Add player start configuration properties to runtime scene build tests
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@@ -1084,6 +1084,12 @@ describe("buildRuntimeSceneFromDocument", () => {
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},
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yawDegrees: 90,
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navigationMode: "firstPerson",
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interactionReachMeters: playerStart.interactionReachMeters,
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interactionAngleDegrees: playerStart.interactionAngleDegrees,
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allowLookInputTargetSwitch: playerStart.allowLookInputTargetSwitch,
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targetButtonCyclesActiveTarget:
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playerStart.targetButtonCyclesActiveTarget,
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invertMouseCameraHorizontal: playerStart.invertMouseCameraHorizontal,
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movement: {
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templateKind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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