Rename state variables related to NPC dialogues in App.tsx
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@@ -2343,7 +2343,6 @@ export function App({ store, initialStatusMessage }: AppProps) {
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const [npcModelAssetIdDraft, setNpcModelAssetIdDraft] = useState(
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DEFAULT_NPC_MODEL_ASSET_ID ?? ""
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);
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const [npcDialogueIdDraft, setNpcDialogueIdDraft] = useState("");
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const [teleportTargetYawDraft, setTeleportTargetYawDraft] = useState(
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String(DEFAULT_TELEPORT_TARGET_YAW_DEGREES)
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);
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@@ -2402,7 +2401,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
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const [selectedScheduleRoutineId, setSelectedScheduleRoutineId] = useState<
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string | null
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>(null);
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const [selectedDialogueId, setSelectedDialogueId] = useState<string | null>(
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const [selectedNpcDialogueId, setSelectedNpcDialogueId] = useState<string | null>(
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null
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);
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const [selectedSequenceId, setSelectedSequenceId] = useState<string | null>(
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