Rename state variables related to NPC dialogues in App.tsx

This commit is contained in:
2026-04-15 09:10:44 +02:00
parent fcaa2d339a
commit 1b057a2ee1

View File

@@ -2343,7 +2343,6 @@ export function App({ store, initialStatusMessage }: AppProps) {
const [npcModelAssetIdDraft, setNpcModelAssetIdDraft] = useState(
DEFAULT_NPC_MODEL_ASSET_ID ?? ""
);
const [npcDialogueIdDraft, setNpcDialogueIdDraft] = useState("");
const [teleportTargetYawDraft, setTeleportTargetYawDraft] = useState(
String(DEFAULT_TELEPORT_TARGET_YAW_DEGREES)
);
@@ -2402,7 +2401,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
const [selectedScheduleRoutineId, setSelectedScheduleRoutineId] = useState<
string | null
>(null);
const [selectedDialogueId, setSelectedDialogueId] = useState<string | null>(
const [selectedNpcDialogueId, setSelectedNpcDialogueId] = useState<string | null>(
null
);
const [selectedSequenceId, setSelectedSequenceId] = useState<string | null>(