Commit Graph

85 Commits

Author SHA1 Message Date
77283403fa Add target anchor support to NPC entity creation and comparison 2026-05-11 21:55:02 +02:00
bc86a44e94 Add NPC Target Anchor utilities and factory function 2026-05-11 21:54:39 +02:00
2631ba6a00 Add NPC target anchor system to entity instances 2026-05-11 21:54:30 +02:00
a8481b12a5 auto-git:
[change] src/entities/entity-instances.ts
2026-05-11 21:33:09 +02:00
42e2728740 Feature: Add targetable status to NPC entities 2026-05-11 21:22:23 +02:00
01ef204dcc auto-git:
[change] src/app/App.tsx
 [change] src/commands/commit-transform-session-command.ts
 [change] src/core/transform-session.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/entities/entity-instances.ts
 [change] src/runtime-three/runtime-host.ts
2026-05-11 14:15:14 +02:00
245b433d24 auto-git:
[change] src/entities/entity-instances.ts
2026-05-11 13:55:20 +02:00
495327cc6c Add scale support to NPC creation and rotation support to Trigger Volume creation 2026-05-11 13:51:52 +02:00
6a6e3b4037 Add scale and rotation support to entity definitions and defaults 2026-05-11 13:51:33 +02:00
e9e77039dc auto-git:
[change] src/entities/entity-instances.ts
 [change] src/runtime-three/runtime-scene-build.ts
2026-05-01 16:21:34 +02:00
fa14a0c17f Feature: Implement support for climb action bindings 2026-04-30 00:15:41 +02:00
7b03df09f6 Feature: Implement climbable status for box faces across UI and runtime geometry 2026-04-30 00:14:56 +02:00
6bde5cd622 Update default key binding for clear target from Escape to KeyQ 2026-04-27 18:56:28 +02:00
82f2c75076 Feature: Add invert mouse camera horizontal setting to Player Start entity 2026-04-27 17:16:53 +02:00
d09c550ffe Refactor: Improve type safety and readability across entity and player start logic 2026-04-27 15:55:35 +02:00
60c08495e8 Feature: Add clear target action and enhance player start entity configuration 2026-04-27 15:52:20 +02:00
64ef098795 Improve type safety for isPlayerStartKeyboardBindingCode 2026-04-27 15:47:50 +02:00
1b3b408c86 Add interact binding support for player start inputs (keyboard, gamepad, mouse) 2026-04-27 15:39:54 +02:00
7462835bb4 Add interaction action support and define mouse binding codes 2026-04-27 15:39:22 +02:00
e1edb41713 Feat: Add interaction angle support to PlayerStartEntity 2026-04-27 15:15:29 +02:00
7768ff22eb Feat: Add interaction reach distance to player start entities 2026-04-26 23:01:59 +02:00
640ee369ea auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:58:33 +02:00
4434db5622 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:50:12 +02:00
2666fa1223 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:50:05 +02:00
f8627f7c31 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:49:45 +02:00
aca2813c76 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:49:36 +02:00
2b4c7cf91b auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:49:28 +02:00
90a0b4c6e8 auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 18:27:34 +02:00
991ed5a53a auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 18:24:34 +02:00
04ba622dbe auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 18:06:42 +02:00
d79ab40a29 auto-git:
[change] src/entities/entity-instances.ts
 [change] tests/unit/precomputed-shader-sky-environment-cache.test.ts
2026-04-22 17:55:55 +02:00
48aebe019c auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 17:54:55 +02:00
2bc59fd684 auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 17:54:31 +02:00
ce9e495fab auto-git:
[change] src/entities/entity-instances.ts
 [change] src/runtime-three/runtime-host.ts
2026-04-22 17:54:03 +02:00
0b7be3ac59 auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 16:49:00 +02:00
40541f60f7 Refactor dialogue normalization functions in entity-instances.ts 2026-04-15 09:52:48 +02:00
cd259fb6de Add type checks and default creation functions for cone, torus, and dialogue-related entities 2026-04-15 09:06:19 +02:00
d4de319292 Remove unused normalizeSceneReferenceId function 2026-04-15 03:46:55 +02:00
08c64ebe0f Remove SceneExitEntity and related functions 2026-04-15 02:02:07 +02:00
9889ffbc70 Add pauseTime input handling and context method for input suspension 2026-04-14 22:38:21 +02:00
1d840bae43 Add pauseTime action and bindings for player input 2026-04-14 22:38:11 +02:00
076d0b1f80 Add dialogueId to NpcEntity and related functions 2026-04-14 20:32:04 +02:00
5facb6f136 Add set project scheduler command and update scene document to include scheduler 2026-04-14 01:53:16 +02:00
5a6a708c07 Add NPC presence modes and related functions 2026-04-13 23:48:15 +02:00
0eac096de5 Add paths functionality to scene document and related components 2026-04-13 21:21:39 +02:00
c6afca48c4 Add NPC actor registry functionality 2026-04-13 17:28:09 +02:00
2505ae79c3 Refactor collider settings and add NPC collider 2026-04-13 17:10:38 +02:00
7f76024628 Add NPC entity support with creation and normalization functions 2026-04-13 16:17:30 +02:00
9300e62e7d Add visibility and enabled properties to model instances, brushes, and entities 2026-04-12 03:33:13 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00