contained in:
2026-05-02 11:24:29 +02:00
parent 47defd9e03
commit e9adf9f37e
6 changed files with 166 additions and 19 deletions

View File

@@ -51,7 +51,8 @@ export function isTerrainBrushPatchEmpty(patch: TerrainBrushPatch): boolean {
return (
patch.heightSamples.length === 0 &&
patch.paintWeights.length === 0 &&
patch.foliageMaskValues.length === 0
patch.foliageMaskValues.length === 0 &&
patch.foliageBlockerMaskValues.length === 0
);
}
@@ -89,7 +90,10 @@ export function createApplyTerrainBrushPatchCommand(
paintWeights: options.patch.paintWeights.map((entry) => ({ ...entry })),
foliageMaskValues: options.patch.foliageMaskValues.map((entry) => ({
...entry
}))
})),
foliageBlockerMaskValues: options.patch.foliageBlockerMaskValues.map(
(entry) => ({ ...entry })
)
};
let previousSelection: EditorSelection | null = null;
let previousToolMode: ToolMode | null = null;
@@ -167,6 +171,21 @@ export function createApplyTerrainBrushPatchCommand(
}
}
for (const entry of patch.foliageBlockerMaskValues) {
assertValidPatchEntry(
entry,
terrain.foliageBlockerMask.values.length,
"Terrain foliage blocker mask"
);
terrain.foliageBlockerMask.values[entry.index] =
direction === "forward" ? entry.after : entry.before;
renderDirtyBounds = mergeTerrainSampleIndexIntoBounds(
renderDirtyBounds,
terrain,
entry.index
);
}
markTerrainRenderSamplesDirty(terrain, renderDirtyBounds);
context.setDocument({

View File

@@ -7,7 +7,9 @@ export type TerrainBrushTool =
| "flatten"
| "paint"
| "foliagePaint"
| "foliageErase";
| "foliageErase"
| "foliageBlockerPaint"
| "foliageBlockerErase";
export interface TerrainBrushSettings {
radius: number;
@@ -17,7 +19,10 @@ export interface TerrainBrushSettings {
export interface ArmedTerrainSculptBrushState extends TerrainBrushSettings {
terrainId: string;
tool: Exclude<TerrainBrushTool, "paint" | "foliagePaint" | "foliageErase">;
tool: Exclude<
TerrainBrushTool,
"paint" | "foliagePaint" | "foliageErase" | "foliageBlockerPaint" | "foliageBlockerErase"
>;
}
export interface ArmedTerrainPaintBrushState extends TerrainBrushSettings {
@@ -33,10 +38,17 @@ export interface ArmedTerrainFoliagePaintBrushState
foliageLayerId: string;
}
export interface ArmedTerrainFoliageBlockerBrushState
extends TerrainBrushSettings {
terrainId: string;
tool: "foliageBlockerPaint" | "foliageBlockerErase";
}
export type ArmedTerrainBrushState =
| ArmedTerrainSculptBrushState
| ArmedTerrainPaintBrushState
| ArmedTerrainFoliagePaintBrushState;
| ArmedTerrainFoliagePaintBrushState
| ArmedTerrainFoliageBlockerBrushState;
export interface TerrainSampleValuePatch {
index: number;
@@ -53,6 +65,7 @@ export interface TerrainBrushPatch {
heightSamples: TerrainSampleValuePatch[];
paintWeights: TerrainSampleValuePatch[];
foliageMaskValues: TerrainFoliageMaskValuePatch[];
foliageBlockerMaskValues: TerrainSampleValuePatch[];
}
export interface TerrainBrushStrokeCommit {
@@ -143,6 +156,10 @@ export function getTerrainBrushToolLabel(tool: TerrainBrushTool): string {
return "Paint Foliage";
case "foliageErase":
return "Erase Foliage";
case "foliageBlockerPaint":
return "Paint Foliage Blocker";
case "foliageBlockerErase":
return "Clear Foliage Blocker";
}
}

View File

@@ -2320,6 +2320,38 @@ function readTerrain(value: unknown, label: string): Terrain {
})
);
})();
const foliageBlockerMask =
value.foliageBlockerMask === undefined
? undefined
: (() => {
if (!isRecord(value.foliageBlockerMask)) {
throw new Error(`${label}.foliageBlockerMask must be an object.`);
}
if (!Array.isArray(value.foliageBlockerMask.values)) {
throw new Error(
`${label}.foliageBlockerMask.values must be an array.`
);
}
return {
resolutionX: expectFiniteNumber(
value.foliageBlockerMask.resolutionX,
`${label}.foliageBlockerMask.resolutionX`
),
resolutionZ: expectFiniteNumber(
value.foliageBlockerMask.resolutionZ,
`${label}.foliageBlockerMask.resolutionZ`
),
values: value.foliageBlockerMask.values.map(
(maskSample, sampleIndex) =>
expectFiniteNumber(
maskSample,
`${label}.foliageBlockerMask.values.${sampleIndex}`
)
)
};
})();
return createTerrain({
id: expectString(value.id, `${label}.id`),
@@ -2339,7 +2371,8 @@ function readTerrain(value: unknown, label: string): Terrain {
heights,
layers,
paintWeights,
foliageMasks
foliageMasks,
foliageBlockerMask
});
}

View File

@@ -35,7 +35,8 @@ import {
type FoliagePrototypeRegistry
} from "../foliage/foliage";
export const SCENE_DOCUMENT_VERSION = 94 as const;
export const SCENE_DOCUMENT_VERSION = 95 as const;
export const FOLIAGE_BLOCKER_MASKS_SCENE_DOCUMENT_VERSION = 95 as const;
export const FOLIAGE_QUALITY_SCENE_DOCUMENT_VERSION = 94 as const;
export const FOLIAGE_MASKS_SCENE_DOCUMENT_VERSION = 93 as const;
export const FOLIAGE_FOUNDATION_SCENE_DOCUMENT_VERSION = 92 as const;

View File

@@ -7,6 +7,7 @@ import type {
} from "../core/terrain-brush";
import {
createTerrain,
getTerrainFoliageBlockerMaskValueAtSample,
getOrCreateTerrainFoliageMask,
getTerrainHeightAtSample,
getTerrainFoliageMask,
@@ -36,6 +37,7 @@ export interface TerrainBrushStampMutationResult {
heightSampleIndices: number[];
paintWeightIndices: number[];
foliageMaskValueIndices: TerrainFoliageMaskValueIndex[];
foliageBlockerMaskValueIndices: number[];
}
export interface TerrainFoliageMaskValueIndex {
@@ -337,7 +339,8 @@ export function applyTerrainBrushStampInPlace(options: {
dirtyBounds: null,
heightSampleIndices: [],
paintWeightIndices: [],
foliageMaskValueIndices: []
foliageMaskValueIndices: [],
foliageBlockerMaskValueIndices: []
};
}
@@ -356,6 +359,7 @@ export function applyTerrainBrushStampInPlace(options: {
const heightSampleIndices: number[] = [];
const paintWeightIndices: number[] = [];
const foliageMaskValueIndices: TerrainFoliageMaskValueIndex[] = [];
const foliageBlockerMaskValueIndices: number[] = [];
const markDirty = (sampleX: number, sampleZ: number) => {
if (dirtyBounds === null) {
@@ -494,6 +498,29 @@ export function applyTerrainBrushStampInPlace(options: {
}
continue;
}
case "foliageBlockerPaint":
case "foliageBlockerErase": {
const maskIndex = getTerrainFoliageMaskSampleIndex(
terrain.foliageBlockerMask,
sampleX,
sampleZ
);
const currentMaskValue =
terrain.foliageBlockerMask.values[maskIndex] ?? 0;
const targetMaskValue = tool === "foliageBlockerPaint" ? 1 : 0;
const nextMaskValue = lerp(
currentMaskValue,
targetMaskValue,
clamp01(smoothingStrength * weight)
);
if (nextMaskValue !== currentMaskValue) {
terrain.foliageBlockerMask.values[maskIndex] = nextMaskValue;
foliageBlockerMaskValueIndices.push(maskIndex);
markDirty(sampleX, sampleZ);
}
continue;
}
}
if (nextHeight !== currentHeight) {
@@ -509,7 +536,8 @@ export function applyTerrainBrushStampInPlace(options: {
dirtyBounds,
heightSampleIndices,
paintWeightIndices,
foliageMaskValueIndices
foliageMaskValueIndices,
foliageBlockerMaskValueIndices
};
}
@@ -519,6 +547,7 @@ export function createTerrainBrushPatchFromTerrains(options: {
heightSampleIndices: Iterable<number>;
paintWeightIndices: Iterable<number>;
foliageMaskValueIndices?: Iterable<TerrainFoliageMaskValueIndex>;
foliageBlockerMaskValueIndices?: Iterable<number>;
}): TerrainBrushPatch {
const { before, after } = options;
@@ -530,7 +559,9 @@ export function createTerrainBrushPatchFromTerrains(options: {
before.sampleCountX !== after.sampleCountX ||
before.sampleCountZ !== after.sampleCountZ ||
before.heights.length !== after.heights.length ||
before.paintWeights.length !== after.paintWeights.length
before.paintWeights.length !== after.paintWeights.length ||
before.foliageBlockerMask.values.length !==
after.foliageBlockerMask.values.length
) {
throw new Error(
"Terrain brush patches require matching terrain sample dimensions."
@@ -540,6 +571,8 @@ export function createTerrainBrushPatchFromTerrains(options: {
const heightSamples: TerrainBrushPatch["heightSamples"] = [];
const paintWeights: TerrainBrushPatch["paintWeights"] = [];
const foliageMaskValues: TerrainBrushPatch["foliageMaskValues"] = [];
const foliageBlockerMaskValues: TerrainBrushPatch["foliageBlockerMaskValues"] =
[];
const normalizeIndices = (
indices: Iterable<number>,
length: number,
@@ -641,11 +674,41 @@ export function createTerrainBrushPatchFromTerrains(options: {
left.layerId.localeCompare(right.layerId) || left.index - right.index
);
for (const maskIndex of normalizeIndices(
options.foliageBlockerMaskValueIndices ?? [],
before.foliageBlockerMask.values.length,
"Terrain foliage blocker mask"
)) {
const beforeValue =
getTerrainFoliageBlockerMaskValueAtSample(
before.foliageBlockerMask,
maskIndex % before.foliageBlockerMask.resolutionX,
Math.floor(maskIndex / before.foliageBlockerMask.resolutionX)
) ?? 0;
const afterValue =
getTerrainFoliageBlockerMaskValueAtSample(
after.foliageBlockerMask,
maskIndex % after.foliageBlockerMask.resolutionX,
Math.floor(maskIndex / after.foliageBlockerMask.resolutionX)
) ?? 0;
if (beforeValue === afterValue) {
continue;
}
foliageBlockerMaskValues.push({
index: maskIndex,
before: beforeValue,
after: afterValue
});
}
return {
terrainId: before.id,
heightSamples,
paintWeights,
foliageMaskValues
foliageMaskValues,
foliageBlockerMaskValues
};
}

View File

@@ -3,6 +3,7 @@ import { BufferAttribute, BufferGeometry } from "three";
import type { Vec3 } from "../core/vector";
import {
getTerrainFoliageMask,
getTerrainFoliageBlockerMaskValueAtSample,
getTerrainFoliageMaskValueAtSample,
getTerrainHeightAtSample,
getTerrainSampleLayerWeights,
@@ -47,6 +48,7 @@ const TERRAIN_LOD_HYSTERESIS_RATIO = 0.16;
interface TerrainMeshBuildOptions {
foliageMaskLayerId?: string | null;
foliageBlockerMask?: boolean;
}
export interface TerrainLodLevelMeshData {
@@ -225,13 +227,19 @@ export function buildTerrainDerivedMeshData(
}
layerWeightOffset += TERRAIN_LAYER_COUNT;
foliageMaskWeights[foliageMaskWeightOffset] =
foliageMask === null
? 0
: getTerrainFoliageMaskValueAtSample(
foliageMask,
options.foliageBlockerMask === true
? getTerrainFoliageBlockerMaskValueAtSample(
terrain.foliageBlockerMask,
sampleX,
sampleZ
);
)
: foliageMask === null
? 0
: getTerrainFoliageMaskValueAtSample(
foliageMask,
sampleX,
sampleZ
);
foliageMaskWeightOffset += 1;
}
}
@@ -399,9 +407,15 @@ function pushTerrainLodVertex(
? null
: getTerrainFoliageMask(terrain, options.foliageMaskLayerId);
foliageMaskWeights.push(
foliageMask === null
? 0
: getTerrainFoliageMaskValueAtSample(foliageMask, sampleX, sampleZ)
options.foliageBlockerMask === true
? getTerrainFoliageBlockerMaskValueAtSample(
terrain.foliageBlockerMask,
sampleX,
sampleZ
)
: foliageMask === null
? 0
: getTerrainFoliageMaskValueAtSample(foliageMask, sampleX, sampleZ)
);
}