auto-git:

[change] src/document/migrate-scene-document.ts
This commit is contained in:
2026-04-15 04:05:52 +02:00
parent 1fdbf50d16
commit 288c5d8e55

View File

@@ -4054,7 +4054,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === FACE_MATERIALS_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
return {
time: createDefaultProjectTimeSettings(),
@@ -4082,7 +4085,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === RUNNER_V1_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
return {
time: createDefaultProjectTimeSettings(),
@@ -4110,7 +4116,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === FIRST_ROOM_POLISH_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
return {
time: createDefaultProjectTimeSettings(),
@@ -4138,7 +4147,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === WORLD_ENVIRONMENT_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
return {
time: createDefaultProjectTimeSettings(),
@@ -4166,7 +4178,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === ENTITY_SYSTEM_FOUNDATION_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
return {
time: createDefaultProjectTimeSettings(),
@@ -4196,7 +4211,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
if (
source.version === TRIGGER_ACTION_TARGET_FOUNDATION_SCENE_DOCUMENT_VERSION
) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
return {
time: createDefaultProjectTimeSettings(),
@@ -4221,7 +4239,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === MODEL_ASSET_PIPELINE_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
return {
time: createDefaultProjectTimeSettings(),
@@ -4246,7 +4267,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === LOCAL_LIGHTS_AND_SKYBOX_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
return {
@@ -4269,7 +4293,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === ANIMATION_PLAYBACK_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
return {
@@ -4295,7 +4322,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
// readModelInstance now reads animationClipName/animationAutoplay as optional (defaulting to undefined)
// so no special handling is needed beyond routing through the same readers
if (source.version === 11) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
return {
@@ -4318,7 +4348,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
}
if (source.version === SPATIAL_AUDIO_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
return {
@@ -4342,7 +4375,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
// v16 -> v18: Player Start collider settings landed before whitebox box rotation.
if (source.version === IMPORTED_MODEL_COLLIDERS_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
return {
@@ -4368,7 +4404,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
if (
source.version === PLAYER_START_COLLIDER_SETTINGS_SCENE_DOCUMENT_VERSION
) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
return {
@@ -4392,7 +4431,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
// v15 -> v16: model instances gained authored collider settings.
if (source.version === ENTITY_NAMES_SCENE_DOCUMENT_VERSION) {
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
return {
@@ -4483,7 +4525,10 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
);
}
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
const migratedDocument: SceneDocument = {
@@ -4595,7 +4640,10 @@ export function migrateProjectDocument(source: unknown): ProjectDocument {
throw new Error("scenes must be an object.");
}
const materials = readMaterialRegistry(source.materials, "materials");
const materials = readMaterialRegistry(source.materials, "materials", {
allowLegacyStarterPatterns:
source.version < STARTER_PBR_MATERIAL_LIBRARY_SCENE_DOCUMENT_VERSION
});
const assets = readAssets(source.assets);
const scenes: Record<string, ProjectScene> = {};
const allowMissingLoadingScreen =