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32cd985d07
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Update transform session command tests to include scale definitions
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2026-05-11 14:08:41 +02:00 |
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541dade860
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Add default scale support to createNpc function in unit tests
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2026-05-11 14:08:41 +02:00 |
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0b741474f5
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Update runtime interaction system tests with default scale and rotation values
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2026-05-11 14:08:41 +02:00 |
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fd5b97f7db
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feat: Add support for entity transforms (scale/rotation) and update scene document version
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2026-05-11 14:07:21 +02:00 |
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7abacca0bf
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Feature: Add rotation (X, Y, Z) and size inputs to the form
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2026-05-11 14:07:05 +02:00 |
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263d17286b
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Feat: Add scale and rotation inputs for NPC and trigger volume settings
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2026-05-11 14:05:33 +02:00 |
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9aa3b27b08
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Update entity selection logic to handle NPC scale and trigger volume rotation
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2026-05-11 14:05:07 +02:00 |
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5dc0fd02d2
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Initialize state drafts for trigger volume rotation and NPC scale
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2026-05-11 14:05:07 +02:00 |
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26c3699499
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Add default constants for NPC scale and trigger volume rotation
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2026-05-11 14:05:07 +02:00 |
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e1471629d8
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Apply NPC scale factors to collision and dimension calculations
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2026-05-11 14:03:20 +02:00 |
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ec284483b6
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Refine player trigger volume raycast bounds check in local space
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2026-05-11 14:03:02 +02:00 |
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e0030c8bc5
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Apply scaling factor to NPC target radius calculations
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2026-05-11 14:03:02 +02:00 |
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eb0a8a429f
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Scale NPC dialogue target bounds calculations
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2026-05-11 14:01:53 +02:00 |
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3d03a4f6b9
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Apply NPC scale to render and collision groups
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2026-05-11 14:01:53 +02:00 |
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fa5150ea5f
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Apply scaling to NPC collider dimensions (capsule and box)
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2026-05-11 14:01:21 +02:00 |
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f1ef5a37de
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Pass rotation and scale when building runtime scene collections
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2026-05-11 14:01:21 +02:00 |
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649e4ae717
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Add scale support to RuntimeNpc and RuntimeTriggerVolume definitions
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2026-05-11 14:01:21 +02:00 |
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4f48ff7d94
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Implement viewport rendering for triggerVolume and npc entities
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2026-05-11 14:00:38 +02:00 |
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7c36d50ee0
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Update ViewportHost to handle triggerVolume and NPC transforms
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2026-05-11 14:00:05 +02:00 |
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a244f00079
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Add scale property to ViewportHost
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2026-05-11 14:00:05 +02:00 |
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da0647495c
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Apply entity rotation degrees when creating trigger volume render objects
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2026-05-11 13:59:36 +02:00 |
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9b80afca6a
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Use dynamic entity scale in ViewportHost
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2026-05-11 13:59:22 +02:00 |
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d6cf9ec001
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Implement dedicated handling for trigger volumes and adjust camera rig scaling for NPCs
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2026-05-11 13:59:11 +02:00 |
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e25302d940
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Remove axis-aligned box surface snap support points creation
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2026-05-11 13:59:11 +02:00 |
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3b273999e1
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Update surface snap calculation to use oriented bounding boxes
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2026-05-11 13:58:49 +02:00 |
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c807b34d8d
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Add support for oriented box surface snap points
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2026-05-11 13:58:49 +02:00 |
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9ae201d13f
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Implement support for oriented box surface snap points
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2026-05-11 13:58:24 +02:00 |
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77e6a147ea
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Refactor target kind checks for scale operation using supportsTransformOperation
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2026-05-11 13:58:14 +02:00 |
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937be04240
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Implement quaternion creation for euler rotation type in ViewportHost
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2026-05-11 13:58:14 +02:00 |
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99e8e136e2
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Refactor viewport scaling logic to support model instances and improve entity scale handling
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2026-05-11 13:57:42 +02:00 |
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7128912042
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Add helper method to resolve entity scale constraint axis
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2026-05-11 13:56:56 +02:00 |
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7e68139523
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Feat: Support scale previews for entities and improve viewport target handling
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2026-05-11 13:56:47 +02:00 |
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954acbcd93
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Enhance ViewportHost state management: Add scale consistency and implement euler rotation updates
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2026-05-11 13:56:29 +02:00 |
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27996819bd
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Refactor ViewportHost state calculation to support scale and improve euler rotation handling
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2026-05-11 13:56:16 +02:00 |
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2983fbdcf6
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Include scale in ViewportHost target state calculation
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2026-05-11 13:56:16 +02:00 |
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57944ee147
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Add utility functions for transform states and material caching
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2026-05-11 13:55:56 +02:00 |
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72bae09629
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Add transform state types and default constants
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2026-05-11 13:55:56 +02:00 |
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f073e4247b
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Enhance entity transformation logic to support euler rotations and detailed size/scale properties
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2026-05-11 13:55:31 +02:00 |
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c90c51b31f
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auto-git:
[change] src/core/transform-session.ts
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2026-05-11 13:55:20 +02:00 |
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a101249d26
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auto-git:
[change] src/core/transform-session.ts
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2026-05-11 13:55:20 +02:00 |
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245b433d24
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auto-git:
[change] src/entities/entity-instances.ts
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2026-05-11 13:55:20 +02:00 |
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495327cc6c
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Add scale support to NPC creation and rotation support to Trigger Volume creation
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2026-05-11 13:51:52 +02:00 |
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6a6e3b4037
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Add scale and rotation support to entity definitions and defaults
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2026-05-11 13:51:33 +02:00 |
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69258ad35e
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Enhance tests for foliage render batches, adding checks for LOD stability and quality disabling
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2026-05-03 13:36:25 +02:00 |
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4bb8d197fe
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Refactor foliage rendering view state and chunk visibility tracking
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2026-05-03 13:36:05 +02:00 |
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dcf6778423
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Improve hysteresis distance calculation and add view frustum checks for foliage culling
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2026-05-03 13:35:21 +02:00 |
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1a99be759d
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Enhance foliage rendering with cached chunk metrics, hysteresis LOD selection, and updated culling logic
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2026-05-03 13:35:12 +02:00 |
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8d6d53d5a6
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Improve foliage instanced renderer tests with target support and state validation
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2026-05-03 13:28:01 +02:00 |
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6dd08215ef
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Remove unused Three.js imports from foliage instanced renderer tests
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2026-05-03 13:24:27 +02:00 |
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eba6392983
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Improve mock implementation for foliage model loader in tests
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2026-05-03 13:23:14 +02:00 |
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