From 1b057a2ee1bcee80c7e46c5532f3d8f1dc09e278 Mon Sep 17 00:00:00 2001 From: Victor Giers Date: Wed, 15 Apr 2026 09:10:44 +0200 Subject: [PATCH] Rename state variables related to NPC dialogues in App.tsx --- src/app/App.tsx | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/app/App.tsx b/src/app/App.tsx index a65019af..d1be1cde 100644 --- a/src/app/App.tsx +++ b/src/app/App.tsx @@ -2343,7 +2343,6 @@ export function App({ store, initialStatusMessage }: AppProps) { const [npcModelAssetIdDraft, setNpcModelAssetIdDraft] = useState( DEFAULT_NPC_MODEL_ASSET_ID ?? "" ); - const [npcDialogueIdDraft, setNpcDialogueIdDraft] = useState(""); const [teleportTargetYawDraft, setTeleportTargetYawDraft] = useState( String(DEFAULT_TELEPORT_TARGET_YAW_DEGREES) ); @@ -2402,7 +2401,7 @@ export function App({ store, initialStatusMessage }: AppProps) { const [selectedScheduleRoutineId, setSelectedScheduleRoutineId] = useState< string | null >(null); - const [selectedDialogueId, setSelectedDialogueId] = useState( + const [selectedNpcDialogueId, setSelectedNpcDialogueId] = useState( null ); const [selectedSequenceId, setSelectedSequenceId] = useState(