Commit Graph

382 Commits

Author SHA1 Message Date
f00673d3ac auto-git:
[add] tests/domain/celestial-shadows.test.ts
2026-04-22 14:57:29 +02:00
0bd859cefd auto-git:
[change] tests/domain/advanced-rendering.test.ts
2026-04-22 14:56:26 +02:00
d7ded9af59 auto-git:
[change] tests/domain/runtime-interaction-system.test.ts
2026-04-22 14:06:38 +02:00
04e39e3b7e auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-04-22 14:04:59 +02:00
97a5a50bfd auto-git:
[change] tests/domain/build-runtime-scene.test.ts
2026-04-22 14:04:45 +02:00
2aa1ddf1bf auto-git:
[change] tests/domain/create-box-brush.command.test.ts
2026-04-22 14:04:28 +02:00
2b08e4c497 auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-04-22 14:03:40 +02:00
fcebc8d0a4 auto-git:
[change] tests/domain/world-settings.test.ts
2026-04-22 14:03:40 +02:00
41e87b1b21 auto-git:
[change] tests/domain/delete-project-asset.test.ts
2026-04-22 12:35:44 +02:00
5bbdbebbda auto-git:
[change] tests/domain/scene-document-validation.test.ts
2026-04-22 12:35:37 +02:00
d79cb7a27a auto-git:
[change] tests/domain/runtime-project-time.test.ts
2026-04-22 12:35:14 +02:00
94dec56eb4 auto-git:
[add] src/rendering/terrain-layer-material.ts
 [add] tests/domain/terrains.test.ts
 [change] src/app/App.tsx
 [change] src/core/terrain-brush.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/document/scene-document.ts
 [change] src/document/terrains.ts
 [change] src/geometry/terrain-brush.ts
 [change] src/geometry/terrain-mesh.ts
 [change] src/runtime-three/rapier-collision-world.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/runtime-three/runtime-scene-build.ts
 [change] src/viewport-three/ViewportCanvas.tsx
 [change] src/viewport-three/ViewportPanel.tsx
 [change] src/viewport-three/viewport-host.ts
 [change] tests/domain/build-runtime-scene.test.ts
 [change] tests/domain/rapier-collision-world.test.ts
 [change] tests/domain/terrain.command.test.ts
 [change] tests/domain/water-material.test.ts
 [change] tests/geometry/terrain-brush.test.ts
 [change] tests/geometry/terrain-mesh.test.ts
 [change] tests/serialization/scene-document-json.test.ts
 [change] tests/unit/terrain-foundation.integration.test.tsx
 [change] tests/unit/viewport-canvas.test.tsx
2026-04-20 02:37:01 +02:00
71abf5bab9 Add tests for terrain commands 2026-04-18 20:02:18 +02:00
98adab49ce Update test fixture with terrains array 2026-04-18 20:01:02 +02:00
ab8bc238bd Update tests to include updateSimulation method in MockViewportHost 2026-04-15 15:14:43 +02:00
50ab5ea9d1 Add tests for multi-target transform sessions 2026-04-15 15:12:25 +02:00
85b7ddaf2c Add test for delete selection command 2026-04-15 15:11:24 +02:00
2ff06ef6b3 Update test to check active selection ID after duplication 2026-04-15 15:11:24 +02:00
46eea3a044 Update editor store tests to track active id and handle selection-only changes 2026-04-15 15:10:11 +02:00
fd03b74ad5 Add tests for selection click helpers 2026-04-15 15:10:11 +02:00
c84b40869c Add test for smooth path in runtime project scheduler 2026-04-15 11:17:04 +02:00
f739e0387c Add test for smoothing followed paths into rounded corners 2026-04-15 11:16:21 +02:00
438c69ddae Add smoothPath option to project schedule control options 2026-04-15 11:16:21 +02:00
8efa090705 Change interactionLinks to an array in runtime-interaction-system.test.ts 2026-04-15 11:01:56 +02:00
f8470bafae Add test for NPC interaction links running click sequences 2026-04-15 11:00:11 +02:00
cccfd67bb3 Modify tests for NPC interaction system 2026-04-15 10:59:53 +02:00
786039dcd0 Remove speakerName from dialogue lines in build-runtime-scene.test.ts 2026-04-15 10:13:17 +02:00
16f7391801 Remove unused 'speakerName' field in tests 2026-04-15 10:11:48 +02:00
6b74477ebc Remove unused 'speakerName' fields in tests 2026-04-15 10:11:48 +02:00
2bb802f629 Add dialogue to build-runtime-scene test case 2026-04-15 10:05:18 +02:00
6d5208e8b5 Add position option to NPC creation and update tests 2026-04-15 10:04:28 +02:00
3bd22bf7c8 Update runtime interaction system test with position and yawDegrees 2026-04-15 10:03:05 +02:00
53aa43025f Refactor NPC entity creation in tests 2026-04-15 10:02:06 +02:00
8028b23924 Refactor NPC entity creation in test 2026-04-15 10:01:08 +02:00
a5e31ad6d3 Add helper function to create runtime NPC fixture in tests 2026-04-15 10:00:56 +02:00
a178760168 Remove unused function startDialogue from runtime-control-foundation.test.ts 2026-04-15 09:59:53 +02:00
a894e33190 Remove unused dialogue interaction link test 2026-04-15 09:58:47 +02:00
534f617d6f Remove unused dialogue interaction link and test cases 2026-04-15 09:58:34 +02:00
fe2ca1d8b6 Update tests to use run sequence instead of start dialogue 2026-04-15 09:58:30 +02:00
35b9b33d65 Remove unused startDialogue method from tests 2026-04-15 09:58:06 +02:00
db63dbb612 Update tests for make-npc-talk sequences in RuntimeInteractionSystem 2026-04-15 09:56:58 +02:00
ece9d8f280 Refactor runtime interaction system tests by removing unused imports and handlers 2026-04-15 09:56:14 +02:00
3dcc78cb06 Update tests to set 'active' property to true for NPCs 2026-04-15 09:39:13 +02:00
f674d502b9 Update tests to include 'entity-npc-overnight' in expected results 2026-04-15 09:33:32 +02:00
8e2f38e2da Update NPC entity creation in test 2026-04-15 09:32:13 +02:00
fb31411d54 Update test to check for missing NPC default dialogues 2026-04-15 09:30:24 +02:00
c937e3d479 Update tests to reflect new dialogue structure 2026-04-15 09:29:24 +02:00
a5ed03f7f3 Add startNpcDialogue method to runtime control foundation test 2026-04-15 09:28:13 +02:00
50809a0392 Modify RuntimeInteractionSystem test to include full dialogue structure and update startDialogue to startNpcDialogue 2026-04-15 09:27:06 +02:00
317854c69f Update tests to include cone and torus brushes 2026-04-15 09:13:23 +02:00