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[add] src/geometry/model-instance-collider-generation.ts [add] src/runtime-three/rapier-collision-world.ts [change] AGENTS.md [change] CHAT_CONTEXT.md [change] architecture.md [change] package.json [change] prompts-lite.txt [change] prompts.txt [change] roadmap.md [change] src/assets/model-instances.ts [change] src/document/migrate-scene-document.ts [change] src/document/scene-document-validation.ts [change] src/document/scene-document.ts [change] src/runtime-three/first-person-navigation-controller.ts [change] src/runtime-three/navigation-controller.ts [change] src/runtime-three/runtime-host.ts [change] src/runtime-three/runtime-scene-build.ts [change] src/runtime-three/runtime-scene-validation.ts [change] src/viewport-three/viewport-host.ts [change] testing.md
webeditor3d
Author: Unknown
⚠️ This README.md has been automatically generated using AI and might contain hallucinations or inaccuracies. Please proceed with caution!
WebEditor3D
Author: Unknown
A browser-based 3D scene authoring tool with a built-in runner.
Features
- Brush-first spatial authoring
- Imported assets as first-class additions
- Typed entities and simple interactions
- Browser-native delivery
Usage
bash npm run dev
License
This project is licensed under the MIT License.
Description
A web-based editor for creating and manipulating 3D scenes. It provides tools for terrain generation, scene document management, and advanced rendering layer control.
Languages
TypeScript
99.1%
CSS
0.8%