b2a4e1da7ba036fbe0b1e39232257468ed38364b
[change] src/app/App.tsx [change] src/assets/starter-environment-assets.ts [change] src/document/migrate-scene-document.ts [change] src/document/scene-document-validation.ts [change] src/document/scene-document.ts [change] src/document/world-settings.ts [change] src/rendering/world-background-renderer.ts [change] src/rendering/world-shader-sky.ts [change] src/runtime-three/runtime-host.ts [change] src/runtime-three/runtime-project-time.ts [change] src/shared-ui/world-background-style.ts [change] src/viewport-three/ViewportCanvas.tsx [change] src/viewport-three/viewport-host.ts [change] tests/domain/runtime-project-time.test.ts [change] tests/domain/scene-document-validation.test.ts [change] tests/domain/world-settings.test.ts [change] tests/serialization/project-document-json.test.ts [change] tests/serialization/scene-document-json.test.ts [change] tests/unit/world-shader-sky.test.ts
webeditor3d
Author: Unknown
⚠️ This README.md has been automatically generated using AI and might contain hallucinations or inaccuracies. Please proceed with caution!
WebEditor3D
Author: Unknown
A browser-based 3D scene authoring tool with a built-in runner.
Features
- Brush-first spatial authoring
- Imported assets as first-class additions
- Typed entities and simple interactions
- Browser-native delivery
Usage
bash npm run dev
License
This project is licensed under the MIT License.
Description
A web-based editor for creating and manipulating 3D scenes. It provides tools for terrain generation, scene document management, and advanced rendering layer control.
Languages
TypeScript
99.1%
CSS
0.8%