Logo
Explore Help
Sign In
giers10/webeditor3d
1
0
Fork 0
You've already forked webeditor3d
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ae6c7a364ade855b2ddddc419b201ff4817b4d9d
webeditor3d/tests/geometry
History
Victor Giers e1b5fe0a7f Add tests for clipping and splitting road mesh around junction intervals
2026-05-13 13:34:29 +02:00
..
box-brush-geometry.test.ts
Add test for normalized face-space UVs in box brush geometry
2026-04-12 01:05:27 +02:00
box-face-uvs.test.ts
Update material names and add tests for box face UVs and scene document migration
2026-04-15 04:12:01 +02:00
model-instance-collider-generation.test.ts
Add tests for static-simple model colliders and collision handling
2026-04-11 16:33:28 +02:00
spline-road-mesh.test.ts
Add tests for clipping and splitting road mesh around junction intervals
2026-05-13 13:34:29 +02:00
terrain-brush.test.ts
Add tests for foliage blocker mask painting and clearing
2026-05-02 11:32:35 +02:00
terrain-mesh.test.ts
Expand terrain mesh generation tests and update layer weight summation logic
2026-05-13 00:51:06 +02:00
whitebox-primitives.test.ts
Update tests for geometry primitives to check normal direction more flexibly
2026-04-15 09:13:40 +02:00
Powered by Gitea Version: 1.24.5 Page: 138ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API