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94dec56eb4
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auto-git:
[add] src/rendering/terrain-layer-material.ts
[add] tests/domain/terrains.test.ts
[change] src/app/App.tsx
[change] src/core/terrain-brush.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/document/terrains.ts
[change] src/geometry/terrain-brush.ts
[change] src/geometry/terrain-mesh.ts
[change] src/runtime-three/rapier-collision-world.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] src/viewport-three/ViewportCanvas.tsx
[change] src/viewport-three/ViewportPanel.tsx
[change] src/viewport-three/viewport-host.ts
[change] tests/domain/build-runtime-scene.test.ts
[change] tests/domain/rapier-collision-world.test.ts
[change] tests/domain/terrain.command.test.ts
[change] tests/domain/water-material.test.ts
[change] tests/geometry/terrain-brush.test.ts
[change] tests/geometry/terrain-mesh.test.ts
[change] tests/serialization/scene-document-json.test.ts
[change] tests/unit/terrain-foundation.integration.test.tsx
[change] tests/unit/viewport-canvas.test.tsx
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2026-04-20 02:37:01 +02:00 |
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cbed3c1503
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Update water material test expectations
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2026-04-07 10:46:22 +02:00 |
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73fdff0167
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Add test case for water material contact patches with box brush
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2026-04-07 10:44:41 +02:00 |
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e22c899d63
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Add tests for water contact patch creation and foam generation
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2026-04-07 10:38:32 +02:00 |
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691b0ca645
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Refactor uniform creation in water material shaders and tests
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2026-04-07 07:50:46 +02:00 |
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79dac5911c
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Update tests for water material and volume integration
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2026-04-07 07:33:37 +02:00 |
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c82d547dd8
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Add surfaceDisplacementEnabled to water material tests and validation
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2026-04-07 07:22:24 +02:00 |
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32b50fe95e
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Add test for foam contact patch count cap and update water material tests
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2026-04-07 06:54:30 +02:00 |
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32cef4334d
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Update water material tests
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2026-04-07 06:17:25 +02:00 |
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acf82132ba
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Update test vertices for water material
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2026-04-07 06:04:11 +02:00 |
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76b7cf538a
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Update vertex coordinates in water material test
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2026-04-07 06:03:01 +02:00 |
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3c54ba00c9
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Add waterline segment creation and update contact patch logic
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2026-04-07 06:01:45 +02:00 |
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47efbbfd43
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Update vertex coordinates in water material test
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2026-04-07 05:52:19 +02:00 |
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8a774a8e7f
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Update test data for water material helpers
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2026-04-07 05:51:49 +02:00 |
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b62edd7e88
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Enhance water material merging logic with normal alignment and profile settings
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2026-04-07 05:51:42 +02:00 |
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b9bda55693
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Add patch merging functionality in water-material
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2026-04-07 05:48:48 +02:00 |
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a74a7c02f0
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Update collision detection to handle triangle meshes and transformed colliders
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2026-04-07 05:44:28 +02:00 |
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b062b2beea
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Add polygon clipping and area calculation to water contact patch collection
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2026-04-07 05:12:55 +02:00 |
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340ea8c3d3
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Update water material test size values
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2026-04-07 05:04:12 +02:00 |
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0e4bd01e69
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Update water contact patch collection and handling in rendering and runtime modules
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2026-04-07 04:59:09 +02:00 |
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6587f59cda
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Update createFaceMaterial to include staticContactPatches in runtime-host.js and .ts, adjust tests in water-material.test.ts
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2026-04-06 20:55:31 +02:00 |
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c7433820a4
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Add contact patches uniform to water material and update tests
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2026-04-06 18:04:25 +02:00 |
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ff23723797
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Refactor water material to use ShaderMaterial for better rendering effects
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2026-04-06 17:48:23 +02:00 |
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6da77e8495
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Update water material properties and tests
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2026-04-06 17:43:33 +02:00 |
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a157eefd1f
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Add water material and volume tests
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2026-04-06 17:34:54 +02:00 |
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