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14f53facfe
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Add project time phase profile reading in migrate-scene-document.ts
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2026-04-12 14:07:56 +02:00 |
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5cb979f93d
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Update scene document version and add project time lighting to world settings
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2026-04-12 14:07:56 +02:00 |
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b54f688406
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Add project time phase profiles and related functions
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2026-04-12 14:07:31 +02:00 |
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9fb8f4160a
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Make runtime clock state optional and provide default values in RunnerCanvas
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2026-04-12 04:39:12 +02:00 |
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783685404d
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Add time settings to SceneDocument migration (continued)
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2026-04-12 04:39:06 +02:00 |
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7236521c78
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Add time settings to SceneDocument migration
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2026-04-12 04:39:06 +02:00 |
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45bce7846a
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Add ProjectTimeSettings to RuntimeSceneDefinition and RuntimeBoxBrushInstance
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2026-04-12 04:37:07 +02:00 |
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77d8f014e0
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Add project time settings panel to App.tsx
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2026-04-12 04:34:31 +02:00 |
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2cd2e9e223
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Add runtime clock and project time display in App component
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2026-04-12 04:34:16 +02:00 |
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b70029139a
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Update runtime global state creation with project document time
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2026-04-12 04:34:16 +02:00 |
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7402da790a
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Add project time settings functionality in App.tsx
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2026-04-12 04:33:55 +02:00 |
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466edaaf96
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Add project time settings functionality in App.tsx
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2026-04-12 04:33:43 +02:00 |
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b80ef80ba2
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Add runtime clock state handling to RunnerCanvas
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2026-04-12 04:33:06 +02:00 |
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09525d28d4
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Implement runtime clock state management and lighting
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2026-04-12 04:33:00 +02:00 |
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c3f56292fd
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Include time settings in runtime scene build
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2026-04-12 04:33:00 +02:00 |
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78ce8810a2
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Add validateProjectTimeSettings function and update validation logic
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2026-04-12 04:32:03 +02:00 |
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2f8b95a7e2
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Add allowMissingTimeSettings check in migrateProjectDocument
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2026-04-12 04:32:03 +02:00 |
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30a0a77468
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Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 04:32:03 +02:00 |
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83b5d3d7bf
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Add function to read project time settings
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2026-04-12 04:31:31 +02:00 |
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32607900c5
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Update scene document versions and add project time settings
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2026-04-12 04:31:25 +02:00 |
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ff5df14ac6
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Update runtime global state to include clock state and modify scene build to use project time settings
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2026-04-12 04:30:54 +02:00 |
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40b3ed560a
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Update scene document to include project time settings
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2026-04-12 04:30:49 +02:00 |
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c00d3ce6c8
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Add project time settings command and related files
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2026-04-12 04:30:49 +02:00 |
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dd5dac2b59
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Add kind property to geometryBrush in runtime-host.ts
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2026-04-12 03:57:47 +02:00 |
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0a3cfab4ac
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Update runtime-host.ts to handle BoxBrush type and improve geometry processing
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2026-04-12 03:56:36 +02:00 |
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97f78b141f
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Update App.tsx and scene-document-validation.ts for asset management improvements
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2026-04-12 03:56:18 +02:00 |
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75bd3e7cd1
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Remove unused import in delete-project-asset.ts
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2026-04-12 03:49:36 +02:00 |
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ab93e5639c
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Update delete-project-asset-command.ts with type imports and fixes
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2026-04-12 03:48:04 +02:00 |
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d4ab3886ee
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Enhance App.tsx with new functions and UI elements for asset management and entity state control
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2026-04-12 03:47:58 +02:00 |
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7843a5eb4e
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Rename 'enabled' to 'interactionEnabled' in App.tsx
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2026-04-12 03:39:04 +02:00 |
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3cf9b7e9df
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Remove unused imports and update asset handling in App.tsx
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2026-04-12 03:38:58 +02:00 |
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871d299281
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Add previousProjectAssetsRef and deletedProjectAssetStorageRecordsRef to App.tsx
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2026-04-12 03:38:58 +02:00 |
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66c27167bc
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Update App.tsx with new asset handling and command imports
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2026-04-12 03:38:37 +02:00 |
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37b53f509c
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Add functionality for deleting project assets and related commands
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2026-04-12 03:38:37 +02:00 |
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f28bda68ef
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Add methods to check if transform targets are displayed and update syncTransformGizmo accordingly
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2026-04-12 03:36:40 +02:00 |
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9040bde495
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Ensure mesh visibility matches brush visibility in RuntimeHost
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2026-04-12 03:36:40 +02:00 |
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f0b453f35e
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Update interaction checks to use 'interactionEnabled' property
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2026-04-12 03:36:01 +02:00 |
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ffc5ff1370
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Update runtime scene build to filter disabled entities and interactions
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2026-04-12 03:35:55 +02:00 |
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7093032034
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Add entity state validation to point and spot light entities
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2026-04-12 03:35:24 +02:00 |
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6794c53e52
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Add validation for boolean properties in scene document entities
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2026-04-12 03:34:14 +02:00 |
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8f0bc9bb33
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Add visible and enabled properties to various entity types in migrate-scene-document.ts
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2026-04-12 03:33:59 +02:00 |
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cac9fd4752
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Bump SCENE_DOCUMENT_VERSION to 36 and add AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION
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2026-04-12 03:33:59 +02:00 |
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9300e62e7d
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Add visibility and enabled properties to model instances, brushes, and entities
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2026-04-12 03:33:13 +02:00 |
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872ec223ea
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Adjust AUTOSTEP_PLANAR_PROGRESS_EPSILON and add closeSupportProbeDistance calculation in RapierCollisionWorld
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2026-04-12 02:30:54 +02:00 |
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b1d7720cdd
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Add stair height smoothing and update navigation controllers
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2026-04-12 02:30:45 +02:00 |
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42cee3d19a
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Add air direction only setting for player movement
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2026-04-12 02:19:46 +02:00 |
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6b825a7f28
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Update version check in migrateSceneDocument
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2026-04-12 02:08:57 +02:00 |
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8aba9a02d7
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Add air movement controls for player in App.tsx and related files
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2026-04-12 02:06:32 +02:00 |
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8e1987a023
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Update collision handling logic in RapierCollisionWorld
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2026-04-12 01:54:48 +02:00 |
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c575d6d042
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Update player locomotion to consider immediate grounding
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2026-04-12 01:47:39 +02:00 |
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