Add image asset list and light selection logic

This commit is contained in:
2026-03-31 20:09:36 +02:00
parent 74c43c600e
commit 76c1ae3447

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@@ -634,6 +634,9 @@ export function App({ store, initialStatusMessage }: AppProps) {
const selectedTeleportTarget = selectedEntity?.kind === "teleportTarget" ? selectedEntity : null;
const selectedInteractable = selectedEntity?.kind === "interactable" ? selectedEntity : null;
const projectAssetList = Object.values(editorState.document.assets);
const imageAssetList = projectAssetList.filter(isImageAsset);
const selectedPointLight = selectedEntity?.kind === "pointLight" ? selectedEntity : null;
const selectedSpotLight = selectedEntity?.kind === "spotLight" ? selectedEntity : null;
const modelInstanceDisplayList = getSortedModelInstanceDisplayLabels(editorState.document.modelInstances, editorState.document.assets);
const selectedInteractionSource = isInteractionSourceEntity(selectedEntity) ? selectedEntity : null;
const selectedTriggerVolumeLinks =