Files
webeditor3d/tests/unit/player-input-bindings.test.ts

54 lines
1.5 KiB
TypeScript

import { describe, expect, it } from "vitest";
import { createPlayerStartInputBindings } from "../../src/entities/entity-instances";
import { resolvePlayerStartPauseInput } from "../../src/runtime-three/player-input-bindings";
function createMockGamepad(pressedButtons: number[] = []): Gamepad {
return {
connected: true,
axes: [0, 0, 0, 0],
buttons: Array.from({ length: 16 }, (_, index) => ({
pressed: pressedButtons.includes(index),
touched: false,
value: pressedButtons.includes(index) ? 1 : 0
})),
id: "mock-standard-gamepad",
index: 0,
mapping: "standard",
timestamp: 0,
vibrationActuator: null,
hapticActuators: []
} as unknown as Gamepad;
}
describe("player-input-bindings pause input", () => {
it("resolves authored keyboard pause bindings", () => {
const bindings = createPlayerStartInputBindings({
keyboard: {
pauseTime: "KeyO"
}
});
expect(resolvePlayerStartPauseInput(new Set(["KeyP"]), bindings, [])).toBe(
0
);
expect(resolvePlayerStartPauseInput(new Set(["KeyO"]), bindings, [])).toBe(
1
);
});
it("resolves the authored gamepad pause binding from the standard menu button", () => {
const bindings = createPlayerStartInputBindings({
gamepad: {
pauseTime: "buttonMenu"
}
});
expect(
resolvePlayerStartPauseInput(new Set<string>(), bindings, [
createMockGamepad([9])
])
).toBe(1);
});
});