Update roadmap.md to include lighting in Milestone 3

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2026-03-31 01:18:42 +02:00
parent 367de75b3b
commit c90282ea45

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@@ -65,7 +65,7 @@ First real room: brush layout + materials + play mode
Entities and runtime interaction
### Milestone 3
Imported models, animation, and audio
Imported models, lighting, animation, and audio
### Milestone 4
Better brush editing and authoring ergonomics
@@ -315,11 +315,11 @@ Sound and animation actions are intentionally deferred until their runtime syste
---
## Milestone 3 — Assets, animation, audio
## Milestone 3 — Assets, lighting, animation, and audio
### Vision
The tool becomes more than brush-only by supporting imported GLB/GLTF assets and native spatial audio.
The tool becomes more than brush-only by supporting imported assets, authored lighting, richer scene atmosphere, animation, and native spatial audio.
### Slice 3.1 — GLB/GLTF import
@@ -603,7 +603,7 @@ A slice is complete only when:
- user can place interactive entities without code
### M3 quality gate
- user can import a GLB and combine it with brush scenes, animation, and audio
- user can import a GLB and combine it with brush scenes, local lights, environment background, animation, and audio
### M4 quality gate
- editor starts feeling genuinely ergonomic