Commit Graph

853 Commits

Author SHA1 Message Date
2bb802f629 Add dialogue to build-runtime-scene test case 2026-04-15 10:05:18 +02:00
6d5208e8b5 Add position option to NPC creation and update tests 2026-04-15 10:04:28 +02:00
a660414009 Remove unused scene document versions from project document JSON test 2026-04-15 10:03:05 +02:00
3bd22bf7c8 Update runtime interaction system test with position and yawDegrees 2026-04-15 10:03:05 +02:00
53aa43025f Refactor NPC entity creation in tests 2026-04-15 10:02:06 +02:00
8028b23924 Refactor NPC entity creation in test 2026-04-15 10:01:08 +02:00
a5e31ad6d3 Add helper function to create runtime NPC fixture in tests 2026-04-15 10:00:56 +02:00
5ff3136762 Remove dialogue library resource test from scene document JSON serialization 2026-04-15 09:59:57 +02:00
8210e00e0f Refactor project-document-json.test.ts by removing dialogue and sequence migration tests 2026-04-15 09:59:53 +02:00
a178760168 Remove unused function startDialogue from runtime-control-foundation.test.ts 2026-04-15 09:59:53 +02:00
a894e33190 Remove unused dialogue interaction link test 2026-04-15 09:58:47 +02:00
534f617d6f Remove unused dialogue interaction link and test cases 2026-04-15 09:58:34 +02:00
fe2ca1d8b6 Update tests to use run sequence instead of start dialogue 2026-04-15 09:58:30 +02:00
9cbe4dfbfa Update dialogue tests to use NPC entities 2026-04-15 09:58:06 +02:00
35b9b33d65 Remove unused startDialogue method from tests 2026-04-15 09:58:06 +02:00
db63dbb612 Update tests for make-npc-talk sequences in RuntimeInteractionSystem 2026-04-15 09:56:58 +02:00
ece9d8f280 Refactor runtime interaction system tests by removing unused imports and handlers 2026-04-15 09:56:14 +02:00
da4e02a6f2 Remove ProjectDialoguesPanel component and related files 2026-04-15 09:53:33 +02:00
3dcc78cb06 Update tests to set 'active' property to true for NPCs 2026-04-15 09:39:13 +02:00
4f84742d25 Update tests to check for specific NPC properties in runtime scene 2026-04-15 09:34:04 +02:00
f674d502b9 Update tests to include 'entity-npc-overnight' in expected results 2026-04-15 09:33:32 +02:00
b304d604a2 Refactor NPC dialogue handling in project document JSON tests 2026-04-15 09:32:39 +02:00
8e2f38e2da Update NPC entity creation in test 2026-04-15 09:32:13 +02:00
fb31411d54 Update test to check for missing NPC default dialogues 2026-04-15 09:30:24 +02:00
c937e3d479 Update tests to reflect new dialogue structure 2026-04-15 09:29:24 +02:00
a5ed03f7f3 Add startNpcDialogue method to runtime control foundation test 2026-04-15 09:28:13 +02:00
50809a0392 Modify RuntimeInteractionSystem test to include full dialogue structure and update startDialogue to startNpcDialogue 2026-04-15 09:27:06 +02:00
0ee6129d0c Update ProjectSequencerPane test to remove dialogue and add NPC talk functionality 2026-04-15 09:27:06 +02:00
819697a75f Update ProjectSequencesPanel tests to use NPC talk effects 2026-04-15 09:26:17 +02:00
89a353db4f Update tests for geometry primitives to check normal direction more flexibly 2026-04-15 09:13:40 +02:00
1f0e5cdeb7 Update test to include cone and torus brushes 2026-04-15 09:13:29 +02:00
317854c69f Update tests to include cone and torus brushes 2026-04-15 09:13:23 +02:00
b853ef40ef Add tests for cone and torus brush creation 2026-04-15 09:13:06 +02:00
3eba4ca54a Add tests for cone and torus brushes in whitebox-primitives.test.ts 2026-04-15 09:12:54 +02:00
420d43cae3 Add type check in create-whitebox-primitives.command.test.ts 2026-04-15 08:13:01 +02:00
1fdf8895c5 Add tests for whitebox primitives creation, runtime, geometry, and serialization 2026-04-15 08:13:01 +02:00
563d0916a2 Refactor deformedGeometry assignment in transform-session command test 2026-04-15 08:04:33 +02:00
a58e5d58ee Add brushKind to transform-pointer-intent test 2026-04-15 08:04:33 +02:00
4254f14f93 Add brushKind to editor-store test 2026-04-15 08:04:33 +02:00
3760e6fb25 Fix type assertion in box-brush-face-editing test 2026-04-15 08:04:33 +02:00
c77bbf8c27 Update test case for runtime project scheduler 2026-04-15 08:02:40 +02:00
17b97575eb Update test case with additional path information 2026-04-15 08:01:40 +02:00
17a587f58c Update tests for ProjectSequencesPanel by adding sceneTarget and using getControlTargetRefKey 2026-04-15 07:57:42 +02:00
9edcbe7565 Add test for hiding target and effect selectors in ProjectSequencesPanel for active scene lighting effects 2026-04-15 07:57:27 +02:00
bf662f76f2 Refactor project sequence handling and add whitebox brush geometry support 2026-04-15 07:43:29 +02:00
428667d42b Remove unused test cases in project-schedule-control-options.test.ts 2026-04-15 07:30:56 +02:00
12bb353c03 Add test case for actor timeline sequences without explicit presence effect 2026-04-15 07:29:36 +02:00
d2630d5c47 Remove unused controlEffect steps and effect in runtime-project-scheduler.test.ts 2026-04-15 07:29:22 +02:00
1480304244 Refactor and simplify project sequences panel tests 2026-04-15 07:28:32 +02:00
25652450ef Simplify test setup for ProjectSequencerPane 2026-04-15 07:28:15 +02:00