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0624f2ae96
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Refactor water reflection target size calculation in viewport-host.ts
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2026-04-07 06:42:41 +02:00 |
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a6a7abfbdd
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Update viewport water reflections in render loop
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2026-04-07 06:42:36 +02:00 |
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e28ca1bcd0
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Resize water reflection targets on resize
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2026-04-07 06:42:36 +02:00 |
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1b7b0d87c5
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Dispose reflection render targets in clear method
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2026-04-07 06:42:36 +02:00 |
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83475a72f9
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Add water reflection functionality in viewport-host.ts
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2026-04-07 06:42:05 +02:00 |
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be2ccd8208
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Refactor viewport water contact patch collection and usage
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2026-04-07 06:41:41 +02:00 |
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a50793b268
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Update water material to include reflection properties
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2026-04-07 06:41:36 +02:00 |
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d28d7f3a47
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Add axes helper and water reflection camera to ViewportHost
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2026-04-07 06:41:36 +02:00 |
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d8cb047eb2
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Define ViewportWaterSurfaceBinding interface
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2026-04-07 06:41:26 +02:00 |
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83f76ed164
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Import additional Three.js classes and functions
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2026-04-07 06:41:25 +02:00 |
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b62edd7e88
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Enhance water material merging logic with normal alignment and profile settings
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2026-04-07 05:51:42 +02:00 |
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a74a7c02f0
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Update collision detection to handle triangle meshes and transformed colliders
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2026-04-07 05:44:28 +02:00 |
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a8ad839ee2
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Remove unused imports in viewport-host.ts
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2026-04-07 05:02:53 +02:00 |
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867a20ab15
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Update water contact patch handling in runtime and viewport components
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2026-04-07 05:01:43 +02:00 |
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0e4bd01e69
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Update water contact patch collection and handling in rendering and runtime modules
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2026-04-07 04:59:09 +02:00 |
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e4146ea35e
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Disable antialiasing in WebGL renderer
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2026-04-06 20:54:24 +02:00 |
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748273ff38
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Refactor water material and runtime handling for better performance and accuracy
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2026-04-06 20:52:19 +02:00 |
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47362036bf
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Enhance advanced rendering settings and water material handling
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2026-04-06 18:06:50 +02:00 |
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14bb36f7a6
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Update rendering settings and remove WebGL check in ViewportCanvas
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2026-04-06 18:04:52 +02:00 |
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230a45e857
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Refactor texture creation and contact patch collection in viewport-host.ts
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2026-04-06 17:36:12 +02:00 |
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7a134d8685
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Add volume animation update to ViewportHost
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2026-04-06 17:34:54 +02:00 |
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fd5b8b2dad
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Implement collectViewportWaterContactPatches method in viewport-host.js
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2026-04-06 17:33:35 +02:00 |
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df6d5936c0
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Add contact patch collection for water brushes in viewport-host.js
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2026-04-06 17:33:35 +02:00 |
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94c423878e
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Add contact patch collection and update material creation for water brushes
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2026-04-06 17:32:56 +02:00 |
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ab4eb22662
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Import additional modules and add volume time tracking in viewport-host.js
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2026-04-06 17:32:44 +02:00 |
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ab88923c85
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Add water contact patch collection and material update in viewport-host.ts
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2026-04-06 17:32:44 +02:00 |
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4d32769fda
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Add volume animation support in viewport-host.ts
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2026-04-06 17:30:48 +02:00 |
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aa9a532ae9
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Add method to collect viewport water contact patches
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2026-04-06 17:29:41 +02:00 |
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ee1b9f80e1
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Add contact patch handling for water brushes in viewport-host.ts
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2026-04-06 17:29:36 +02:00 |
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cdfb401832
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Add volume time and animated uniforms to ViewportHost
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2026-04-06 17:28:39 +02:00 |
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1e1f781c2c
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Remove thickness property from material settings in multiple files
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2026-04-06 08:50:33 +02:00 |
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dfb9018e41
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Remove transmission property from material settings
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2026-04-06 08:50:33 +02:00 |
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d7369da1c3
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Remove transmission property from material settings in ViewportHost
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2026-04-06 08:45:14 +02:00 |
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d7bad93e67
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Add support for water and fog volume rendering in ViewportHost
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2026-04-06 08:27:40 +02:00 |
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ce341494ef
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Add water and fog rendering logic in viewport-host.ts
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2026-04-06 08:27:23 +02:00 |
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693f039171
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Add method to apply local light render object transform
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2026-04-05 06:54:23 +02:00 |
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b32c34ef47
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Add method to apply local light render object transform
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2026-04-05 06:54:11 +02:00 |
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acc225aea9
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Enhance transform session handling by including geometry and update viewport rendering logic accordingly
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2026-04-05 03:06:51 +02:00 |
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f35cf82574
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Add geometry to initial brush in viewport-host.ts
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2026-04-05 02:59:57 +02:00 |
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b9b3759207
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Update viewport-host.ts to include geometry in preview
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2026-04-05 02:58:37 +02:00 |
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4cf85cecf5
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-04-05 02:58:22 +02:00 |
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ab07a599cd
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Remove unused parameter 'size' from applyBrushRenderObjectTransform method
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2026-04-05 02:57:14 +02:00 |
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fbc725ee25
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Add geometry update for box brush in ViewportHost
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2026-04-05 02:57:06 +02:00 |
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8caec6c0b4
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auto-git:
[change] src/viewport-three/viewport-host.ts
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2026-04-05 02:56:49 +02:00 |
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95703fc5ec
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Update viewport host with additional box brush functions and types
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2026-04-05 02:55:49 +02:00 |
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d2de8c4793
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Update viewport-host.ts to use BufferGeometry and buildBoxBrushDerivedMeshData
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2026-04-05 02:31:20 +02:00 |
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0b54fa14c9
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auto-git:
[add] playwright.config.js
[add] src/app/App.js
[add] src/app/editor-store.js
[add] src/app/use-editor-store.js
[add] src/assets/audio-assets.js
[add] src/assets/gltf-model-import.js
[add] src/assets/image-assets.js
[add] src/assets/model-instance-labels.js
[add] src/assets/model-instance-rendering.js
[add] src/assets/model-instances.js
[add] src/assets/project-asset-storage.js
[add] src/assets/project-assets.js
[add] src/commands/brush-command-helpers.js
[add] src/commands/command-history.js
[add] src/commands/command.js
[add] src/commands/commit-transform-session-command.js
[add] src/commands/create-box-brush-command.js
[add] src/commands/delete-box-brush-command.js
[add] src/commands/delete-entity-command.js
[add] src/commands/delete-interaction-link-command.js
[add] src/commands/delete-model-instance-command.js
[add] src/commands/import-audio-asset-command.js
[add] src/commands/import-background-image-asset-command.js
[add] src/commands/import-model-asset-command.js
[add] src/commands/move-box-brush-command.js
[add] src/commands/resize-box-brush-command.js
[add] src/commands/rotate-box-brush-command.js
[add] src/commands/set-box-brush-face-material-command.js
[add] src/commands/set-box-brush-face-uv-state-command.js
[add] src/commands/set-box-brush-name-command.js
[add] src/commands/set-box-brush-transform-command.js
[add] src/commands/set-entity-name-command.js
[add] src/commands/set-model-instance-name-command.js
[add] src/commands/set-player-start-command.js
[add] src/commands/set-scene-name-command.js
[add] src/commands/set-world-settings-command.js
[add] src/commands/upsert-entity-command.js
[add] src/commands/upsert-interaction-link-command.js
[add] src/commands/upsert-model-instance-command.js
[add] src/core/ids.js
[add] src/core/selection.js
[add] src/core/tool-mode.js
[add] src/core/transform-session.js
[add] src/core/vector.js
[add] src/core/whitebox-selection-feedback.js
[add] src/core/whitebox-selection-mode.js
[add] src/document/brushes.js
[add] src/document/migrate-scene-document.js
[add] src/document/scene-document-validation.js
[add] src/document/scene-document.js
[add] src/document/world-settings.js
[add] src/entities/entity-instances.js
[add] src/entities/entity-labels.js
[add] src/geometry/box-brush-components.js
[add] src/geometry/box-brush-mesh.js
[add] src/geometry/box-brush.js
[add] src/geometry/box-face-uvs.js
[add] src/geometry/grid-snapping.js
[add] src/geometry/model-instance-collider-debug-mesh.js
[add] src/geometry/model-instance-collider-generation.js
[add] src/interactions/interaction-links.js
[add] src/main.js
[add] src/materials/starter-material-library.js
[add] src/materials/starter-material-textures.js
[add] src/rendering/advanced-rendering.js
[add] src/runner-web/RunnerCanvas.js
[add] src/runtime-three/first-person-navigation-controller.js
[add] src/runtime-three/navigation-controller.js
[add] src/runtime-three/orbit-visitor-navigation-controller.js
[add] src/runtime-three/player-collision.js
[add] src/runtime-three/rapier-collision-world.js
[add] src/runtime-three/runtime-audio-system.js
[add] src/runtime-three/runtime-host.js
[add] src/runtime-three/runtime-interaction-system.js
[add] src/runtime-three/runtime-scene-build.js
[add] src/runtime-three/runtime-scene-validation.js
[add] src/serialization/local-draft-storage.js
[add] src/serialization/scene-document-json.js
[add] src/shared-ui/HierarchicalMenu.js
[add] src/shared-ui/Panel.js
[add] src/shared-ui/world-background-style.js
[add] src/viewport-three/ViewportCanvas.js
[add] src/viewport-three/ViewportPanel.js
[add] src/viewport-three/viewport-entity-markers.js
[add] src/viewport-three/viewport-focus.js
[add] src/viewport-three/viewport-host.js
[add] src/viewport-three/viewport-layout.js
[add] src/viewport-three/viewport-transient-state.js
[add] src/viewport-three/viewport-view-modes.js
[add] tests/domain/box-brush-face-editing.command.test.js
[add] tests/domain/build-runtime-scene.test.js
[add] tests/domain/create-box-brush.command.test.js
[add] tests/domain/create-empty-scene-document.test.js
[add] tests/domain/editor-store.test.js
[add] tests/domain/entity.command.test.js
[add] tests/domain/interaction-links.validation.test.js
[add] tests/domain/model-import.test.js
[add] tests/domain/model-instance.command.test.js
[add] tests/domain/player-start.command.test.js
[add] tests/domain/rapier-collision-world.test.js
[add] tests/domain/runtime-audio-system.test.js
[add] tests/domain/runtime-interaction-system.test.js
[add] tests/domain/runtime-scene-validation.test.js
[add] tests/domain/scene-document-validation.test.js
[add] tests/domain/transform-session.command.test.js
[add] tests/domain/world-settings.command.test.js
[add] tests/domain/world-settings.test.js
[add] tests/e2e/app-smoke.e2e.js
[add] tests/e2e/box-brush-authoring.e2e.js
[add] tests/e2e/entities-foundation.e2e.js
[add] tests/e2e/face-material-authoring.e2e.js
[add] tests/e2e/first-room-workflow.e2e.js
[add] tests/e2e/import-draco-model-asset.e2e.js
[add] tests/e2e/import-external-model-asset.e2e.js
[add] tests/e2e/import-model-asset.e2e.js
[add] tests/e2e/local-lights-and-background.e2e.js
[add] tests/e2e/orthographic-views.e2e.js
[add] tests/e2e/runner-v1.e2e.js
[add] tests/e2e/runtime-click-interaction.e2e.js
[add] tests/e2e/runtime-trigger-teleport.e2e.js
[add] tests/e2e/viewport-quad-layout.e2e.js
[add] tests/e2e/viewport-test-helpers.js
[add] tests/e2e/whitebox-component-selection.e2e.js
[add] tests/e2e/world-environment.e2e.js
[add] tests/geometry/box-brush-geometry.test.js
[add] tests/geometry/box-face-uvs.test.js
[add] tests/geometry/model-instance-collider-generation.test.js
[add] tests/helpers/model-collider-fixtures.js
[add] tests/serialization/local-draft-storage.test.js
[add] tests/serialization/project-asset-storage.test.js
[add] tests/serialization/scene-document-json.test.js
[add] tests/setup/vitest.setup.js
[add] tests/unit/audio-assets.test.js
[add] tests/unit/entity-instances.test.js
[add] tests/unit/package-scripts.test.js
[add] tests/unit/transform-foundation.integration.test.js
[add] tests/unit/viewport-canvas.test.js
[add] tests/unit/viewport-entity-markers.test.js
[add] tests/unit/viewport-focus.test.js
[add] tests/unit/viewport-layout.test.js
[add] tests/unit/viewport-view-modes.test.js
[add] vite.config.js
[add] vitest.config.js
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2026-04-05 02:25:29 +02:00 |
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7262824e0f
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Extend transform gizmo handling for additional brush types
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2026-04-05 01:58:06 +02:00 |
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0845ac436c
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Add methods for creating and updating brush previews in ViewportHost
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2026-04-05 01:57:59 +02:00 |
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30f4a24571
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Refactor brush transformation pivot position calculation in viewport-host.ts
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2026-04-05 01:57:17 +02:00 |
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