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webeditor3d
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9b8ec469c8e65213f3ea6997d6e26f30a21c4ad2
webeditor3d
/
src
/
runtime-three
History
Victor Giers
9b8ec469c8
Refactor interaction system to use structured prompt resolution and improve side ray prompt selection logic
2026-04-26 23:04:04 +02:00
..
.gitkeep
auto-git:
2026-03-31 01:32:33 +02:00
dialogue-attention-camera.ts
…
first-person-navigation-controller.ts
Update target look input handling to use full movement data
2026-04-25 16:30:29 +02:00
light-volume-utils.ts
…
navigation-controller.ts
…
player-collision.ts
…
player-controller-telemetry.ts
…
player-input-bindings.ts
…
player-locomotion.ts
…
rapier-collision-world.ts
Add isLineSegmentClear method for checking collision clearance along a line segment
2026-04-25 18:02:12 +02:00
runtime-audio-system.ts
…
runtime-global-state.ts
…
runtime-host.ts
Adjust targeting proposal focus Y coordinate to positive bias
2026-04-26 21:52:25 +02:00
runtime-interaction-system.ts
Refactor interaction system to use structured prompt resolution and improve side ray prompt selection logic
2026-04-26 23:04:04 +02:00
runtime-npc-presence.ts
…
runtime-project-scheduler.ts
…
runtime-project-time.ts
auto-git:
2026-04-22 17:23:59 +02:00
runtime-scene-build.ts
Add interaction reach distance to player start entity and runtime scene build
2026-04-26 23:02:13 +02:00
runtime-scene-editor-simulation.ts
…
runtime-scene-validation.ts
Update brush type to generic Brush in runtime-scene-validation
2026-04-15 07:53:56 +02:00
stair-height-smoothing.ts
…
third-person-navigation-controller.ts
Implement manual pointer look input handling and update target assist logic
2026-04-26 21:43:44 +02:00
underwater-fog.ts
…
water-volume-utils.ts
…