Commit Graph

75 Commits

Author SHA1 Message Date
fa14a0c17f Feature: Implement support for climb action bindings 2026-04-30 00:15:41 +02:00
7b03df09f6 Feature: Implement climbable status for box faces across UI and runtime geometry 2026-04-30 00:14:56 +02:00
6bde5cd622 Update default key binding for clear target from Escape to KeyQ 2026-04-27 18:56:28 +02:00
82f2c75076 Feature: Add invert mouse camera horizontal setting to Player Start entity 2026-04-27 17:16:53 +02:00
d09c550ffe Refactor: Improve type safety and readability across entity and player start logic 2026-04-27 15:55:35 +02:00
60c08495e8 Feature: Add clear target action and enhance player start entity configuration 2026-04-27 15:52:20 +02:00
64ef098795 Improve type safety for isPlayerStartKeyboardBindingCode 2026-04-27 15:47:50 +02:00
1b3b408c86 Add interact binding support for player start inputs (keyboard, gamepad, mouse) 2026-04-27 15:39:54 +02:00
7462835bb4 Add interaction action support and define mouse binding codes 2026-04-27 15:39:22 +02:00
e1edb41713 Feat: Add interaction angle support to PlayerStartEntity 2026-04-27 15:15:29 +02:00
7768ff22eb Feat: Add interaction reach distance to player start entities 2026-04-26 23:01:59 +02:00
640ee369ea auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:58:33 +02:00
4434db5622 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:50:12 +02:00
2666fa1223 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:50:05 +02:00
f8627f7c31 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:49:45 +02:00
aca2813c76 auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:49:36 +02:00
2b4c7cf91b auto-git:
[change] src/entities/entity-instances.ts
2026-04-23 08:49:28 +02:00
90a0b4c6e8 auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 18:27:34 +02:00
991ed5a53a auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 18:24:34 +02:00
04ba622dbe auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 18:06:42 +02:00
d79ab40a29 auto-git:
[change] src/entities/entity-instances.ts
 [change] tests/unit/precomputed-shader-sky-environment-cache.test.ts
2026-04-22 17:55:55 +02:00
48aebe019c auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 17:54:55 +02:00
2bc59fd684 auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 17:54:31 +02:00
ce9e495fab auto-git:
[change] src/entities/entity-instances.ts
 [change] src/runtime-three/runtime-host.ts
2026-04-22 17:54:03 +02:00
0b7be3ac59 auto-git:
[change] src/entities/entity-instances.ts
2026-04-22 16:49:00 +02:00
40541f60f7 Refactor dialogue normalization functions in entity-instances.ts 2026-04-15 09:52:48 +02:00
cd259fb6de Add type checks and default creation functions for cone, torus, and dialogue-related entities 2026-04-15 09:06:19 +02:00
d4de319292 Remove unused normalizeSceneReferenceId function 2026-04-15 03:46:55 +02:00
08c64ebe0f Remove SceneExitEntity and related functions 2026-04-15 02:02:07 +02:00
9889ffbc70 Add pauseTime input handling and context method for input suspension 2026-04-14 22:38:21 +02:00
1d840bae43 Add pauseTime action and bindings for player input 2026-04-14 22:38:11 +02:00
076d0b1f80 Add dialogueId to NpcEntity and related functions 2026-04-14 20:32:04 +02:00
5facb6f136 Add set project scheduler command and update scene document to include scheduler 2026-04-14 01:53:16 +02:00
5a6a708c07 Add NPC presence modes and related functions 2026-04-13 23:48:15 +02:00
0eac096de5 Add paths functionality to scene document and related components 2026-04-13 21:21:39 +02:00
c6afca48c4 Add NPC actor registry functionality 2026-04-13 17:28:09 +02:00
2505ae79c3 Refactor collider settings and add NPC collider 2026-04-13 17:10:38 +02:00
7f76024628 Add NPC entity support with creation and normalization functions 2026-04-13 16:17:30 +02:00
9300e62e7d Add visibility and enabled properties to model instances, brushes, and entities 2026-04-12 03:33:13 +02:00
42cee3d19a Add air direction only setting for player movement 2026-04-12 02:19:46 +02:00
8aba9a02d7 Add air movement controls for player in App.tsx and related files 2026-04-12 02:06:32 +02:00
d5c33c57ec Add maxStepHeight to PlayerStartMovementTemplate and related functions 2026-04-11 20:59:14 +02:00
0972076e42 Include maxSpeed and bunny hop properties in player start movement template comparison 2026-04-11 20:33:32 +02:00
985557efb2 Add bunny hop and max speed settings to player movement template 2026-04-11 20:30:39 +02:00
35f41a05b0 Update player start movement template comparison logic 2026-04-11 20:10:56 +02:00
1d978730c3 Expand player movement templates with additional settings and presets 2026-04-11 20:09:06 +02:00
c233134522 Add jump, sprint, and crouch actions to player input bindings 2026-04-11 18:23:00 +02:00
200d6a1890 Add movement template to PlayerStartEntity 2026-04-11 17:58:46 +02:00
9b7706bf5b auto-git:
[unlink] playwright.config.js
 [unlink] src/app/App.js
 [unlink] src/app/editor-store.js
 [unlink] src/app/use-editor-store.js
 [unlink] src/assets/audio-assets.js
 [unlink] src/assets/gltf-model-import.js
 [unlink] src/assets/image-assets.js
 [unlink] src/assets/model-instance-labels.js
 [unlink] src/assets/model-instance-rendering.js
 [unlink] src/assets/model-instances.js
 [unlink] src/assets/project-asset-storage.js
 [unlink] src/assets/project-assets.js
 [unlink] src/commands/brush-command-helpers.js
 [unlink] src/commands/command-history.js
 [unlink] src/commands/command.js
 [unlink] src/commands/commit-transform-session-command.js
 [unlink] src/commands/create-box-brush-command.js
 [unlink] src/commands/delete-box-brush-command.js
 [unlink] src/commands/delete-entity-command.js
 [unlink] src/commands/delete-interaction-link-command.js
 [unlink] src/commands/delete-model-instance-command.js
 [unlink] src/commands/duplicate-selection-command.js
 [unlink] src/commands/import-audio-asset-command.js
 [unlink] src/commands/import-background-image-asset-command.js
 [unlink] src/commands/import-model-asset-command.js
 [unlink] src/commands/move-box-brush-command.js
 [unlink] src/commands/resize-box-brush-command.js
 [unlink] src/commands/rotate-box-brush-command.js
 [unlink] src/commands/set-box-brush-face-material-command.js
 [unlink] src/commands/set-box-brush-face-uv-state-command.js
 [unlink] src/commands/set-box-brush-name-command.js
 [unlink] src/commands/set-box-brush-transform-command.js
 [unlink] src/commands/set-box-brush-volume-settings-command.js
 [unlink] src/commands/set-entity-name-command.js
 [unlink] src/commands/set-model-instance-name-command.js
 [unlink] src/commands/set-player-start-command.js
 [unlink] src/commands/set-scene-name-command.js
 [unlink] src/commands/set-world-settings-command.js
 [unlink] src/commands/upsert-entity-command.js
 [unlink] src/commands/upsert-interaction-link-command.js
 [unlink] src/commands/upsert-model-instance-command.js
 [unlink] src/core/ids.js
 [unlink] src/core/selection.js
 [unlink] src/core/tool-mode.js
 [unlink] src/core/transform-session.js
 [unlink] src/core/vector.js
 [unlink] src/core/whitebox-selection-feedback.js
 [unlink] src/core/whitebox-selection-mode.js
 [unlink] src/document/brushes.js
 [unlink] src/document/migrate-scene-document.js
 [unlink] src/document/scene-document-validation.js
 [unlink] src/document/scene-document.js
 [unlink] src/document/world-settings.js
 [unlink] src/entities/entity-instances.js
 [unlink] src/entities/entity-labels.js
 [unlink] src/geometry/box-brush-components.js
 [unlink] src/geometry/box-brush-mesh.js
 [unlink] src/geometry/box-brush.js
 [unlink] src/geometry/box-face-uvs.js
 [unlink] src/geometry/grid-snapping.js
 [unlink] src/geometry/model-instance-collider-debug-mesh.js
 [unlink] src/geometry/model-instance-collider-generation.js
 [unlink] src/interactions/interaction-links.js
 [unlink] src/main.js
 [unlink] src/materials/starter-material-library.js
 [unlink] src/materials/starter-material-textures.js
 [unlink] src/rendering/advanced-rendering.js
 [unlink] src/rendering/fog-material.js
 [unlink] src/rendering/planar-reflection.js
 [unlink] src/rendering/water-material.js
 [unlink] src/runner-web/RunnerCanvas.js
 [unlink] src/runtime-three/first-person-navigation-controller.js
 [unlink] src/runtime-three/navigation-controller.js
 [unlink] src/runtime-three/orbit-visitor-navigation-controller.js
 [unlink] src/runtime-three/player-collision.js
 [unlink] src/runtime-three/rapier-collision-world.js
 [unlink] src/runtime-three/runtime-audio-system.js
 [unlink] src/runtime-three/runtime-host.js
 [unlink] src/runtime-three/runtime-interaction-system.js
 [unlink] src/runtime-three/runtime-scene-build.js
 [unlink] src/runtime-three/runtime-scene-validation.js
 [unlink] src/runtime-three/underwater-fog.js
 [unlink] src/serialization/local-draft-storage.js
 [unlink] src/serialization/scene-document-json.js
 [unlink] src/shared-ui/HierarchicalMenu.js
 [unlink] src/shared-ui/Panel.js
 [unlink] src/shared-ui/world-background-style.js
 [unlink] src/viewport-three/ViewportCanvas.js
 [unlink] src/viewport-three/ViewportPanel.js
 [unlink] src/viewport-three/viewport-entity-markers.js
 [unlink] src/viewport-three/viewport-focus.js
 [unlink] src/viewport-three/viewport-host.js
 [unlink] src/viewport-three/viewport-layout.js
 [unlink] src/viewport-three/viewport-transient-state.js
 [unlink] src/viewport-three/viewport-view-modes.js
 [unlink] vite.config.js
 [unlink] vitest.config.js
2026-04-11 15:48:39 +02:00
bf5c87f86d Simplify keyboard binding type and add camera look bindings 2026-04-11 12:30:11 +02:00