Commit Graph

256 Commits

Author SHA1 Message Date
0624f2ae96 Refactor water reflection target size calculation in viewport-host.ts 2026-04-07 06:42:41 +02:00
a6a7abfbdd Update viewport water reflections in render loop 2026-04-07 06:42:36 +02:00
e28ca1bcd0 Resize water reflection targets on resize 2026-04-07 06:42:36 +02:00
1b7b0d87c5 Dispose reflection render targets in clear method 2026-04-07 06:42:36 +02:00
83475a72f9 Add water reflection functionality in viewport-host.ts 2026-04-07 06:42:05 +02:00
be2ccd8208 Refactor viewport water contact patch collection and usage 2026-04-07 06:41:41 +02:00
a50793b268 Update water material to include reflection properties 2026-04-07 06:41:36 +02:00
d28d7f3a47 Add axes helper and water reflection camera to ViewportHost 2026-04-07 06:41:36 +02:00
d8cb047eb2 Define ViewportWaterSurfaceBinding interface 2026-04-07 06:41:26 +02:00
83f76ed164 Import additional Three.js classes and functions 2026-04-07 06:41:25 +02:00
b62edd7e88 Enhance water material merging logic with normal alignment and profile settings 2026-04-07 05:51:42 +02:00
a74a7c02f0 Update collision detection to handle triangle meshes and transformed colliders 2026-04-07 05:44:28 +02:00
a8ad839ee2 Remove unused imports in viewport-host.ts 2026-04-07 05:02:53 +02:00
867a20ab15 Update water contact patch handling in runtime and viewport components 2026-04-07 05:01:43 +02:00
0e4bd01e69 Update water contact patch collection and handling in rendering and runtime modules 2026-04-07 04:59:09 +02:00
e4146ea35e Disable antialiasing in WebGL renderer 2026-04-06 20:54:24 +02:00
748273ff38 Refactor water material and runtime handling for better performance and accuracy 2026-04-06 20:52:19 +02:00
47362036bf Enhance advanced rendering settings and water material handling 2026-04-06 18:06:50 +02:00
14bb36f7a6 Update rendering settings and remove WebGL check in ViewportCanvas 2026-04-06 18:04:52 +02:00
230a45e857 Refactor texture creation and contact patch collection in viewport-host.ts 2026-04-06 17:36:12 +02:00
7a134d8685 Add volume animation update to ViewportHost 2026-04-06 17:34:54 +02:00
fd5b8b2dad Implement collectViewportWaterContactPatches method in viewport-host.js 2026-04-06 17:33:35 +02:00
df6d5936c0 Add contact patch collection for water brushes in viewport-host.js 2026-04-06 17:33:35 +02:00
94c423878e Add contact patch collection and update material creation for water brushes 2026-04-06 17:32:56 +02:00
ab4eb22662 Import additional modules and add volume time tracking in viewport-host.js 2026-04-06 17:32:44 +02:00
ab88923c85 Add water contact patch collection and material update in viewport-host.ts 2026-04-06 17:32:44 +02:00
4d32769fda Add volume animation support in viewport-host.ts 2026-04-06 17:30:48 +02:00
aa9a532ae9 Add method to collect viewport water contact patches 2026-04-06 17:29:41 +02:00
ee1b9f80e1 Add contact patch handling for water brushes in viewport-host.ts 2026-04-06 17:29:36 +02:00
cdfb401832 Add volume time and animated uniforms to ViewportHost 2026-04-06 17:28:39 +02:00
1e1f781c2c Remove thickness property from material settings in multiple files 2026-04-06 08:50:33 +02:00
dfb9018e41 Remove transmission property from material settings 2026-04-06 08:50:33 +02:00
d7369da1c3 Remove transmission property from material settings in ViewportHost 2026-04-06 08:45:14 +02:00
d7bad93e67 Add support for water and fog volume rendering in ViewportHost 2026-04-06 08:27:40 +02:00
ce341494ef Add water and fog rendering logic in viewport-host.ts 2026-04-06 08:27:23 +02:00
693f039171 Add method to apply local light render object transform 2026-04-05 06:54:23 +02:00
b32c34ef47 Add method to apply local light render object transform 2026-04-05 06:54:11 +02:00
acc225aea9 Enhance transform session handling by including geometry and update viewport rendering logic accordingly 2026-04-05 03:06:51 +02:00
f35cf82574 Add geometry to initial brush in viewport-host.ts 2026-04-05 02:59:57 +02:00
b9b3759207 Update viewport-host.ts to include geometry in preview 2026-04-05 02:58:37 +02:00
4cf85cecf5 auto-git:
[change] src/viewport-three/viewport-host.ts
2026-04-05 02:58:22 +02:00
ab07a599cd Remove unused parameter 'size' from applyBrushRenderObjectTransform method 2026-04-05 02:57:14 +02:00
fbc725ee25 Add geometry update for box brush in ViewportHost 2026-04-05 02:57:06 +02:00
8caec6c0b4 auto-git:
[change] src/viewport-three/viewport-host.ts
2026-04-05 02:56:49 +02:00
95703fc5ec Update viewport host with additional box brush functions and types 2026-04-05 02:55:49 +02:00
d2de8c4793 Update viewport-host.ts to use BufferGeometry and buildBoxBrushDerivedMeshData 2026-04-05 02:31:20 +02:00
0b54fa14c9 auto-git:
[add] playwright.config.js
 [add] src/app/App.js
 [add] src/app/editor-store.js
 [add] src/app/use-editor-store.js
 [add] src/assets/audio-assets.js
 [add] src/assets/gltf-model-import.js
 [add] src/assets/image-assets.js
 [add] src/assets/model-instance-labels.js
 [add] src/assets/model-instance-rendering.js
 [add] src/assets/model-instances.js
 [add] src/assets/project-asset-storage.js
 [add] src/assets/project-assets.js
 [add] src/commands/brush-command-helpers.js
 [add] src/commands/command-history.js
 [add] src/commands/command.js
 [add] src/commands/commit-transform-session-command.js
 [add] src/commands/create-box-brush-command.js
 [add] src/commands/delete-box-brush-command.js
 [add] src/commands/delete-entity-command.js
 [add] src/commands/delete-interaction-link-command.js
 [add] src/commands/delete-model-instance-command.js
 [add] src/commands/import-audio-asset-command.js
 [add] src/commands/import-background-image-asset-command.js
 [add] src/commands/import-model-asset-command.js
 [add] src/commands/move-box-brush-command.js
 [add] src/commands/resize-box-brush-command.js
 [add] src/commands/rotate-box-brush-command.js
 [add] src/commands/set-box-brush-face-material-command.js
 [add] src/commands/set-box-brush-face-uv-state-command.js
 [add] src/commands/set-box-brush-name-command.js
 [add] src/commands/set-box-brush-transform-command.js
 [add] src/commands/set-entity-name-command.js
 [add] src/commands/set-model-instance-name-command.js
 [add] src/commands/set-player-start-command.js
 [add] src/commands/set-scene-name-command.js
 [add] src/commands/set-world-settings-command.js
 [add] src/commands/upsert-entity-command.js
 [add] src/commands/upsert-interaction-link-command.js
 [add] src/commands/upsert-model-instance-command.js
 [add] src/core/ids.js
 [add] src/core/selection.js
 [add] src/core/tool-mode.js
 [add] src/core/transform-session.js
 [add] src/core/vector.js
 [add] src/core/whitebox-selection-feedback.js
 [add] src/core/whitebox-selection-mode.js
 [add] src/document/brushes.js
 [add] src/document/migrate-scene-document.js
 [add] src/document/scene-document-validation.js
 [add] src/document/scene-document.js
 [add] src/document/world-settings.js
 [add] src/entities/entity-instances.js
 [add] src/entities/entity-labels.js
 [add] src/geometry/box-brush-components.js
 [add] src/geometry/box-brush-mesh.js
 [add] src/geometry/box-brush.js
 [add] src/geometry/box-face-uvs.js
 [add] src/geometry/grid-snapping.js
 [add] src/geometry/model-instance-collider-debug-mesh.js
 [add] src/geometry/model-instance-collider-generation.js
 [add] src/interactions/interaction-links.js
 [add] src/main.js
 [add] src/materials/starter-material-library.js
 [add] src/materials/starter-material-textures.js
 [add] src/rendering/advanced-rendering.js
 [add] src/runner-web/RunnerCanvas.js
 [add] src/runtime-three/first-person-navigation-controller.js
 [add] src/runtime-three/navigation-controller.js
 [add] src/runtime-three/orbit-visitor-navigation-controller.js
 [add] src/runtime-three/player-collision.js
 [add] src/runtime-three/rapier-collision-world.js
 [add] src/runtime-three/runtime-audio-system.js
 [add] src/runtime-three/runtime-host.js
 [add] src/runtime-three/runtime-interaction-system.js
 [add] src/runtime-three/runtime-scene-build.js
 [add] src/runtime-three/runtime-scene-validation.js
 [add] src/serialization/local-draft-storage.js
 [add] src/serialization/scene-document-json.js
 [add] src/shared-ui/HierarchicalMenu.js
 [add] src/shared-ui/Panel.js
 [add] src/shared-ui/world-background-style.js
 [add] src/viewport-three/ViewportCanvas.js
 [add] src/viewport-three/ViewportPanel.js
 [add] src/viewport-three/viewport-entity-markers.js
 [add] src/viewport-three/viewport-focus.js
 [add] src/viewport-three/viewport-host.js
 [add] src/viewport-three/viewport-layout.js
 [add] src/viewport-three/viewport-transient-state.js
 [add] src/viewport-three/viewport-view-modes.js
 [add] tests/domain/box-brush-face-editing.command.test.js
 [add] tests/domain/build-runtime-scene.test.js
 [add] tests/domain/create-box-brush.command.test.js
 [add] tests/domain/create-empty-scene-document.test.js
 [add] tests/domain/editor-store.test.js
 [add] tests/domain/entity.command.test.js
 [add] tests/domain/interaction-links.validation.test.js
 [add] tests/domain/model-import.test.js
 [add] tests/domain/model-instance.command.test.js
 [add] tests/domain/player-start.command.test.js
 [add] tests/domain/rapier-collision-world.test.js
 [add] tests/domain/runtime-audio-system.test.js
 [add] tests/domain/runtime-interaction-system.test.js
 [add] tests/domain/runtime-scene-validation.test.js
 [add] tests/domain/scene-document-validation.test.js
 [add] tests/domain/transform-session.command.test.js
 [add] tests/domain/world-settings.command.test.js
 [add] tests/domain/world-settings.test.js
 [add] tests/e2e/app-smoke.e2e.js
 [add] tests/e2e/box-brush-authoring.e2e.js
 [add] tests/e2e/entities-foundation.e2e.js
 [add] tests/e2e/face-material-authoring.e2e.js
 [add] tests/e2e/first-room-workflow.e2e.js
 [add] tests/e2e/import-draco-model-asset.e2e.js
 [add] tests/e2e/import-external-model-asset.e2e.js
 [add] tests/e2e/import-model-asset.e2e.js
 [add] tests/e2e/local-lights-and-background.e2e.js
 [add] tests/e2e/orthographic-views.e2e.js
 [add] tests/e2e/runner-v1.e2e.js
 [add] tests/e2e/runtime-click-interaction.e2e.js
 [add] tests/e2e/runtime-trigger-teleport.e2e.js
 [add] tests/e2e/viewport-quad-layout.e2e.js
 [add] tests/e2e/viewport-test-helpers.js
 [add] tests/e2e/whitebox-component-selection.e2e.js
 [add] tests/e2e/world-environment.e2e.js
 [add] tests/geometry/box-brush-geometry.test.js
 [add] tests/geometry/box-face-uvs.test.js
 [add] tests/geometry/model-instance-collider-generation.test.js
 [add] tests/helpers/model-collider-fixtures.js
 [add] tests/serialization/local-draft-storage.test.js
 [add] tests/serialization/project-asset-storage.test.js
 [add] tests/serialization/scene-document-json.test.js
 [add] tests/setup/vitest.setup.js
 [add] tests/unit/audio-assets.test.js
 [add] tests/unit/entity-instances.test.js
 [add] tests/unit/package-scripts.test.js
 [add] tests/unit/transform-foundation.integration.test.js
 [add] tests/unit/viewport-canvas.test.js
 [add] tests/unit/viewport-entity-markers.test.js
 [add] tests/unit/viewport-focus.test.js
 [add] tests/unit/viewport-layout.test.js
 [add] tests/unit/viewport-view-modes.test.js
 [add] vite.config.js
 [add] vitest.config.js
2026-04-05 02:25:29 +02:00
7262824e0f Extend transform gizmo handling for additional brush types 2026-04-05 01:58:06 +02:00
0845ac436c Add methods for creating and updating brush previews in ViewportHost 2026-04-05 01:57:59 +02:00
30f4a24571 Refactor brush transformation pivot position calculation in viewport-host.ts 2026-04-05 01:57:17 +02:00