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634deadc1fdc7b4d11d6eaec3b835a08725a4875
webeditor3d/tests/geometry
History
Victor Giers 456f19ee76 Use expect.closeTo for robust floating-point comparisons in spline road mesh tests
2026-05-13 01:16:02 +02:00
..
box-brush-geometry.test.ts
Add test for normalized face-space UVs in box brush geometry
2026-04-12 01:05:27 +02:00
box-face-uvs.test.ts
Update material names and add tests for box face UVs and scene document migration
2026-04-15 04:12:01 +02:00
model-instance-collider-generation.test.ts
Add tests for static-simple model colliders and collision handling
2026-04-11 16:33:28 +02:00
spline-road-mesh.test.ts
Use expect.closeTo for robust floating-point comparisons in spline road mesh tests
2026-05-13 01:16:02 +02:00
terrain-brush.test.ts
Add tests for foliage blocker mask painting and clearing
2026-05-02 11:32:35 +02:00
terrain-mesh.test.ts
Expand terrain mesh generation tests and update layer weight summation logic
2026-05-13 00:51:06 +02:00
whitebox-primitives.test.ts
Update tests for geometry primitives to check normal direction more flexibly
2026-04-15 09:13:40 +02:00
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