Add transform state types and default constants
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@@ -75,6 +75,8 @@ import {
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supportsTransformSurfaceSnapTarget,
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supportsTransformAxisConstraint,
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type ActiveTransformSession,
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type EntityTransformRotationState,
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type EntityTransformScaleState,
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type TransformAxis,
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type TransformAxisSpace,
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type TransformPreview,
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@@ -124,6 +126,7 @@ import {
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createNpcColliderSettings,
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DEFAULT_CAMERA_RIG_TARGET_OFFSET,
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DEFAULT_INTERACTABLE_RADIUS,
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DEFAULT_NPC_SCALE,
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DEFAULT_NPC_YAW_DEGREES,
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DEFAULT_PLAYER_START_BOX_SIZE,
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DEFAULT_PLAYER_START_CAPSULE_HEIGHT,
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@@ -138,6 +141,7 @@ import {
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DEFAULT_SPOT_LIGHT_DIRECTION,
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DEFAULT_SPOT_LIGHT_DISTANCE,
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DEFAULT_TELEPORT_TARGET_YAW_DEGREES,
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DEFAULT_TRIGGER_VOLUME_ROTATION_DEGREES,
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DEFAULT_TRIGGER_VOLUME_SIZE,
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getNpcColliderHeight,
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getPlayerStartColliderHeight,
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