Add constants for camera collision handling
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@@ -36,6 +36,8 @@ const DEFAULT_PITCH_RADIANS = 0.35;
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const MIN_PITCH_RADIANS = -0.2;
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const MAX_PITCH_RADIANS = Math.PI * 0.45;
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export const THIRD_PERSON_CAMERA_COLLISION_RADIUS = 0.2;
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const CAMERA_COLLISION_RECOVERY_SPEED = 6.5;
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const CAMERA_COLLISION_DISTANCE_EPSILON = 1e-4;
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const CAMERA_PIVOT_EYE_HEIGHT_FACTOR = 0.85;
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const TARGET_ASSIST_YAW_SPEED = 2.2;
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const TARGET_ASSIST_ORBIT_PITCH_RETURN_SPEED = 5.5;
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