4566 Commits

Author SHA1 Message Date
67f950b95f Implement source mask pass and enhance God Rays occlusion handling 2026-04-28 05:19:46 +02:00
1554c702c4 Enhance god rays effect with occlusion-based transmittance calculation 2026-04-28 05:15:41 +02:00
15175155aa Improve god rays rendering by adding sun source masking and updating light parameters 2026-04-28 05:04:48 +02:00
b906a6ff4c Remove unused import for distance fog parameters 2026-04-28 04:56:39 +02:00
133443ec25 Improve floating point precision in distance fog tests 2026-04-28 04:55:06 +02:00
ea83ede450 Update scene document serialization tests for advanced rendering features and migrations 2026-04-28 04:54:45 +02:00
b163e0aebc Add validation tests for advanced rendering distance fog parameters 2026-04-28 04:54:24 +02:00
d424df9ddd Enhance advanced rendering tests, updating distance fog parameters and adding tests for fade margins and camera clamping. 2026-04-28 04:54:14 +02:00
026dbe66d4 Add controls and logic for advanced rendering distance fog settings 2026-04-28 04:53:55 +02:00
a71eb49b6a Implement atmospheric scattering and distance fog for God Rays 2026-04-28 04:53:26 +02:00
7d38198830 Upgrade distance fog to advanced atmospheric scattering model with sky blending and height falloff 2026-04-28 04:53:09 +02:00
404fd59751 Implement advanced atmospheric rendering settings (sky blend, horizon strength, height falloff) 2026-04-28 04:52:22 +02:00
e91a724b41 Implement and test God Rays advanced rendering feature 2026-04-28 04:41:05 +02:00
2ce85ff1a6 Feat: Add advanced rendering controls (God Rays, Volume Rendering paths, etc.) 2026-04-28 04:36:10 +02:00
1f4dd0147d Add controls for advanced rendering god rays parameters 2026-04-28 04:35:36 +02:00
35f71a67b7 Update God Rays rendering parameters 2026-04-28 04:35:18 +02:00
f198773cd2 Feat: Add state management for God Rays rendering parameters 2026-04-28 04:35:07 +02:00
4c71f6dd4f Feat: Integrate God Rays support into viewport host 2026-04-28 04:35:07 +02:00
0dd8a9031f Sync god rays light source with dominant celestial light 2026-04-28 04:34:48 +02:00
ba30d37f12 Initialize screen space god rays light source 2026-04-28 04:34:48 +02:00
d6d2c5b4a2 Integrate screen space god rays lighting 2026-04-28 04:34:32 +02:00
bb6f5ae8b8 feat: Integrate god rays pass into advanced rendering composer 2026-04-28 04:34:18 +02:00
07b8e46ae5 feat: Add screen-space god rays implementation 2026-04-28 04:34:18 +02:00
129a5335ea Add validation for God Rays advanced rendering settings 2026-04-28 04:32:18 +02:00
243ed8f791 Update scene document migration to include God Rays version check 2026-04-28 04:32:18 +02:00
371ee6d595 Add support for God Rays advanced rendering settings 2026-04-28 04:31:57 +02:00
ae83091848 Feat: Add God Rays settings to advanced rendering configuration 2026-04-28 04:31:43 +02:00
0652c0200a Add support and migration for distance fog settings 2026-04-28 04:12:55 +02:00
ba71cdd487 Update scene document versions and add distance fog version constant 2026-04-28 04:12:41 +02:00
3769ea0e21 Add unit tests for distance fog and advanced rendering composer passes 2026-04-28 04:11:18 +02:00
27ba91ad40 Add validation tests for distance fog settings 2026-04-28 04:10:43 +02:00
c8781a020b Add migration tests for distance fog and water settings 2026-04-28 04:10:37 +02:00
05377dadfb Update scene document versions and tests for distance fog and dynamic global illumination 2026-04-28 04:10:37 +02:00
38daddc00d Add UI controls for advanced rendering features (Distance Fog, Volume Rendering Paths) 2026-04-28 04:10:08 +02:00
384c19f196 Add controls for distance fog rendering settings 2026-04-28 04:09:42 +02:00
34c0129d18 Initialize distance fog rendering parameters 2026-04-28 04:09:27 +02:00
bb0c5d8dea Add state management for distance fog advanced rendering settings 2026-04-28 04:09:20 +02:00
ca50a6a189 Add validation functions for unit intervals and distance fog settings 2026-04-28 04:09:12 +02:00
16d4e691c0 Add AdvancedRenderingDistanceFogSettings type 2026-04-28 04:09:12 +02:00
7416a5e53d Apply advanced rendering camera far settings in viewport host 2026-04-28 04:08:36 +02:00
751301cdfb Use dedicated constant for viewport camera far distance 2026-04-28 04:08:20 +02:00
16c70f06ab Apply advanced rendering camera far distance in RuntimeHost 2026-04-28 04:08:20 +02:00
8171a678d8 Update camera far plane and integrate advanced rendering features 2026-04-28 04:07:46 +02:00
b388277f42 Refactor distance fog enablement check 2026-04-28 04:07:46 +02:00
5678a61cf7 Integrate distance fog pass into advanced rendering composer 2026-04-28 04:07:20 +02:00
825d7d9957 Implement DistanceFogPass for advanced rendering 2026-04-28 04:07:20 +02:00
949ebfabe1 Add validation checks for Distance Fog world settings 2026-04-28 04:06:27 +02:00
6d96cda357 Add constants for Distance Fog and Dynamic Global Illumination scene document versions 2026-04-28 04:06:27 +02:00
7f80da4f60 Update scene document migration to include DGI and Distance Fog versions 2026-04-28 04:06:27 +02:00
634ed0c890 auto-git:
[change] src/document/world-settings.ts
2026-04-28 04:05:33 +02:00