Remove unused dialogue interaction link and test cases

This commit is contained in:
2026-04-15 09:58:31 +02:00
parent fe2ca1d8b6
commit 534f617d6f

View File

@@ -11,7 +11,6 @@ import {
import {
createControlInteractionLink,
createPlaySoundInteractionLink,
createStartDialogueInteractionLink,
createTeleportPlayerInteractionLink,
createToggleVisibilityInteractionLink
} from "../../src/interactions/interaction-links";
@@ -30,11 +29,6 @@ describe("project sequence steps", () => {
sourceEntityId: "entity-trigger-main",
targetSoundEmitterId: "entity-sound-main"
});
const dialogueLink = createStartDialogueInteractionLink({
id: "link-start-dialogue",
sourceEntityId: "entity-trigger-main",
dialogueId: "dialogue-main"
});
const teleportLink = createTeleportPlayerInteractionLink({
id: "link-teleport",
sourceEntityId: "entity-trigger-main",
@@ -56,13 +50,6 @@ describe("project sequence steps", () => {
})
}
]);
expect(getInteractionLinkSequenceSteps(dialogueLink)).toEqual([
{
stepClass: "impulse",
type: "startDialogue",
dialogueId: "dialogue-main"
}
]);
expect(getInteractionLinkSequenceSteps(teleportLink)).toEqual([
{
stepClass: "impulse",