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a37237d1f3
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Simplify effect type assertion and update validation context creation in scene document files
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2026-04-14 02:59:30 +02:00 |
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86703862c5
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Refactor project scheduler validation logic
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2026-04-14 02:59:24 +02:00 |
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fd928ce289
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Update scene-document-validation.ts with new imports and function
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2026-04-14 02:58:40 +02:00 |
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d43394e39e
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Refactor control effect validation in scene-document-validation.ts
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2026-04-14 02:39:33 +02:00 |
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61882b8b1a
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Implement validation functions for new control targets in scene-document-validation.ts
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2026-04-14 02:39:12 +02:00 |
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6df7b989c5
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Add new control target types to scene-document-validation.ts
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2026-04-14 02:39:12 +02:00 |
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838449d5cb
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Refactor scheduler validation to use actor existence check function
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2026-04-14 01:56:10 +02:00 |
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bf84a2f62a
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Refactor validateProjectScheduler to accept options object and improve validation logic
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2026-04-14 01:56:00 +02:00 |
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6489f9d254
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Add validation for project scheduler against scene and enhance actor ID handling in project document validation
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2026-04-14 01:55:49 +02:00 |
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f282518472
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Add validation for project scheduler against scene document
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2026-04-14 01:55:43 +02:00 |
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0f936f3754
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Add validation for setActorPresence effect in scene-document-validation.ts
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2026-04-14 01:55:17 +02:00 |
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afb2c28714
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Add validation for actor control targets in scene document
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2026-04-14 01:55:14 +02:00 |
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4f1cc67fc3
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Add imports and types for project scheduler validation
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2026-04-14 01:55:03 +02:00 |
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c1f1ff7488
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auto-git:
[change] src/app/App.tsx
[change] src/controls/control-surface.ts
[change] src/document/migrate-scene-document.ts
[change] src/document/scene-document-validation.ts
[change] src/document/scene-document.ts
[change] src/interactions/interaction-links.ts
[change] src/runtime-three/runtime-audio-system.ts
[change] src/runtime-three/runtime-host.ts
[change] src/runtime-three/runtime-interaction-system.ts
[change] src/runtime-three/runtime-scene-build.ts
[change] tests/domain/runtime-control-foundation.test.ts
[change] tests/domain/runtime-interaction-system.test.ts
[change] tests/serialization/control-interaction-links.test.ts
[change] tests/unit/runtime-host.test.ts
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2026-04-14 01:42:17 +02:00 |
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ef2871712f
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Add validation functions for light and interaction control targets, and update control effect validation
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2026-04-14 01:34:23 +02:00 |
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e1a25899f5
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Add control effect validation in scene-document-validation.ts
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2026-04-14 01:34:10 +02:00 |
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e5b23e882c
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Add validation for undefined NPC presence in scene document
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2026-04-13 23:48:35 +02:00 |
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c3d164f149
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Add NPC presence validation in scene-document-validation.ts
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2026-04-13 23:48:31 +02:00 |
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1bba848eb7
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Add path-related functionality in App.tsx, scene-document-validation.ts, and viewport-host.ts
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2026-04-13 21:23:30 +02:00 |
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3f4e951f41
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Add path-related commands and update selection handling
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2026-04-13 21:23:03 +02:00 |
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0eac096de5
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Add paths functionality to scene document and related components
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2026-04-13 21:21:39 +02:00 |
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08f3ad426c
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Refactor collision validation logic for player start and NPC entities
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2026-04-13 17:11:04 +02:00 |
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9ed75fb5da
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Add validation for NPC entities in scene documents
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2026-04-13 16:18:00 +02:00 |
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31b3777d47
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Remove unused parameter in validateProjectTimeSettings calls
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2026-04-13 14:52:28 +02:00 |
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7e2d63fa90
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Rename ProjectTimePhaseProfile to WorldTimePhaseProfile and update related functions
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2026-04-13 14:51:18 +02:00 |
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aa45eb6fa8
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Refactor background validation logic in scene-document-validation.ts
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2026-04-13 14:50:32 +02:00 |
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bb17ba4a0b
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Add validation for WorldBackgroundSettings in scene-document-validation.ts
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2026-04-13 14:50:08 +02:00 |
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14fa25965f
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Remove unused types and add new ones in scene-document-validation.ts
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2026-04-13 14:50:08 +02:00 |
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7955fc83a2
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Update validateSceneDocument and validateProjectDocument to include assets in time validation
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2026-04-12 14:33:21 +02:00 |
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3163f9a1e1
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Implement validation for ProjectTimeNightBackgroundSettings in scene-document-validation.ts
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2026-04-12 14:32:30 +02:00 |
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d3f2136169
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Add ProjectTimeNightBackgroundSettings type to scene-document-validation.ts
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2026-04-12 14:32:30 +02:00 |
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237588f369
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Add validation for project time settings and phase profiles
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2026-04-12 14:08:33 +02:00 |
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78ce8810a2
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Add validateProjectTimeSettings function and update validation logic
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2026-04-12 04:32:03 +02:00 |
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97f78b141f
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Update App.tsx and scene-document-validation.ts for asset management improvements
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2026-04-12 03:56:18 +02:00 |
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7093032034
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Add entity state validation to point and spot light entities
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2026-04-12 03:35:24 +02:00 |
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6794c53e52
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Add validation for boolean properties in scene document entities
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2026-04-12 03:34:14 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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ad9790e750
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Add support for whitebox bevel in scene document
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2026-04-12 01:03:58 +02:00 |
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6a3b7bed16
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Add validation for maxStepHeight in player start entity
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2026-04-11 20:59:35 +02:00 |
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db652f68f8
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Add validation for player start max speed and bunny hop settings in scene document validation
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2026-04-11 20:31:02 +02:00 |
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d931279bf0
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Add validation for player start movement template properties
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2026-04-11 20:18:02 +02:00 |
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b29d046954
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Add validation for jump, sprint, and crouch keyboard and gamepad bindings in scene document validation
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2026-04-11 18:26:56 +02:00 |
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aad686047b
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Fix null check for movementTemplate in scene-document-validation.ts
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2026-04-11 17:59:43 +02:00 |
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a05d644b62
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Validate Player Start movement template
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2026-04-11 17:59:33 +02:00 |
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d793898c62
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Import isPlayerStartMovementTemplateKind
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2026-04-11 17:59:33 +02:00 |
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f4150ea4a8
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Add static-simple collision mode for model instances
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2026-04-11 16:31:56 +02:00 |
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991f98c7c5
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Add validation for project scene editor preferences
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2026-04-11 14:25:49 +02:00 |
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b3ff49d38c
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Add project name validation and default value in document migration
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2026-04-11 13:25:29 +02:00 |
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7aaebe9ee8
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Add validation for player start gamepad camera look binding
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2026-04-11 12:31:34 +02:00 |
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