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[add] public/starter-materials/oak_wood_veneer_250x250/normal.webp [add] public/starter-materials/oak_wood_veneer_250x250/roughness.webp [add] public/starter-materials/painted_plaster_30x30/basecolor.webp [add] public/starter-materials/painted_plaster_30x30/metallic.webp [add] public/starter-materials/painted_plaster_30x30/normal.webp [add] public/starter-materials/painted_plaster_30x30/roughness.webp [add] public/starter-materials/patchy_grass_ground_250x250/basecolor.tmp.png [add] public/starter-materials/patchy_grass_ground_250x250/basecolor.webp [change] public/starter-materials/oak_wood_veneer_250x250/metallic.webp [unlink] public/starter-materials/oak_wood_veneer_250x250/metallic.tmp.png
webeditor3d
Author: Unknown
⚠️ This README.md has been automatically generated using AI and might contain hallucinations or inaccuracies. Please proceed with caution!
WebEditor3D
Author: Unknown
A browser-based 3D scene authoring tool with a built-in runner.
Features
- Brush-first spatial authoring
- Imported assets as first-class additions
- Typed entities and simple interactions
- Browser-native delivery
Usage
bash npm run dev
License
This project is licensed under the MIT License.
Description
A web-based editor for creating and manipulating 3D scenes. It provides tools for terrain generation, scene document management, and advanced rendering layer control.
Languages
TypeScript
99.1%
CSS
0.8%