Update ViewportCanvas to handle EditorSelection changes
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@@ -9,7 +9,7 @@ interface ViewportCanvasProps {
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world: WorldSettings;
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sceneDocument: SceneDocument;
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selection: EditorSelection;
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onBrushSelectionChange(brushId: string | null): void;
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onBrushSelectionChange(selection: EditorSelection): void;
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}
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export function ViewportCanvas({ world, sceneDocument, selection, onBrushSelectionChange }: ViewportCanvasProps) {
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