Files
webeditor3d/src/materials/starter-material-textures.ts
Victor Giers 1fdbf50d16 auto-git:
[change] src/app/App.tsx
 [change] src/document/scene-document.ts
 [change] src/geometry/box-face-uvs.ts
 [change] src/materials/starter-material-textures.ts
 [change] src/runtime-three/runtime-host.ts
 [change] src/viewport-three/viewport-host.ts
2026-04-15 04:05:05 +02:00

162 lines
4.0 KiB
TypeScript

import {
RepeatWrapping,
SRGBColorSpace,
Texture,
TextureLoader
} from "three";
import {
getStarterMaterialBaseColorUrl,
getStarterMaterialMetallicUrl,
getStarterMaterialNormalUrl,
getStarterMaterialRoughnessUrl,
getStarterMaterialSpecularUrl,
getStarterMaterialTextureRepeat,
type MaterialDef
} from "./starter-material-library";
export interface StarterMaterialTextureSet {
baseColor: Texture;
normal: Texture;
roughness: Texture;
metallic: Texture | null;
specular: Texture | null;
}
export function createStarterMaterialSignature(material: MaterialDef): string {
return [
material.assetFolder,
material.workflow,
material.previewImageName,
material.sizeCm.width,
material.sizeCm.height,
material.swatchColorHex
].join("|");
}
function isPowerOfTwo(value: number): boolean {
return value > 0 && (value & (value - 1)) === 0;
}
function floorPowerOfTwo(value: number): number {
return 2 ** Math.max(0, Math.floor(Math.log2(Math.max(1, value))));
}
function createRepeatableTextureImage(
image: { width: number; height: number }
): { width: number; height: number } | HTMLCanvasElement {
if (isPowerOfTwo(image.width) && isPowerOfTwo(image.height)) {
return image;
}
const canvas = document.createElement("canvas");
canvas.width = floorPowerOfTwo(image.width);
canvas.height = floorPowerOfTwo(image.height);
const context = canvas.getContext("2d");
if (context === null) {
throw new Error("2D canvas context is unavailable for starter material texture conversion.");
}
context.drawImage(
image as CanvasImageSource,
0,
0,
canvas.width,
canvas.height
);
return canvas;
}
function configureTexture(
texture: Texture,
material: MaterialDef,
options: { colorSpace?: typeof SRGBColorSpace | null }
) {
const repeat = getStarterMaterialTextureRepeat(material);
texture.wrapS = RepeatWrapping;
texture.wrapT = RepeatWrapping;
texture.repeat.set(repeat.x, repeat.y);
texture.colorSpace = options.colorSpace ?? texture.colorSpace;
}
function loadMaterialTexture(
loader: TextureLoader,
url: string,
material: MaterialDef,
options: { colorSpace?: typeof SRGBColorSpace | null }
): Texture {
const texture = loader.load(url, (loadedTexture) => {
loadedTexture.image = createRepeatableTextureImage(
loadedTexture.image as { width: number; height: number }
);
configureTexture(loadedTexture, material, options);
loadedTexture.needsUpdate = true;
});
configureTexture(texture, material, options);
return texture;
}
export function createStarterMaterialTextureSet(
material: MaterialDef,
loader: TextureLoader = new TextureLoader()
): StarterMaterialTextureSet {
const metallicUrl = getStarterMaterialMetallicUrl(material);
const specularUrl = getStarterMaterialSpecularUrl(material);
return {
baseColor: loadMaterialTexture(loader, getStarterMaterialBaseColorUrl(material), material, {
colorSpace: SRGBColorSpace
}),
normal: loadMaterialTexture(loader, getStarterMaterialNormalUrl(material), material, {
colorSpace: null
}),
roughness: loadMaterialTexture(
loader,
getStarterMaterialRoughnessUrl(material),
material,
{
colorSpace: null
}
),
metallic:
metallicUrl === null
? null
: loadMaterialTexture(loader, metallicUrl, material, {
colorSpace: null
}),
specular:
specularUrl === null
? null
: loadMaterialTexture(loader, specularUrl, material, {
colorSpace: null
})
};
}
export function disposeStarterMaterialTextureSet(
textureSet: StarterMaterialTextureSet
): void {
const textures = new Set<Texture>([
textureSet.baseColor,
textureSet.normal,
textureSet.roughness
]);
if (textureSet.metallic !== null) {
textures.add(textureSet.metallic);
}
if (textureSet.specular !== null) {
textures.add(textureSet.specular);
}
for (const texture of textures) {
texture.dispose();
}
}