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fa14a0c17f
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Feature: Implement support for climb action bindings
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2026-04-30 00:15:41 +02:00 |
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7b03df09f6
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Feature: Implement climbable status for box faces across UI and runtime geometry
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2026-04-30 00:14:56 +02:00 |
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6bde5cd622
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Update default key binding for clear target from Escape to KeyQ
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2026-04-27 18:56:28 +02:00 |
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82f2c75076
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Feature: Add invert mouse camera horizontal setting to Player Start entity
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2026-04-27 17:16:53 +02:00 |
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d09c550ffe
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Refactor: Improve type safety and readability across entity and player start logic
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2026-04-27 15:55:35 +02:00 |
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60c08495e8
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Feature: Add clear target action and enhance player start entity configuration
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2026-04-27 15:52:20 +02:00 |
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64ef098795
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Improve type safety for isPlayerStartKeyboardBindingCode
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2026-04-27 15:47:50 +02:00 |
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1b3b408c86
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Add interact binding support for player start inputs (keyboard, gamepad, mouse)
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2026-04-27 15:39:54 +02:00 |
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7462835bb4
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Add interaction action support and define mouse binding codes
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2026-04-27 15:39:22 +02:00 |
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e1edb41713
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Feat: Add interaction angle support to PlayerStartEntity
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2026-04-27 15:15:29 +02:00 |
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7768ff22eb
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Feat: Add interaction reach distance to player start entities
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2026-04-26 23:01:59 +02:00 |
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640ee369ea
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-23 08:58:33 +02:00 |
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4434db5622
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-23 08:50:12 +02:00 |
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2666fa1223
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-23 08:50:05 +02:00 |
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f8627f7c31
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-23 08:49:45 +02:00 |
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aca2813c76
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-23 08:49:36 +02:00 |
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2b4c7cf91b
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-23 08:49:28 +02:00 |
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90a0b4c6e8
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-22 18:27:34 +02:00 |
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991ed5a53a
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-22 18:24:34 +02:00 |
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04ba622dbe
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-22 18:06:42 +02:00 |
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d79ab40a29
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auto-git:
[change] src/entities/entity-instances.ts
[change] tests/unit/precomputed-shader-sky-environment-cache.test.ts
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2026-04-22 17:55:55 +02:00 |
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48aebe019c
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-22 17:54:55 +02:00 |
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2bc59fd684
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auto-git:
[change] src/entities/entity-instances.ts
|
2026-04-22 17:54:31 +02:00 |
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ce9e495fab
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auto-git:
[change] src/entities/entity-instances.ts
[change] src/runtime-three/runtime-host.ts
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2026-04-22 17:54:03 +02:00 |
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0b7be3ac59
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auto-git:
[change] src/entities/entity-instances.ts
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2026-04-22 16:49:00 +02:00 |
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40541f60f7
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Refactor dialogue normalization functions in entity-instances.ts
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2026-04-15 09:52:48 +02:00 |
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cd259fb6de
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Add type checks and default creation functions for cone, torus, and dialogue-related entities
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2026-04-15 09:06:19 +02:00 |
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d4de319292
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Remove unused normalizeSceneReferenceId function
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2026-04-15 03:46:55 +02:00 |
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08c64ebe0f
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Remove SceneExitEntity and related functions
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2026-04-15 02:02:07 +02:00 |
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9889ffbc70
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Add pauseTime input handling and context method for input suspension
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2026-04-14 22:38:21 +02:00 |
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1d840bae43
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Add pauseTime action and bindings for player input
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2026-04-14 22:38:11 +02:00 |
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076d0b1f80
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Add dialogueId to NpcEntity and related functions
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2026-04-14 20:32:04 +02:00 |
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5a6a708c07
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Add NPC presence modes and related functions
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2026-04-13 23:48:15 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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2505ae79c3
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Refactor collider settings and add NPC collider
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2026-04-13 17:10:38 +02:00 |
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7f76024628
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Add NPC entity support with creation and normalization functions
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2026-04-13 16:17:30 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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d5c33c57ec
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Add maxStepHeight to PlayerStartMovementTemplate and related functions
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2026-04-11 20:59:14 +02:00 |
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0972076e42
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Include maxSpeed and bunny hop properties in player start movement template comparison
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2026-04-11 20:33:32 +02:00 |
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985557efb2
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Add bunny hop and max speed settings to player movement template
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2026-04-11 20:30:39 +02:00 |
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35f41a05b0
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Update player start movement template comparison logic
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2026-04-11 20:10:56 +02:00 |
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1d978730c3
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Expand player movement templates with additional settings and presets
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2026-04-11 20:09:06 +02:00 |
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c233134522
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Add jump, sprint, and crouch actions to player input bindings
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2026-04-11 18:23:00 +02:00 |
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200d6a1890
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Add movement template to PlayerStartEntity
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2026-04-11 17:58:46 +02:00 |
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bf5c87f86d
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Simplify keyboard binding type and add camera look bindings
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2026-04-11 12:30:11 +02:00 |
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8da57eddab
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Add PlayerStartInputBindingOverrides interface and update createPlayerStartEntity function
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2026-04-11 12:19:11 +02:00 |
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f5408ee8a9
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Fix moveLeft binding in entity-instances.ts
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2026-04-11 12:18:25 +02:00 |
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67738884ec
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Add input bindings to PlayerStartEntity
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2026-04-11 12:12:48 +02:00 |
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