Commit Graph

459 Commits

Author SHA1 Message Date
3769ea0e21 Add unit tests for distance fog and advanced rendering composer passes 2026-04-28 04:11:18 +02:00
27ba91ad40 Add validation tests for distance fog settings 2026-04-28 04:10:43 +02:00
c368140aa2 Cleanup minor formatting issues and refine validation logic across components and tests 2026-04-28 03:38:48 +02:00
19645f1406 Test: Verify normal pass sharing between SSAO and dynamic GI in advanced rendering 2026-04-28 03:31:21 +02:00
db621c0243 Test: Ensure dynamic GI pass is included when enabled 2026-04-28 03:31:13 +02:00
c40e4cb4c9 Add unit tests for dynamic global illumination parameter resolution 2026-04-28 03:31:06 +02:00
e6472d4706 Add import for dynamic global illumination parameters test 2026-04-28 03:31:06 +02:00
bd3c24ecdc Add validation tests for dynamic global illumination settings 2026-04-28 03:30:04 +02:00
063c59df33 Add tests for dynamic global illumination in world settings 2026-04-28 03:29:50 +02:00
e703462f26 Add test case for mouse camera inversion validation 2026-04-27 18:52:38 +02:00
1f198aee02 Refactor first-person navigation logic and remove explicit pointer lock handling 2026-04-27 18:44:15 +02:00
2d194832aa Improve pointer lock handling and context usage across runtime components 2026-04-27 18:43:48 +02:00
c443db3006 Refactor pointer lock handling and navigation state logic 2026-04-27 18:43:10 +02:00
f165717289 Add mouse camera inversion support and refactor first-person controller context usage 2026-04-27 18:28:33 +02:00
927482a15c Refactor player start settings: remove mouse camera inversion and update first-person pointer lock logic 2026-04-27 18:15:39 +02:00
fa84a04341 Add player start configuration properties to runtime scene build tests 2026-04-27 17:32:08 +02:00
23040d8871 Update test setup for building runtime scenes with player interaction properties 2026-04-27 17:32:08 +02:00
76c0136a32 Add test case for building runtime scene from cross-scene actor schedules 2026-04-27 17:24:42 +02:00
f223492b0f Update imports in build-runtime-scene tests 2026-04-27 17:24:42 +02:00
10bee5ef4c Enhance scene document validation with project-level checks and add mouse invert setting 2026-04-27 17:24:24 +02:00
129966962f Enhance document validation with scheduling resources and local build content checks 2026-04-27 17:23:43 +02:00
583cca3d09 Add tests for mouse camera inversion settings in player start entities 2026-04-27 17:22:04 +02:00
e7fa39a1aa Enhance runtime schedule sync tests with fixture model support and global target resolution 2026-04-27 16:33:51 +02:00
c3ba63fe05 feat(test): Add comprehensive unit tests for runtime schedule synchronization logic 2026-04-27 16:33:31 +02:00
54e16d44b4 Add list:fields script and update type casting in scene document validation tests 2026-04-27 16:06:04 +02:00
7eb475e7f1 Refactor type analysis utilities and field collection logic using type stack management 2026-04-27 16:02:50 +02:00
43d39565d7 Enhance runtime target management and input binding resolution 2026-04-27 15:57:26 +02:00
638deb1d6d Clear frame listener mocks in EditorSimulationController tests 2026-04-27 15:47:50 +02:00
165b077579 Add unit tests for EditorSimulationController 2026-04-27 15:47:50 +02:00
80226aa362 auto-git:
[change] tests/domain/scene-document-validation.test.ts
 [change] tests/unit/entity-instances.test.ts
 [change] tests/unit/viewport-canvas.test.tsx
2026-04-27 15:46:26 +02:00
8589e3c114 Refactor interaction system logic and add angle validation to scene documents 2026-04-27 15:20:07 +02:00
c773498acd Update coordinates and interaction expectations in RuntimeInteractionSystem tests 2026-04-27 15:19:44 +02:00
d7f86b6089 Add validation tests for interaction reach in scene documents 2026-04-26 23:09:39 +02:00
778038aa72 Refactor test data structure to use arrays for interaction steps 2026-04-26 23:08:29 +02:00
e3586e16a0 Update runtime interaction tests with additional step parameter 2026-04-26 23:08:29 +02:00
c550ca7634 Refactor: Improve readability of function signatures and calls in advanced rendering modules 2026-04-26 05:39:19 +02:00
e5f08ae8d5 Enhance advanced rendering tests with render layer validation and pass structure checks 2026-04-26 05:36:44 +02:00
a7b6dd745f Mock postprocessing passes and effects for testing. 2026-04-26 05:36:17 +02:00
013c944fc4 auto-git:
[change] src/app/App.tsx
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/rendering/world-background-renderer.ts
 [change] src/rendering/world-shader-sky.ts
 [change] tests/domain/scene-document-validation.test.ts
2026-04-25 01:37:07 +02:00
ebd3565561 auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-04-25 01:35:02 +02:00
f129d456ee auto-git:
[change] tests/domain/world-settings.test.ts
2026-04-25 01:34:53 +02:00
c1a476763c auto-git:
[change] tests/domain/build-runtime-scene.test.ts
2026-04-23 09:11:04 +02:00
39c4d7ac9b auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-04-23 09:07:42 +02:00
347953d41d auto-git:
[change] tests/domain/build-runtime-scene.test.ts
2026-04-23 09:07:28 +02:00
d6455da42a auto-git:
[change] tests/domain/scene-paths.test.ts
2026-04-23 09:07:11 +02:00
a21815c7de auto-git:
[change] tests/domain/runtime-interaction-system.test.ts
2026-04-23 08:58:43 +02:00
24e170ded5 auto-git:
[change] tests/domain/runtime-interaction-system.test.ts
2026-04-23 08:17:04 +02:00
7469f2813e auto-git:
[change] tests/domain/project-schedule-control-options.test.ts
2026-04-23 08:09:31 +02:00
d54dec1bf9 auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-04-23 02:39:07 +02:00
f0d18442c2 auto-git:
[change] tests/domain/runtime-project-scheduler.test.ts
2026-04-23 02:39:07 +02:00