Remove unused imports and update dialogue panel reference in App.tsx

This commit is contained in:
2026-04-15 09:10:40 +02:00
parent d22aac05f7
commit fcaa2d339a

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@@ -48,7 +48,6 @@ import { createSetPathNameCommand } from "../commands/set-path-name-command";
import { createSetProjectNameCommand } from "../commands/set-project-name-command";
import { createSetProjectSchedulerCommand } from "../commands/set-project-scheduler-command";
import { createSetProjectSequencerCommand } from "../commands/set-project-sequencer-command";
import { createSetProjectDialoguesCommand } from "../commands/set-project-dialogues-command";
import { createSetProjectSequencesCommand } from "../commands/set-project-sequences-command";
import { createSetProjectTimeSettingsCommand } from "../commands/set-project-time-settings-command";
import { createSetSceneLoadingScreenCommand } from "../commands/set-scene-loading-screen-command";
@@ -302,11 +301,8 @@ import {
type EntityKind
} from "../entities/entity-instances";
import {
areProjectDialogueLibrariesEqual,
cloneProjectDialogueLibrary,
createProjectDialogue,
createProjectDialogueLine,
getProjectDialogues
} from "../dialogues/project-dialogues";
import type {
ProjectDialogue,
@@ -330,7 +326,6 @@ import {
createControlInteractionLink,
createPlayAnimationInteractionLink,
createRunSequenceInteractionLink,
createStartDialogueInteractionLink,
createPlaySoundInteractionLink,
createStopAnimationInteractionLink,
createStopSoundInteractionLink,
@@ -380,7 +375,7 @@ import { applyResolvedControlStateToRuntimeScene } from "../runtime-three/runtim
import { validateRuntimeSceneBuild } from "../runtime-three/runtime-scene-validation";
import { EditorAutosaveController } from "../serialization/editor-autosave";
import { Panel } from "../shared-ui/Panel";
import { ProjectDialoguesPanel } from "./ProjectDialoguesPanel";
import { NpcDialoguesPanel } from "./NpcDialoguesPanel";
import { ProjectSequencerPane } from "./ProjectSequencerPane";
import {
cloneSequenceEffect,