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09525d28d4
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Implement runtime clock state management and lighting
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2026-04-12 04:33:00 +02:00 |
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dd5dac2b59
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Add kind property to geometryBrush in runtime-host.ts
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2026-04-12 03:57:47 +02:00 |
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0a3cfab4ac
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Update runtime-host.ts to handle BoxBrush type and improve geometry processing
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2026-04-12 03:56:36 +02:00 |
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9040bde495
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Ensure mesh visibility matches brush visibility in RuntimeHost
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2026-04-12 03:36:40 +02:00 |
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a22e562906
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Add whitebox bevel material application to runtime-host.ts
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2026-04-12 01:04:43 +02:00 |
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3504262ada
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Update runtime-host.ts to include water surface height calculation
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2026-04-11 22:09:50 +02:00 |
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51a249a2cd
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Update finalizeSceneLoad to include playerMovement
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2026-04-11 21:01:14 +02:00 |
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383d17327c
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Update finalizeSceneLoad to include player movement
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2026-04-11 20:59:59 +02:00 |
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358323817f
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Update buildCollisionWorld to include player movement
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2026-04-11 20:59:59 +02:00 |
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a6aa3a9a18
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Remove unused player animation hooks and update tests
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2026-04-11 19:16:51 +02:00 |
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9291f9f2ce
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Remove unused import in runtime-host.ts
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2026-04-11 19:09:53 +02:00 |
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bbc9bd0ea5
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Apply player camera effects and update audio hooks in frame update
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2026-04-11 19:08:31 +02:00 |
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b33b861a6b
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Reset player camera effects on scene load and unload
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2026-04-11 19:08:31 +02:00 |
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9b4176b5ee
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Implement player camera effects and reset functionality
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2026-04-11 19:08:08 +02:00 |
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f338c8cd48
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Add dampScalar function to runtime-host.ts
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2026-04-11 19:08:08 +02:00 |
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030068cc39
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Update telemetry reference in createPlayerWaterContactBounds
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2026-04-11 19:08:08 +02:00 |
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e282ad3974
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Update telemetry references in RuntimeHost
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2026-04-11 19:07:05 +02:00 |
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0e74013d57
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Refactor telemetry handler methods in RuntimeHost
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2026-04-11 19:06:52 +02:00 |
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c4fe5926b4
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Update telemetry handling in RuntimeHost
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2026-04-11 19:06:52 +02:00 |
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f86cb8cadf
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Update runtime-host.ts with new telemetry and hook states
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2026-04-11 19:06:43 +02:00 |
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e2403f00d4
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Add collision detection methods in runtime-host.ts
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2026-04-11 18:36:10 +02:00 |
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8ba8d1d730
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Update fallback face color in multiple files
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2026-04-11 14:54:58 +02:00 |
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43e9e7baa0
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Simplify interaction prompt display and handling in various components
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2026-04-11 11:40:25 +02:00 |
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5cf600e601
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Refactor interaction prompt logic in runtime-host.ts
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2026-04-11 11:16:40 +02:00 |
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650d3271c1
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Add third-person camera collision resolution and update controller handling
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2026-04-11 11:16:34 +02:00 |
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96754dfcf6
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Switch default navigation mode to third person and update imports
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2026-04-11 11:16:29 +02:00 |
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75d8723565
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Add tests and update navigation controller deactivation logic
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2026-04-11 05:17:01 +02:00 |
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8432562252
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Add scene exit transition request handling in RuntimeHost
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2026-04-11 04:34:31 +02:00 |
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e205cea50c
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auto-git:
[change] src/app/app.css
[change] src/commands/set-scene-loading-screen-command.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/runner-web/RunnerCanvas.tsx
[change] src/runtime-three/first-person-navigation-controller.ts
[change] src/runtime-three/navigation-controller.ts
[change] src/runtime-three/orbit-visitor-navigation-controller.ts
[change] src/runtime-three/runtime-host.ts
[change] tests/domain/editor-store.test.ts
[change] tests/serialization/local-draft-storage.test.ts
[change] tests/serialization/project-document-json.test.ts
[change] tests/serialization/project-package.test.ts
[change] tests/unit/runner-canvas.test.tsx
[change] tests/unit/runtime-host.test.ts
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2026-04-11 04:19:51 +02:00 |
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e4ad280ea5
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Add scene readiness check in RuntimeHost
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2026-04-11 04:15:38 +02:00 |
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5e64f4db1e
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Refactor collision world rebuild logic in runtime-host.ts
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2026-04-11 04:15:32 +02:00 |
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a773c9f6e5
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Add scene load state management and navigation controller activation in runtime-host.ts
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2026-04-11 04:15:27 +02:00 |
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ab2a6e09d1
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Enhance scene loading and navigation handling in RuntimeHost
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2026-04-11 04:15:18 +02:00 |
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9d7bc88596
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Add resetSceneState method and scene load state interface
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2026-04-11 04:15:07 +02:00 |
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f6cb305243
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Add fog material creation and disposal methods in RuntimeHost
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2026-04-07 11:33:34 +02:00 |
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4238bce5f5
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Remove unnecessary onBeforeRender assignment in configureFogVolumeMesh methods
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2026-04-07 11:20:47 +02:00 |
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edea9a6976
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Add fog volume mesh configuration in runtime-host.ts
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2026-04-07 11:18:57 +02:00 |
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40a53801a7
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Add fog quality material and update runtime/viewport hosts
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2026-04-07 11:08:57 +02:00 |
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ebafda0833
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Simplify reflection enabled condition and handle null render target
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2026-04-07 08:32:36 +02:00 |
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de8ceafb7f
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Add water surface subdivision and UV interpolation in box brush mesh
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2026-04-07 07:46:47 +02:00 |
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bfb3eebd2c
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Refactor fog handling and add reflection update timestamp
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2026-04-07 07:13:38 +02:00 |
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052b0a3bcb
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Implement reflection update interval and fog handling
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2026-04-07 07:13:33 +02:00 |
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d5d7219c57
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Reset lastReflectionUpdateTime when resizing reflection target
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2026-04-07 07:13:33 +02:00 |
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0d5855171a
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Add surfaceDisplacementEnabled to water material properties
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2026-04-07 07:13:33 +02:00 |
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85acd40fbc
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Disable underwater scene fog by default
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2026-04-07 07:13:33 +02:00 |
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5d87c62754
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Add lastReflectionUpdateTime to RuntimeWaterContactUniformBinding
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2026-04-07 07:13:33 +02:00 |
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3be887d0aa
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Extract and use getRuntimeWaterFoamContactLimit method in RuntimeHost
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2026-04-07 06:55:29 +02:00 |
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a9ca100c3d
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Adjust water reflection target creation and resizing logic
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2026-04-07 06:42:36 +02:00 |
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5fd02cdece
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Add water reflection target disposal and resize handling in RuntimeHost
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2026-04-07 06:37:22 +02:00 |
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aa94c950e1
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Update water contact patch handling in runtime-host.ts
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2026-04-07 06:36:13 +02:00 |
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