Commit Graph

375 Commits

Author SHA1 Message Date
f9f0a4cfd1 Add foamContactLimit to water volume test 2026-04-07 06:57:42 +02:00
f4624d4bc1 Add foamContactLimit to water properties in multiple tests 2026-04-07 06:56:35 +02:00
238e8390a2 Add foamContactLimit to water properties in water-volume.integration.test.tsx 2026-04-07 06:56:35 +02:00
e73aed9063 Add foamContactLimit to water properties in create-box-brush.command.test.ts 2026-04-07 06:56:35 +02:00
0241e076ba Add foamContactLimit to water properties in build-runtime-scene.test.ts 2026-04-07 06:56:35 +02:00
32b50fe95e Add test for foam contact patch count cap and update water material tests 2026-04-07 06:54:30 +02:00
0609882a16 Add water reflection mode and foam contact limit handling in scene document JSON tests 2026-04-07 06:53:34 +02:00
4fe105aa1b auto-git:
[change] tests/domain/world-settings.test.ts
2026-04-07 06:53:27 +02:00
196bb6cef8 auto-git:
[change] tests/domain/create-empty-scene-document.test.js
2026-04-07 06:53:27 +02:00
720a53c2f4 auto-git:
[change] tests/domain/create-empty-scene-document.test.ts
2026-04-07 06:53:27 +02:00
32cef4334d Update water material tests 2026-04-07 06:17:25 +02:00
b6f34a3604 Add underwater fog functionality 2026-04-07 06:17:25 +02:00
acf82132ba Update test vertices for water material 2026-04-07 06:04:11 +02:00
76b7cf538a Update vertex coordinates in water material test 2026-04-07 06:03:01 +02:00
3c54ba00c9 Add waterline segment creation and update contact patch logic 2026-04-07 06:01:45 +02:00
47efbbfd43 Update vertex coordinates in water material test 2026-04-07 05:52:19 +02:00
8a774a8e7f Update test data for water material helpers 2026-04-07 05:51:49 +02:00
b62edd7e88 Enhance water material merging logic with normal alignment and profile settings 2026-04-07 05:51:42 +02:00
b9bda55693 Add patch merging functionality in water-material 2026-04-07 05:48:48 +02:00
a74a7c02f0 Update collision detection to handle triangle meshes and transformed colliders 2026-04-07 05:44:28 +02:00
0826cc78bb Update RunnerCanvas to use cameraSubmerged for underwater overlay and add tests 2026-04-07 05:30:24 +02:00
b062b2beea Add polygon clipping and area calculation to water contact patch collection 2026-04-07 05:12:55 +02:00
340ea8c3d3 Update water material test size values 2026-04-07 05:04:12 +02:00
0e4bd01e69 Update water contact patch collection and handling in rendering and runtime modules 2026-04-07 04:59:09 +02:00
6587f59cda Update createFaceMaterial to include staticContactPatches in runtime-host.js and .ts, adjust tests in water-material.test.ts 2026-04-06 20:55:31 +02:00
c7433820a4 Add contact patches uniform to water material and update tests 2026-04-06 18:04:25 +02:00
ff23723797 Refactor water material to use ShaderMaterial for better rendering effects 2026-04-06 17:48:23 +02:00
6da77e8495 Update water material properties and tests 2026-04-06 17:43:33 +02:00
2f8d22640d Refactor water volume integration test to use waitFor instead of fake timers 2026-04-06 17:35:21 +02:00
a157eefd1f Add water material and volume tests 2026-04-06 17:34:54 +02:00
e284344f69 Update test case with additional camera properties 2026-04-06 08:55:58 +02:00
635ab33d4e Update test case with additional camera properties 2026-04-06 08:55:58 +02:00
40fb0a0973 Add volumes property to runtime scene fixture 2026-04-06 08:50:33 +02:00
c456b63204 Initialize volumes object in runtime scene fixture 2026-04-06 08:45:14 +02:00
6cdb99e80e Update validation tests for scene document 2026-04-06 08:44:11 +02:00
f130bd0af9 Add fogPath and waterPath to scene document JSON test 2026-04-06 08:44:10 +02:00
ae0838838d Update tests for invalid volume settings in scene document validation 2026-04-06 08:44:01 +02:00
30b7b152c3 Add tests for advanced rendering logic 2026-04-06 08:34:39 +02:00
df4064ba12 Update test for scene document JSON migration 2026-04-06 08:33:29 +02:00
87651ee670 Add tests for whitebox geometry volume settings and migration of legacy scenes 2026-04-06 08:33:26 +02:00
2b282ad01a Add validation for advanced rendering fog and water paths, and box volume settings 2026-04-06 08:33:16 +02:00
55482624f1 Update build-runtime-scene.test.ts to include water and fog volumes 2026-04-06 08:33:10 +02:00
da6d6d1c2c auto-git:
[change] tests/domain/create-box-brush.command.test.ts
2026-04-06 08:33:00 +02:00
f68d2b7aa4 Update tests for duplicate selection command to match new behavior 2026-04-05 04:37:16 +02:00
cc709509ff Update box brush duplication test to expect same center in JS 2026-04-05 04:36:57 +02:00
0d965bce29 Update box brush duplication test to expect same center 2026-04-05 04:36:57 +02:00
ebb4371e18 Update tests to ensure correct duplication without offset 2026-04-05 04:36:45 +02:00
aa8abd2baf Update box-brush-authoring.e2e.js test to check transform session state 2026-04-05 04:34:49 +02:00
0581d49ecc Enhance selection duplication logic and update tests 2026-04-05 04:33:34 +02:00
8e9ca3252b Add test for Shift+D duplication and typing behavior 2026-04-05 04:26:10 +02:00