Commit Graph

30 Commits

Author SHA1 Message Date
bcd6f7d158 Add NPC collider attachment and update player collider creation logic 2026-04-13 17:17:10 +02:00
872ec223ea Adjust AUTOSTEP_PLANAR_PROGRESS_EPSILON and add closeSupportProbeDistance calculation in RapierCollisionWorld 2026-04-12 02:30:54 +02:00
b1d7720cdd Add stair height smoothing and update navigation controllers 2026-04-12 02:30:45 +02:00
8e1987a023 Update collision handling logic in RapierCollisionWorld 2026-04-12 01:54:48 +02:00
ba7964c296 Refactor RapierCollisionWorld to use local variables for playerCollider and characterController 2026-04-12 01:41:02 +02:00
e0e895add5 Reorder and update character controller checks in collision world 2026-04-12 01:40:20 +02:00
d2eff2f3a8 Refactor collision resolution logic in RapierCollisionWorld 2026-04-12 01:40:14 +02:00
42fe430944 Update RapierCollisionWorld to include grounded probe and correct feet position calculation 2026-04-12 01:30:21 +02:00
0a374d70c9 Add autostep functionality to RapierCollisionWorld 2026-04-12 01:29:17 +02:00
8467df796a Update RapierCollisionWorld to use maxStepHeight 2026-04-11 21:02:22 +02:00
bd5cb61d8e Add maxStepHeight option to RapierCollisionWorld and update autostep settings 2026-04-11 20:59:44 +02:00
cb24c0afe8 Add unit tests for player locomotion and update collision handling logic 2026-04-11 19:54:51 +02:00
472021e844 Add snap-to-ground distance constant and adjust character controller logic 2026-04-11 19:04:25 +02:00
2ca03db6bc Remove unused case 'none' in RapierCollisionWorld.ts 2026-04-11 18:52:09 +02:00
871a0d4edc Add player shape signature tracking and update logic 2026-04-11 18:36:01 +02:00
b040c832b2 Simplify rotation handling in collision casting 2026-04-11 18:36:01 +02:00
2bd4fea8eb Add collision detection and ground probing functionality in RapierCollisionWorld 2026-04-11 18:35:44 +02:00
c696b69d45 Add player collider synchronization method 2026-04-11 18:35:26 +02:00
4660287b4b Add player query shape creation and vector conversion functions 2026-04-11 18:35:21 +02:00
f4150ea4a8 Add static-simple collision mode for model instances 2026-04-11 16:31:56 +02:00
74654c9c98 Add camera collision resolution in RapierCollisionWorld 2026-04-11 11:15:03 +02:00
8e55495285 Update collision handling for brush colliders 2026-04-05 02:30:08 +02:00
89b30a507a Refactor brush collider creation in rapier-collision-world.ts 2026-04-04 19:27:23 +02:00
9007681e0b Add support for different player collider shapes and modes 2026-04-04 15:54:25 +02:00
ca2f5b64aa Add function to create Rapier heightfield heights from collider data 2026-04-04 08:33:20 +02:00
cc8dd23768 Add validation and adjust heightfield parameters in terrain model collider attachment 2026-04-04 08:21:45 +02:00
2b44ba38ca Add world step after setting character controller properties 2026-04-04 08:00:41 +02:00
017e6959e4 Update collision detection logic in RapierCollisionWorld 2026-04-04 07:58:16 +02:00
b85b295c5a Update version references and refactor collider generation logic 2026-04-04 07:58:01 +02:00
3d1dd3fe63 auto-git:
[add] src/geometry/model-instance-collider-generation.ts
 [add] src/runtime-three/rapier-collision-world.ts
 [change] AGENTS.md
 [change] CHAT_CONTEXT.md
 [change] architecture.md
 [change] package.json
 [change] prompts-lite.txt
 [change] prompts.txt
 [change] roadmap.md
 [change] src/assets/model-instances.ts
 [change] src/document/migrate-scene-document.ts
 [change] src/document/scene-document-validation.ts
 [change] src/document/scene-document.ts
 [change] src/runtime-three/first-person-navigation-controller.ts
 [change] src/runtime-three/navigation-controller.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/runtime-three/runtime-scene-build.ts
 [change] src/runtime-three/runtime-scene-validation.ts
 [change] src/viewport-three/viewport-host.ts
 [change] testing.md
2026-04-04 07:55:41 +02:00