|
|
1ef30469eb
|
Update ThirdPersonNavigationController unit tests to use internal pointer handlers instead of global event dispatching
|
2026-04-26 21:44:18 +02:00 |
|
|
|
c9327d6239
|
Implement manual pointer look input handling and update target assist logic
|
2026-04-26 21:43:44 +02:00 |
|
|
|
5cb2ce4a61
|
Refactor: Improve readability in ThirdPersonNavigationController unit tests
|
2026-04-25 19:17:19 +02:00 |
|
|
|
8c9ab0662c
|
Fix minimum pitch angle calculation and add test for floor collision handling in third-person camera
|
2026-04-25 19:15:50 +02:00 |
|
|
|
4a8e03b99b
|
Test: third-person camera smooth recovery after collision clears
|
2026-04-25 19:01:30 +02:00 |
|
|
|
e605999b33
|
Update unit tests for ThirdPersonNavigationController boundary handling
|
2026-04-25 17:40:09 +02:00 |
|
|
|
a93d690af0
|
Update unit tests for target look boundary handling to reflect non-snapping behavior
|
2026-04-25 17:34:57 +02:00 |
|
|
|
a0f6b98678
|
Add unit test for target boundary detection in third-person navigation controller
|
2026-04-25 17:27:45 +02:00 |
|
|
|
429209b61a
|
Adjust precision for pitch radians assertion in ThirdPersonNavigationController test
|
2026-04-25 17:21:28 +02:00 |
|
|
|
9eb58252d8
|
Update test assertion for ThirdPersonNavigationController pitch radians
|
2026-04-25 17:21:27 +02:00 |
|
|
|
b2a69948eb
|
Update unit tests for third-person navigation pitch blending
|
2026-04-25 17:18:39 +02:00 |
|
|
|
e92143421f
|
Update unit test for ThirdPersonNavigationController pitch handling
|
2026-04-25 17:15:02 +02:00 |
|
|
|
24269c9db7
|
Add unit test to ensure pitch reset when target assist activates
|
2026-04-25 17:13:24 +02:00 |
|
|
|
688a2f3db6
|
Implement damped yaw rotation for smooth third-person camera target assist
|
2026-04-25 17:10:55 +02:00 |
|
|
|
fa18467088
|
Add unit test for target direction initialization in ThirdPersonNavigationController
|
2026-04-25 17:09:36 +02:00 |
|
|
|
de88f612f8
|
Add test case for target assist fading when camera collision occurs
|
2026-04-25 17:02:33 +02:00 |
|
|
|
62bf25cfe6
|
Update imports in third-person navigation controller unit tests
|
2026-04-25 16:56:41 +02:00 |
|
|
|
e0c1ce76ca
|
Add unit test verifying vertical camera aim adjustment with target assist
|
2026-04-25 16:54:51 +02:00 |
|
|
|
5ce0f1f9cf
|
Fix input X sign in RuntimeHost and add test for temporary look-on input in navigation controller
|
2026-04-25 16:32:49 +02:00 |
|
|
|
a72b321027
|
auto-git:
[change] src/app/App.tsx
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/unit/first-person-navigation-controller.test.ts
[change] tests/unit/pause-navigation-controller.test.ts
[change] tests/unit/third-person-navigation-controller.test.ts
|
2026-04-22 17:16:35 +02:00 |
|
|
|
944a63fda9
|
Remove tests for input suspension in navigation controllers
|
2026-04-14 22:42:35 +02:00 |
|
|
|
e8b26e4f96
|
Add test case to ignore drag orbit and zoom while input is suspended
|
2026-04-14 22:40:06 +02:00 |
|
|
|
7ed32f6fee
|
Refactor and update third-person navigation controller tests
|
2026-04-11 22:16:07 +02:00 |
|
|
|
2fae015855
|
Update tests for player controller telemetry and refactor navigation controller tests
|
2026-04-11 19:14:22 +02:00 |
|
|
|
c1f0cacd83
|
Update ThirdPersonNavigationController tests with sprint input handling
|
2026-04-11 18:44:33 +02:00 |
|
|
|
e9e31d3fe5
|
Update test for feet position calculation
|
2026-04-11 18:05:55 +02:00 |
|
|
|
225a5fa1c1
|
Update test for ThirdPersonNavigationController with movement template speed check
|
2026-04-11 18:03:08 +02:00 |
|
|
|
eabc9ab294
|
Add gamepad support for third-person camera orbit in tests
|
2026-04-11 12:33:54 +02:00 |
|
|
|
9355531c0c
|
Update third-person-navigation-controller.test.ts with new imports and resolved player motion type
|
2026-04-11 12:20:03 +02:00 |
|
|
|
4d682eed17
|
Add unit test for ThirdPersonNavigationController
|
2026-04-11 12:17:09 +02:00 |
|