Commit Graph

2108 Commits

Author SHA1 Message Date
c3f56292fd Include time settings in runtime scene build 2026-04-12 04:33:00 +02:00
78ce8810a2 Add validateProjectTimeSettings function and update validation logic 2026-04-12 04:32:03 +02:00
2f8b95a7e2 Add allowMissingTimeSettings check in migrateProjectDocument 2026-04-12 04:32:03 +02:00
30a0a77468 Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION 2026-04-12 04:32:03 +02:00
83b5d3d7bf Add function to read project time settings 2026-04-12 04:31:31 +02:00
32607900c5 Update scene document versions and add project time settings 2026-04-12 04:31:25 +02:00
ff5df14ac6 Update runtime global state to include clock state and modify scene build to use project time settings 2026-04-12 04:30:54 +02:00
40b3ed560a Update scene document to include project time settings 2026-04-12 04:30:49 +02:00
c00d3ce6c8 Add project time settings command and related files 2026-04-12 04:30:49 +02:00
a7f1c7f21b Update runtime host message for gamepad instructions 2026-04-12 03:59:41 +02:00
3a32162c4d Add interactionEnabled validation in scene document test 2026-04-12 03:59:41 +02:00
dd5dac2b59 Add kind property to geometryBrush in runtime-host.ts 2026-04-12 03:57:47 +02:00
4a905992bc Import ProjectDocument type and update projectDocument variable type in delete-project-asset.test.ts 2026-04-12 03:57:47 +02:00
09be66b653 Add visibility and enabled properties to entity-player-start-main in scene-document-validation.test.ts 2026-04-12 03:57:47 +02:00
0a3cfab4ac Update runtime-host.ts to handle BoxBrush type and improve geometry processing 2026-04-12 03:56:36 +02:00
97f78b141f Update App.tsx and scene-document-validation.ts for asset management improvements 2026-04-12 03:56:18 +02:00
2e9ac3df00 Add model asset and update tests for scene document JSON 2026-04-12 03:54:03 +02:00
997190cb7a Update test to use correct brush property 2026-04-12 03:54:03 +02:00
60b7618f15 Add tests for deleting project assets 2026-04-12 03:53:15 +02:00
05f10237b4 Add test for migrating version 35 documents to default authored visible and enabled state 2026-04-12 03:51:28 +02:00
86b754ecdc Add test for hidden and disabled authored objects in runtime scene 2026-04-12 03:50:32 +02:00
9c1aaf255a Update entity properties and add visibility in build runtime scene tests 2026-04-12 03:50:14 +02:00
de9c7be82b Rename 'enabled' to 'interactionEnabled' in runtime interaction tests 2026-04-12 03:50:14 +02:00
75bd3e7cd1 Remove unused import in delete-project-asset.ts 2026-04-12 03:49:36 +02:00
ab93e5639c Update delete-project-asset-command.ts with type imports and fixes 2026-04-12 03:48:04 +02:00
d4ab3886ee Enhance App.tsx with new functions and UI elements for asset management and entity state control 2026-04-12 03:47:58 +02:00
7843a5eb4e Rename 'enabled' to 'interactionEnabled' in App.tsx 2026-04-12 03:39:04 +02:00
3cf9b7e9df Remove unused imports and update asset handling in App.tsx 2026-04-12 03:38:58 +02:00
871d299281 Add previousProjectAssetsRef and deletedProjectAssetStorageRecordsRef to App.tsx 2026-04-12 03:38:58 +02:00
66c27167bc Update App.tsx with new asset handling and command imports 2026-04-12 03:38:37 +02:00
37b53f509c Add functionality for deleting project assets and related commands 2026-04-12 03:38:37 +02:00
f28bda68ef Add methods to check if transform targets are displayed and update syncTransformGizmo accordingly 2026-04-12 03:36:40 +02:00
9040bde495 Ensure mesh visibility matches brush visibility in RuntimeHost 2026-04-12 03:36:40 +02:00
f0b453f35e Update interaction checks to use 'interactionEnabled' property 2026-04-12 03:36:01 +02:00
ffc5ff1370 Update runtime scene build to filter disabled entities and interactions 2026-04-12 03:35:55 +02:00
7093032034 Add entity state validation to point and spot light entities 2026-04-12 03:35:24 +02:00
6794c53e52 Add validation for boolean properties in scene document entities 2026-04-12 03:34:14 +02:00
8f0bc9bb33 Add visible and enabled properties to various entity types in migrate-scene-document.ts 2026-04-12 03:33:59 +02:00
cac9fd4752 Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION 2026-04-12 03:33:59 +02:00
9300e62e7d Add visibility and enabled properties to model instances, brushes, and entities 2026-04-12 03:33:13 +02:00
0f4ccab2d6 Adjust brush stair step dimensions in test 2026-04-12 02:33:21 +02:00
6a07ef226d Increase iteration count in collision resolution test 2026-04-12 02:33:21 +02:00
9c147dfb72 Update step positions, sizes, and test iterations in collision world tests 2026-04-12 02:31:52 +02:00
379223ed64 Adjust dimensions and positions in collision world tests 2026-04-12 02:31:52 +02:00
872ec223ea Adjust AUTOSTEP_PLANAR_PROGRESS_EPSILON and add closeSupportProbeDistance calculation in RapierCollisionWorld 2026-04-12 02:30:54 +02:00
b1d7720cdd Add stair height smoothing and update navigation controllers 2026-04-12 02:30:45 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00
6b825a7f28 Update version check in migrateSceneDocument 2026-04-12 02:08:57 +02:00
9459cbd191 Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings 2026-04-12 02:06:46 +02:00
8aba9a02d7 Add air movement controls for player in App.tsx and related files 2026-04-12 02:06:32 +02:00