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f25415f2df
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Update material ID constants in build runtime scene tests
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2026-05-13 03:05:29 +02:00 |
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20e69d5328
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Add tests for road edges (curbs) when building runtime scenes
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2026-05-13 03:04:44 +02:00 |
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4464b22bd8
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Refine assertions for spline road mesh generation tests
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2026-05-13 03:04:44 +02:00 |
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fbe432992a
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auto-git:
[change] tests/serialization/scene-document-json.test.ts
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2026-05-13 03:04:44 +02:00 |
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45dd23840c
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Add migration and round-trip tests for road edges and box brushes
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2026-05-13 03:03:48 +02:00 |
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3eb6d8064a
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Update scene document tests with spline road edges version
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2026-05-13 03:03:48 +02:00 |
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2f12b34f71
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Add test case for building raised curb edge profile meshes
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2026-05-13 03:02:59 +02:00 |
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e61a89da9e
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Add edge definitions (soft shoulders) to scene document serialization test
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2026-05-13 03:02:50 +02:00 |
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2b93be599a
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Add soft shoulder edge definitions to build runtime scene tests
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2026-05-13 03:02:34 +02:00 |
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a07394153e
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Fix test syntax: Update scale property definition in RuntimeHost tests
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2026-05-13 02:07:16 +02:00 |
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ccf7fc1b65
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Updated unit tests for runtime host configuration.
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2026-05-13 02:06:54 +02:00 |
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c5a15e9d27
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Update NPC definitions to include targetable properties for better interaction testing.
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2026-05-13 02:06:43 +02:00 |
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feb8888700
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auto-git:
[change] tests/unit/runtime-host.test.ts
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2026-05-13 02:05:49 +02:00 |
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456f19ee76
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Use expect.closeTo for robust floating-point comparisons in spline road mesh tests
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2026-05-13 01:16:02 +02:00 |
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7501d9de42
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test: Add test case for resolving road materials in runtime scene
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2026-05-13 01:14:15 +02:00 |
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40af62cb05
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test: Update road material structure in runtime scene tests
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2026-05-13 01:14:15 +02:00 |
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30bde9da2e
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feat: Add tests for spline road mesh generation
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2026-05-13 01:14:15 +02:00 |
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27edce9551
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Test: Add round-trip serialization test for dynamic terrain material layers
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2026-05-13 00:52:14 +02:00 |
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de45c5ae3a
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Test: Verify automatic terrain layer creation when applying a spline road
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2026-05-13 00:51:56 +02:00 |
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bbd05f7b32
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Add tests for terrain layer management, including undo/redo functionality
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2026-05-13 00:51:44 +02:00 |
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5a136a946b
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Update terrain material layer tests with expanded sample counts and paint weights
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2026-05-13 00:51:36 +02:00 |
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1f1af492f6
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Add tests for terrain layer manipulation (add/remove layers)
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2026-05-13 00:51:15 +02:00 |
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01cd738035
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Expand terrain mesh generation tests and update layer weight summation logic
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2026-05-13 00:51:06 +02:00 |
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fa2183f04e
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Test: Assert initial and enabled state of apply path road button
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2026-05-13 00:18:03 +02:00 |
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cd481501f9
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Add unit tests for applying spline roads to terrain, including undo/redo functionality
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2026-05-13 00:16:44 +02:00 |
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98a6d6d030
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Add serialization tests for path migration and box brush round-tripping
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2026-05-13 00:08:14 +02:00 |
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11aa56e7b1
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Feat(test): Add integration tests for path road properties and interactions
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2026-05-13 00:07:46 +02:00 |
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d198c7d35f
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Update validation tests for road properties in scene document
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2026-05-13 00:06:33 +02:00 |
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3365b45a23
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Import path terrain glue scene document version constant
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2026-05-13 00:06:05 +02:00 |
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22fc08f5bd
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Add road configuration to build runtime scene tests
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2026-05-13 00:06:05 +02:00 |
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447c21c7f9
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Add test case for building terrain-glued runtime paths
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2026-05-12 23:39:32 +02:00 |
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988ad8b0fa
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Update default values for terrain gluing in tests
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2026-05-12 23:39:32 +02:00 |
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873b51e398
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Add serialization tests for path migration and box brush round-tripping
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2026-05-12 23:38:46 +02:00 |
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87f57c925f
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Update serialization tests to include spline path version
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2026-05-12 23:38:46 +02:00 |
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0fb8301d13
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Add validation tests for path properties (glueToTerrain and terrainOffset)
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2026-05-12 23:38:07 +02:00 |
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ef2d31438e
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Test: Add scenario for scene paths glued to terrain
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2026-05-12 23:37:45 +02:00 |
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63fa55220c
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Feat: Add terrain gluing and offset support to path scheduling
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2026-05-12 23:37:29 +02:00 |
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5768bb1e47
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Update test parameters for buildRuntimeSceneFromDocument
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2026-05-12 22:51:39 +02:00 |
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b7c7ccd8a5
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Add integration tests for path curve mode and sampled resolution features
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2026-05-12 22:50:08 +02:00 |
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0554e530cb
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Add test case for migrating pre-spline paths to linear curve defaults
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2026-05-12 22:49:39 +02:00 |
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e38daf29fa
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Add NPC target anchor scene document version constant to tests
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2026-05-12 22:49:39 +02:00 |
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fe3a2657d7
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auto-git:
[change] tests/domain/scene-paths.test.ts
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2026-05-12 22:49:02 +02:00 |
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3c9aa9b52e
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Add assertions to ensure no focus selection on viewport hosts in path inspector tests
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2026-05-12 22:36:47 +02:00 |
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b9574a0d7e
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Update expected point count in path point editing integration test
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2026-05-12 22:34:20 +02:00 |
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ab82847b50
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Enhance path point editing integration tests to cover full keyboard shortcut coverage (add, delete, undo, redo).
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2026-05-12 22:33:01 +02:00 |
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1056f76602
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Add test case for applying rigid delta to multi-path-point previews
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2026-05-12 22:14:46 +02:00 |
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2878a57115
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Add tests for batch path point operations (set positions and delete points)
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2026-05-12 22:14:35 +02:00 |
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f9c90a2887
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Enhance transform session command tests for path points and surface snap targets
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2026-05-12 22:14:15 +02:00 |
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774b0bdb5f
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Add tests for multi-selection and advanced selection logic (shift-click)
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2026-05-12 22:13:35 +02:00 |
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0984360b14
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auto-git:
[change] tests/domain/foliage-scatter.test.ts
[change] tests/domain/scene-document-validation.test.ts
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2026-05-12 21:44:28 +02:00 |
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