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53aa43025f
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Refactor NPC entity creation in tests
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2026-04-15 10:02:06 +02:00 |
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8028b23924
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Refactor NPC entity creation in test
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2026-04-15 10:01:08 +02:00 |
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a5e31ad6d3
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Add helper function to create runtime NPC fixture in tests
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2026-04-15 10:00:56 +02:00 |
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5ff3136762
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Remove dialogue library resource test from scene document JSON serialization
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2026-04-15 09:59:57 +02:00 |
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8210e00e0f
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Refactor project-document-json.test.ts by removing dialogue and sequence migration tests
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2026-04-15 09:59:53 +02:00 |
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a178760168
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Remove unused function startDialogue from runtime-control-foundation.test.ts
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2026-04-15 09:59:53 +02:00 |
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a894e33190
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Remove unused dialogue interaction link test
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2026-04-15 09:58:47 +02:00 |
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534f617d6f
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Remove unused dialogue interaction link and test cases
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2026-04-15 09:58:34 +02:00 |
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fe2ca1d8b6
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Update tests to use run sequence instead of start dialogue
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2026-04-15 09:58:30 +02:00 |
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9cbe4dfbfa
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Update dialogue tests to use NPC entities
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2026-04-15 09:58:06 +02:00 |
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35b9b33d65
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Remove unused startDialogue method from tests
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2026-04-15 09:58:06 +02:00 |
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db63dbb612
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Update tests for make-npc-talk sequences in RuntimeInteractionSystem
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2026-04-15 09:56:58 +02:00 |
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ece9d8f280
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Refactor runtime interaction system tests by removing unused imports and handlers
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2026-04-15 09:56:14 +02:00 |
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da4e02a6f2
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Remove ProjectDialoguesPanel component and related files
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2026-04-15 09:53:33 +02:00 |
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3dcc78cb06
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Update tests to set 'active' property to true for NPCs
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2026-04-15 09:39:13 +02:00 |
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4f84742d25
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Update tests to check for specific NPC properties in runtime scene
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2026-04-15 09:34:04 +02:00 |
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f674d502b9
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Update tests to include 'entity-npc-overnight' in expected results
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2026-04-15 09:33:32 +02:00 |
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b304d604a2
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Refactor NPC dialogue handling in project document JSON tests
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2026-04-15 09:32:39 +02:00 |
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8e2f38e2da
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Update NPC entity creation in test
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2026-04-15 09:32:13 +02:00 |
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fb31411d54
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Update test to check for missing NPC default dialogues
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2026-04-15 09:30:24 +02:00 |
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c937e3d479
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Update tests to reflect new dialogue structure
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2026-04-15 09:29:24 +02:00 |
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a5ed03f7f3
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Add startNpcDialogue method to runtime control foundation test
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2026-04-15 09:28:13 +02:00 |
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50809a0392
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Modify RuntimeInteractionSystem test to include full dialogue structure and update startDialogue to startNpcDialogue
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2026-04-15 09:27:06 +02:00 |
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0ee6129d0c
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Update ProjectSequencerPane test to remove dialogue and add NPC talk functionality
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2026-04-15 09:27:06 +02:00 |
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819697a75f
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Update ProjectSequencesPanel tests to use NPC talk effects
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2026-04-15 09:26:17 +02:00 |
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89a353db4f
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Update tests for geometry primitives to check normal direction more flexibly
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2026-04-15 09:13:40 +02:00 |
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1f0e5cdeb7
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Update test to include cone and torus brushes
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2026-04-15 09:13:29 +02:00 |
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317854c69f
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Update tests to include cone and torus brushes
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2026-04-15 09:13:23 +02:00 |
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b853ef40ef
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Add tests for cone and torus brush creation
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2026-04-15 09:13:06 +02:00 |
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3eba4ca54a
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Add tests for cone and torus brushes in whitebox-primitives.test.ts
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2026-04-15 09:12:54 +02:00 |
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420d43cae3
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Add type check in create-whitebox-primitives.command.test.ts
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2026-04-15 08:13:01 +02:00 |
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1fdf8895c5
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Add tests for whitebox primitives creation, runtime, geometry, and serialization
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2026-04-15 08:13:01 +02:00 |
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563d0916a2
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Refactor deformedGeometry assignment in transform-session command test
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2026-04-15 08:04:33 +02:00 |
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a58e5d58ee
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Add brushKind to transform-pointer-intent test
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2026-04-15 08:04:33 +02:00 |
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4254f14f93
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Add brushKind to editor-store test
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2026-04-15 08:04:33 +02:00 |
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3760e6fb25
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Fix type assertion in box-brush-face-editing test
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2026-04-15 08:04:33 +02:00 |
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c77bbf8c27
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Update test case for runtime project scheduler
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2026-04-15 08:02:40 +02:00 |
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17b97575eb
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Update test case with additional path information
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2026-04-15 08:01:40 +02:00 |
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17a587f58c
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Update tests for ProjectSequencesPanel by adding sceneTarget and using getControlTargetRefKey
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2026-04-15 07:57:42 +02:00 |
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9edcbe7565
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Add test for hiding target and effect selectors in ProjectSequencesPanel for active scene lighting effects
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2026-04-15 07:57:27 +02:00 |
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bf662f76f2
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Refactor project sequence handling and add whitebox brush geometry support
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2026-04-15 07:43:29 +02:00 |
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428667d42b
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Remove unused test cases in project-schedule-control-options.test.ts
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2026-04-15 07:30:56 +02:00 |
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12bb353c03
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Add test case for actor timeline sequences without explicit presence effect
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2026-04-15 07:29:36 +02:00 |
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d2630d5c47
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Remove unused controlEffect steps and effect in runtime-project-scheduler.test.ts
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2026-04-15 07:29:22 +02:00 |
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1480304244
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Refactor and simplify project sequences panel tests
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2026-04-15 07:28:32 +02:00 |
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25652450ef
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Simplify test setup for ProjectSequencerPane
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2026-04-15 07:28:15 +02:00 |
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b2448f994b
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Modify tests for box brush face editing commands
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2026-04-15 06:53:48 +02:00 |
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65a5aeb086
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Add tests for applying materials and UV states to all box faces
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2026-04-15 06:52:18 +02:00 |
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ca5c058bf8
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Fix loop checkbox selection in project sequences panel test
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2026-04-15 06:27:48 +02:00 |
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69246c2092
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Add tests for project schedule control options
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2026-04-15 06:27:48 +02:00 |
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