Increase spirit lifetime to 30 seconds

This commit is contained in:
2025-05-28 04:42:04 +02:00
parent 081f0fd720
commit 50564be1c5

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@@ -286,7 +286,7 @@ class Spirit {
this.spawnY = spawnPosition.y;
this.clock = new THREE.Clock();
this.isFading = true;
this.lifeTime = 20; // Sekunden
this.lifeTime = 30; // Sekunden
this.spiritMeshes = [];
this.grp.add(this.gltf);
// exakt wie im Original: rotate, platzieren, leicht nach hinten