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c3f56292fd
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Include time settings in runtime scene build
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2026-04-12 04:33:00 +02:00 |
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78ce8810a2
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Add validateProjectTimeSettings function and update validation logic
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2026-04-12 04:32:03 +02:00 |
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2f8b95a7e2
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Add allowMissingTimeSettings check in migrateProjectDocument
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2026-04-12 04:32:03 +02:00 |
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30a0a77468
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Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 04:32:03 +02:00 |
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83b5d3d7bf
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Add function to read project time settings
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2026-04-12 04:31:31 +02:00 |
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32607900c5
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Update scene document versions and add project time settings
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2026-04-12 04:31:25 +02:00 |
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ff5df14ac6
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Update runtime global state to include clock state and modify scene build to use project time settings
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2026-04-12 04:30:54 +02:00 |
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40b3ed560a
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Update scene document to include project time settings
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2026-04-12 04:30:49 +02:00 |
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c00d3ce6c8
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Add project time settings command and related files
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2026-04-12 04:30:49 +02:00 |
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a7f1c7f21b
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Update runtime host message for gamepad instructions
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2026-04-12 03:59:41 +02:00 |
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3a32162c4d
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Add interactionEnabled validation in scene document test
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2026-04-12 03:59:41 +02:00 |
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dd5dac2b59
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Add kind property to geometryBrush in runtime-host.ts
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2026-04-12 03:57:47 +02:00 |
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4a905992bc
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Import ProjectDocument type and update projectDocument variable type in delete-project-asset.test.ts
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2026-04-12 03:57:47 +02:00 |
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09be66b653
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Add visibility and enabled properties to entity-player-start-main in scene-document-validation.test.ts
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2026-04-12 03:57:47 +02:00 |
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0a3cfab4ac
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Update runtime-host.ts to handle BoxBrush type and improve geometry processing
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2026-04-12 03:56:36 +02:00 |
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97f78b141f
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Update App.tsx and scene-document-validation.ts for asset management improvements
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2026-04-12 03:56:18 +02:00 |
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2e9ac3df00
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Add model asset and update tests for scene document JSON
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2026-04-12 03:54:03 +02:00 |
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997190cb7a
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Update test to use correct brush property
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2026-04-12 03:54:03 +02:00 |
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60b7618f15
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Add tests for deleting project assets
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2026-04-12 03:53:15 +02:00 |
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05f10237b4
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Add test for migrating version 35 documents to default authored visible and enabled state
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2026-04-12 03:51:28 +02:00 |
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86b754ecdc
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Add test for hidden and disabled authored objects in runtime scene
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2026-04-12 03:50:32 +02:00 |
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9c1aaf255a
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Update entity properties and add visibility in build runtime scene tests
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2026-04-12 03:50:14 +02:00 |
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de9c7be82b
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Rename 'enabled' to 'interactionEnabled' in runtime interaction tests
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2026-04-12 03:50:14 +02:00 |
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75bd3e7cd1
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Remove unused import in delete-project-asset.ts
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2026-04-12 03:49:36 +02:00 |
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ab93e5639c
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Update delete-project-asset-command.ts with type imports and fixes
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2026-04-12 03:48:04 +02:00 |
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d4ab3886ee
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Enhance App.tsx with new functions and UI elements for asset management and entity state control
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2026-04-12 03:47:58 +02:00 |
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7843a5eb4e
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Rename 'enabled' to 'interactionEnabled' in App.tsx
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2026-04-12 03:39:04 +02:00 |
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3cf9b7e9df
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Remove unused imports and update asset handling in App.tsx
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2026-04-12 03:38:58 +02:00 |
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871d299281
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Add previousProjectAssetsRef and deletedProjectAssetStorageRecordsRef to App.tsx
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2026-04-12 03:38:58 +02:00 |
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66c27167bc
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Update App.tsx with new asset handling and command imports
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2026-04-12 03:38:37 +02:00 |
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37b53f509c
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Add functionality for deleting project assets and related commands
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2026-04-12 03:38:37 +02:00 |
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f28bda68ef
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Add methods to check if transform targets are displayed and update syncTransformGizmo accordingly
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2026-04-12 03:36:40 +02:00 |
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9040bde495
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Ensure mesh visibility matches brush visibility in RuntimeHost
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2026-04-12 03:36:40 +02:00 |
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f0b453f35e
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Update interaction checks to use 'interactionEnabled' property
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2026-04-12 03:36:01 +02:00 |
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ffc5ff1370
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Update runtime scene build to filter disabled entities and interactions
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2026-04-12 03:35:55 +02:00 |
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7093032034
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Add entity state validation to point and spot light entities
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2026-04-12 03:35:24 +02:00 |
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6794c53e52
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Add validation for boolean properties in scene document entities
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2026-04-12 03:34:14 +02:00 |
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8f0bc9bb33
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Add visible and enabled properties to various entity types in migrate-scene-document.ts
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2026-04-12 03:33:59 +02:00 |
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cac9fd4752
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Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 03:33:59 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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0f4ccab2d6
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Adjust brush stair step dimensions in test
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2026-04-12 02:33:21 +02:00 |
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6a07ef226d
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Increase iteration count in collision resolution test
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2026-04-12 02:33:21 +02:00 |
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9c147dfb72
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Update step positions, sizes, and test iterations in collision world tests
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2026-04-12 02:31:52 +02:00 |
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379223ed64
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Adjust dimensions and positions in collision world tests
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2026-04-12 02:31:52 +02:00 |
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872ec223ea
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Adjust AUTOSTEP_PLANAR_PROGRESS_EPSILON and add closeSupportProbeDistance calculation in RapierCollisionWorld
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2026-04-12 02:30:54 +02:00 |
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b1d7720cdd
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Add stair height smoothing and update navigation controllers
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2026-04-12 02:30:45 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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6b825a7f28
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Update version check in migrateSceneDocument
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2026-04-12 02:08:57 +02:00 |
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9459cbd191
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Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings
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2026-04-12 02:06:46 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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