Adjust lookAtVector calculation to incorporate target assist vertical offset
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@@ -612,7 +612,11 @@ export class ThirdPersonNavigationController implements NavigationController {
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resolvedCameraPosition.y,
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resolvedCameraPosition.z
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);
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this.lookAtVector.set(pivot.x, pivot.y, pivot.z);
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this.lookAtVector.set(
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pivot.x,
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pivot.y + this.targetAssistLookOffsetY,
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pivot.z
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);
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this.context.camera.lookAt(this.lookAtVector);
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}
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