corrected some things
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@@ -22,7 +22,7 @@ etc.
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## Usage:
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#### Convert .hdr to equirectangular .png with Blender
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cubemap-rendersetup.blend has removed or decreased to the fullest all kinds of unnecessary render settings if rendering an HDRI only. The camera is set to the centerpoint, it's perspective 360° equirectangularly set up.
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cubemap-rendersetup.blend has removed or decreased to the fullest all kinds of unnecessary render settings if rendering an HDRI only (did you know 1 sample is enough for this job?). The camera is set to the centerpoint, its perspective 360° equirectangularly set up.
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Why would I do this?
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I tried converting an HDRI (.hdr) to a .png or .jpg by hand - the colors got messed up. Rerendering with this setup did the trick.
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