Commit Graph

4150 Commits

Author SHA1 Message Date
25df34d485 auto-git:
[change] src/geometry/terrain-mesh.ts
2026-05-21 07:58:01 +02:00
cc7a8ca768 Refactor wind direction calculation to use in-place vector writing 2026-05-21 06:09:28 +02:00
fe1bb3b9ce Feature: Implement wind simulation for foliage rendering across renderer, runtime, and viewport hosts 2026-05-21 06:08:39 +02:00
d0a33aa97d Feat: Implement wind simulation for instanced foliage rendering 2026-05-21 06:08:11 +02:00
f3979f1ba4 Add structure and types for wind simulation in foliage renderer 2026-05-21 06:07:28 +02:00
c7abf10930 Feat: Add foliage wind settings for advanced rendering
Implements controls and logic for managing foliage wind parameters (enablement, strength, speed, and direction) in the advanced rendering settings. Updates serialization tests to handle these new fields and migration from older document versions.
2026-05-21 06:07:12 +02:00
1995257790 Add validation for foliage wind settings in world document validation 2026-05-21 06:05:20 +02:00
15884a6b92 Feature: Add support for wind parameters in foliage quality settings, updating defaults, resolution, and migration logic. 2026-05-21 06:04:55 +02:00
7f8247691f Add wind parameters and settings to foliage quality configuration 2026-05-21 06:04:20 +02:00
2b711725a0 Add support for screen-space lens flare effects 2026-05-19 21:15:50 +02:00
4141907a70 Update scene migration to handle custom PBR materials document 2026-05-19 21:15:50 +02:00
18da770588 Feat: Add advanced rendering controls (Lens Flare, Volume Rendering Paths) 2026-05-19 21:12:48 +02:00
51eb35f199 Feature: Add advanced rendering controls for lens flare effects 2026-05-19 21:12:34 +02:00
2e58420d53 Add state management for lens flare rendering parameters 2026-05-19 21:12:25 +02:00
107ccbf640 Feat: Add screen-space lens flare support and refactor lighting calculation 2026-05-19 21:12:15 +02:00
beabde908d Feature: Implement screen-space lens flare light source and rendering 2026-05-19 21:12:00 +02:00
b371bc4ecd auto-git:
[change] src/rendering/advanced-rendering.ts
2026-05-19 21:11:46 +02:00
ad83da2f52 auto-git:
[add] src/rendering/screen-space-lens-flare.ts
2026-05-19 21:11:46 +02:00
e9dcbe9b01 auto-git:
[change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document.ts
2026-05-19 21:11:46 +02:00
fdf153dc47 Validate advanced rendering lens flare settings in scene documents 2026-05-19 21:09:55 +02:00
ed71146872 Add support and migration for advanced rendering lens flare settings 2026-05-19 21:09:55 +02:00
5a91424f83 Add lens flare settings to advanced rendering configuration 2026-05-19 21:09:29 +02:00
786dfa5ecf Add Meshopt decoding support to GLTF loader 2026-05-19 14:38:00 +02:00
0a4e8dd8ee auto-git:
[add] public/basis/
 [change] src/assets/gltf-model-import.ts
 [change] src/assets/ktx2-texture-support.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/viewport-three/viewport-host.ts
2026-05-19 13:28:18 +02:00
e16bda0ba4 Improve GLTF/GLB loading to support KTX2 textures 2026-05-19 13:26:12 +02:00
fa5d1bd417 Add shared KTX2 loader management utilities 2026-05-19 13:26:12 +02:00
31a337da6a Add test case to ensure terrain layers use swatch colors when no texture is found 2026-05-18 16:29:51 +02:00
df6f52464e Implement solid color fallback texture for terrain layers 2026-05-18 16:29:33 +02:00
2df1eb7eed auto-git:
[change] src/viewport-three/viewport-host.ts
 [change] tests/domain/build-runtime-scene.test.ts
 [change] tests/domain/custom-material.command.test.ts
 [change] tests/domain/delete-project-asset.test.ts
 [change] tests/domain/scene-document-validation.test.ts
 [change] tests/serialization/project-document-json.test.ts
 [change] tests/serialization/project-package.test.ts
 [change] tests/serialization/scene-document-json.test.ts
 [change] tests/unit/whitebox-material-inspector.integration.test.tsx
2026-05-18 16:21:15 +02:00
1fb96650c5 auto-git:
[change] src/app/App.tsx
 [change] src/app/app.css
 [change] src/assets/image-assets.ts
 [change] src/commands/create-custom-material-command.ts
 [change] src/commands/set-custom-material-texture-command.ts
 [change] src/commands/update-custom-material-command.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/rendering/terrain-layer-material.ts
 [change] src/runtime-three/runtime-host.ts
2026-05-18 16:21:05 +02:00
fc20f60b1b Add styling for map components, dense select inputs, and material items 2026-05-18 16:13:18 +02:00
910eeb26df auto-git:
[change] src/app/App.tsx
2026-05-18 16:13:07 +02:00
82b0327499 Implement custom material creation, update, and texture import logic 2026-05-18 16:12:18 +02:00
bf14a16669 Extract custom material reference when inspecting materials 2026-05-18 16:12:18 +02:00
26be5d6544 Filter project assets to include material map image assets 2026-05-18 16:12:18 +02:00
9c00ae4c7e Add isMaterialMapImageAsset helper function for asset type checking 2026-05-18 16:10:47 +02:00
518e40b79e Update fallback material name to "Default Whitebox" 2026-05-18 16:10:47 +02:00
5b9b00bfb6 Refactor material tile size calculation using resolveMaterialUvTileSizeMeters 2026-05-18 16:10:11 +02:00
697f134f26 Feat: Implement custom material support and texture slot handling 2026-05-18 16:09:58 +02:00
1310a3b491 auto-git:
[change] src/assets/image-assets.ts
2026-05-18 16:09:41 +02:00
82a6f7e9fd auto-git:
[add] src/commands/set-custom-material-texture-command.ts
2026-05-18 16:09:41 +02:00
7488a6c0f5 auto-git:
[add] src/commands/update-custom-material-command.ts
2026-05-18 16:09:41 +02:00
4d8ab49ea6 auto-git:
[add] src/commands/create-custom-material-command.ts
2026-05-18 16:09:41 +02:00
82d4b62f90 Enhance material registry parsing to support custom materials 2026-05-18 16:08:14 +02:00
a434c91b55 Refactor material texture cache management to use generic material logic and improve cleanup 2026-05-18 16:07:59 +02:00
41d09ebc18 Dynamically configure physical materials using custom material properties 2026-05-18 16:07:38 +02:00
a86261dd4c Improve road surface material creation to support custom material properties 2026-05-18 16:07:22 +02:00
c4b8a25f97 Enhance material configuration to support custom physical material properties 2026-05-18 16:07:06 +02:00
6f0d631cca Update material texture handling to use general material rendering types 2026-05-18 16:06:56 +02:00
849ce834ea auto-git:
[change] src/rendering/terrain-layer-material.ts
2026-05-18 16:06:56 +02:00