Update unit tests for ThirdPersonNavigationController boundary handling

This commit is contained in:
2026-04-25 17:39:44 +02:00
parent ae92a8fd26
commit e605999b33

View File

@@ -217,6 +217,7 @@ describe("ThirdPersonNavigationController", () => {
const { context } = createRuntimeControllerContext();
const controller = new ThirdPersonNavigationController();
const controllerInternals = controller as unknown as {
cameraYawRadians: number;
targetLookOffsetYawRadians: number;
};
const getGamepads = vi.fn<() => Gamepad[]>(() => [
@@ -244,9 +245,8 @@ describe("ThirdPersonNavigationController", () => {
controller.update(1);
expect(handleRuntimeTargetLookBoundaryReached).toHaveBeenCalledTimes(1);
expect(Math.abs(controllerInternals.targetLookOffsetYawRadians)).toBeGreaterThan(
0.7
);
expect(controllerInternals.cameraYawRadians).toBeLessThan(-0.7);
expect(controllerInternals.targetLookOffsetYawRadians).toBe(0);
controller.deactivate(targetContext);
});