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75bd3e7cd1
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Remove unused import in delete-project-asset.ts
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2026-04-12 03:49:36 +02:00 |
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ab93e5639c
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Update delete-project-asset-command.ts with type imports and fixes
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2026-04-12 03:48:04 +02:00 |
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d4ab3886ee
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Enhance App.tsx with new functions and UI elements for asset management and entity state control
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2026-04-12 03:47:58 +02:00 |
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7843a5eb4e
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Rename 'enabled' to 'interactionEnabled' in App.tsx
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2026-04-12 03:39:04 +02:00 |
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3cf9b7e9df
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Remove unused imports and update asset handling in App.tsx
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2026-04-12 03:38:58 +02:00 |
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871d299281
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Add previousProjectAssetsRef and deletedProjectAssetStorageRecordsRef to App.tsx
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2026-04-12 03:38:58 +02:00 |
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66c27167bc
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Update App.tsx with new asset handling and command imports
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2026-04-12 03:38:37 +02:00 |
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37b53f509c
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Add functionality for deleting project assets and related commands
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2026-04-12 03:38:37 +02:00 |
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f28bda68ef
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Add methods to check if transform targets are displayed and update syncTransformGizmo accordingly
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2026-04-12 03:36:40 +02:00 |
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9040bde495
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Ensure mesh visibility matches brush visibility in RuntimeHost
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2026-04-12 03:36:40 +02:00 |
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f0b453f35e
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Update interaction checks to use 'interactionEnabled' property
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2026-04-12 03:36:01 +02:00 |
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ffc5ff1370
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Update runtime scene build to filter disabled entities and interactions
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2026-04-12 03:35:55 +02:00 |
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7093032034
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Add entity state validation to point and spot light entities
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2026-04-12 03:35:24 +02:00 |
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6794c53e52
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Add validation for boolean properties in scene document entities
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2026-04-12 03:34:14 +02:00 |
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8f0bc9bb33
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Add visible and enabled properties to various entity types in migrate-scene-document.ts
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2026-04-12 03:33:59 +02:00 |
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cac9fd4752
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Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 03:33:59 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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0f4ccab2d6
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Adjust brush stair step dimensions in test
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2026-04-12 02:33:21 +02:00 |
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6a07ef226d
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Increase iteration count in collision resolution test
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2026-04-12 02:33:21 +02:00 |
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9c147dfb72
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Update step positions, sizes, and test iterations in collision world tests
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2026-04-12 02:31:52 +02:00 |
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379223ed64
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Adjust dimensions and positions in collision world tests
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2026-04-12 02:31:52 +02:00 |
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872ec223ea
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Adjust AUTOSTEP_PLANAR_PROGRESS_EPSILON and add closeSupportProbeDistance calculation in RapierCollisionWorld
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2026-04-12 02:30:54 +02:00 |
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b1d7720cdd
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Add stair height smoothing and update navigation controllers
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2026-04-12 02:30:45 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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6b825a7f28
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Update version check in migrateSceneDocument
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2026-04-12 02:08:57 +02:00 |
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9459cbd191
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Update tests for player movement validation and serialization, add migration for version 33 Player Start jump settings
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2026-04-12 02:06:46 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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41dd4dc434
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Update test coordinates in rapier-collision-world.test.ts
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2026-04-12 01:56:42 +02:00 |
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16d1e49c6c
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Add test for smooth falling when airborne input pushes into a wall
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2026-04-12 01:54:56 +02:00 |
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8e1987a023
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Update collision handling logic in RapierCollisionWorld
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2026-04-12 01:54:48 +02:00 |
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546f203012
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Add test for airborne input pushing into a wall
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2026-04-12 01:47:39 +02:00 |
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c575d6d042
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Update player locomotion to consider immediate grounding
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2026-04-12 01:47:39 +02:00 |
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ba7964c296
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Refactor RapierCollisionWorld to use local variables for playerCollider and characterController
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2026-04-12 01:41:02 +02:00 |
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b10adb351c
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Add test for collision behavior when repeatedly walking into a wall from the ground
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2026-04-12 01:40:25 +02:00 |
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e0e895add5
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Reorder and update character controller checks in collision world
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2026-04-12 01:40:20 +02:00 |
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d2eff2f3a8
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Refactor collision resolution logic in RapierCollisionWorld
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2026-04-12 01:40:14 +02:00 |
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42fe430944
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Update RapierCollisionWorld to include grounded probe and correct feet position calculation
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2026-04-12 01:30:21 +02:00 |
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7cadda83f9
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Add test for airborne ledge collision behavior
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2026-04-12 01:29:51 +02:00 |
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84ea08e5cc
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Adjust player locomotion logic to prioritize ground probe for grounded state determination
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2026-04-12 01:29:23 +02:00 |
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0a374d70c9
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Add autostep functionality to RapierCollisionWorld
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2026-04-12 01:29:17 +02:00 |
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7bacc96d45
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Update onBeforeCompile call with additional parameter in advanced-rendering.test.ts
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2026-04-12 01:07:51 +02:00 |
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696195b35e
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Update whitebox bevel material shader compilation types
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2026-04-12 01:06:45 +02:00 |
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691593ee39
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Add whitebox bevel settings to scene document test
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2026-04-12 01:06:45 +02:00 |
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971c857a98
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Add tests for whitebox bevel material application
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2026-04-12 01:05:53 +02:00 |
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8a1a207958
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Enable advanced rendering and whitebox bevel in project document JSON test
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2026-04-12 01:05:53 +02:00 |
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4e8630abba
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Add whitebox bevel settings to scene document JSON tests
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2026-04-12 01:05:38 +02:00 |
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1552b5378a
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Add test for normalized face-space UVs in box brush geometry
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2026-04-12 01:05:27 +02:00 |
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63033dc9bd
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Add validation tests for advanced rendering whitebox bevel properties
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2026-04-12 01:05:24 +02:00 |
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45a13313d5
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Update tests for world settings equality check
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2026-04-12 01:05:20 +02:00 |
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ee38c85094
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Add whitebox bevel settings to advanced rendering in App.tsx
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2026-04-12 01:05:16 +02:00 |
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