Commit Graph

1394 Commits

Author SHA1 Message Date
c5a15e9d27 Update NPC definitions to include targetable properties for better interaction testing. 2026-05-13 02:06:43 +02:00
feb8888700 auto-git:
[change] tests/unit/runtime-host.test.ts
2026-05-13 02:05:49 +02:00
456f19ee76 Use expect.closeTo for robust floating-point comparisons in spline road mesh tests 2026-05-13 01:16:02 +02:00
7501d9de42 test: Add test case for resolving road materials in runtime scene 2026-05-13 01:14:15 +02:00
40af62cb05 test: Update road material structure in runtime scene tests 2026-05-13 01:14:15 +02:00
30bde9da2e feat: Add tests for spline road mesh generation 2026-05-13 01:14:15 +02:00
27edce9551 Test: Add round-trip serialization test for dynamic terrain material layers 2026-05-13 00:52:14 +02:00
de45c5ae3a Test: Verify automatic terrain layer creation when applying a spline road 2026-05-13 00:51:56 +02:00
bbd05f7b32 Add tests for terrain layer management, including undo/redo functionality 2026-05-13 00:51:44 +02:00
5a136a946b Update terrain material layer tests with expanded sample counts and paint weights 2026-05-13 00:51:36 +02:00
1f1af492f6 Add tests for terrain layer manipulation (add/remove layers) 2026-05-13 00:51:15 +02:00
01cd738035 Expand terrain mesh generation tests and update layer weight summation logic 2026-05-13 00:51:06 +02:00
fa2183f04e Test: Assert initial and enabled state of apply path road button 2026-05-13 00:18:03 +02:00
cd481501f9 Add unit tests for applying spline roads to terrain, including undo/redo functionality 2026-05-13 00:16:44 +02:00
98a6d6d030 Add serialization tests for path migration and box brush round-tripping 2026-05-13 00:08:14 +02:00
11aa56e7b1 Feat(test): Add integration tests for path road properties and interactions 2026-05-13 00:07:46 +02:00
d198c7d35f Update validation tests for road properties in scene document 2026-05-13 00:06:33 +02:00
3365b45a23 Import path terrain glue scene document version constant 2026-05-13 00:06:05 +02:00
22fc08f5bd Add road configuration to build runtime scene tests 2026-05-13 00:06:05 +02:00
447c21c7f9 Add test case for building terrain-glued runtime paths 2026-05-12 23:39:32 +02:00
988ad8b0fa Update default values for terrain gluing in tests 2026-05-12 23:39:32 +02:00
873b51e398 Add serialization tests for path migration and box brush round-tripping 2026-05-12 23:38:46 +02:00
87f57c925f Update serialization tests to include spline path version 2026-05-12 23:38:46 +02:00
0fb8301d13 Add validation tests for path properties (glueToTerrain and terrainOffset) 2026-05-12 23:38:07 +02:00
ef2d31438e Test: Add scenario for scene paths glued to terrain 2026-05-12 23:37:45 +02:00
63fa55220c Feat: Add terrain gluing and offset support to path scheduling 2026-05-12 23:37:29 +02:00
5768bb1e47 Update test parameters for buildRuntimeSceneFromDocument 2026-05-12 22:51:39 +02:00
b7c7ccd8a5 Add integration tests for path curve mode and sampled resolution features 2026-05-12 22:50:08 +02:00
0554e530cb Add test case for migrating pre-spline paths to linear curve defaults 2026-05-12 22:49:39 +02:00
e38daf29fa Add NPC target anchor scene document version constant to tests 2026-05-12 22:49:39 +02:00
fe3a2657d7 auto-git:
[change] tests/domain/scene-paths.test.ts
2026-05-12 22:49:02 +02:00
3c9aa9b52e Add assertions to ensure no focus selection on viewport hosts in path inspector tests 2026-05-12 22:36:47 +02:00
b9574a0d7e Update expected point count in path point editing integration test 2026-05-12 22:34:20 +02:00
ab82847b50 Enhance path point editing integration tests to cover full keyboard shortcut coverage (add, delete, undo, redo). 2026-05-12 22:33:01 +02:00
1056f76602 Add test case for applying rigid delta to multi-path-point previews 2026-05-12 22:14:46 +02:00
2878a57115 Add tests for batch path point operations (set positions and delete points) 2026-05-12 22:14:35 +02:00
f9c90a2887 Enhance transform session command tests for path points and surface snap targets 2026-05-12 22:14:15 +02:00
774b0bdb5f Add tests for multi-selection and advanced selection logic (shift-click) 2026-05-12 22:13:35 +02:00
0984360b14 auto-git:
[change] tests/domain/foliage-scatter.test.ts
 [change] tests/domain/scene-document-validation.test.ts
2026-05-12 21:44:28 +02:00
47a411a743 Update world settings test case for foliage density multiplier bounds 2026-05-12 21:42:27 +02:00
df6fecd3e5 Update runtime interaction target assertions to use full target object reference 2026-05-11 22:02:48 +02:00
4b5a14d3df Update runtime interaction tests for target coordinates and range validation 2026-05-11 22:02:25 +02:00
22cbdd81d2 Add target anchor setup to runtime interaction system tests 2026-05-11 22:02:07 +02:00
3fd2b6811b Update test case to use constant version for unsupported document checks 2026-05-11 22:00:39 +02:00
a9c7ca93db Add migration tests for NPC targeting anchors and related features 2026-05-11 22:00:16 +02:00
35875fa49d Update scene document test with target anchor definition 2026-05-11 22:00:06 +02:00
e72237cd3a Add NPC targeting version to serialization tests 2026-05-11 22:00:06 +02:00
9b9f4ef190 Add validation tests for invalid target anchor configurations 2026-05-11 21:59:42 +02:00
7ad7b71be6 Add targetAnchor definition to entity instances tests 2026-05-11 21:59:33 +02:00
3e3c872733 Add targetAnchor definition to build-runtime-scene tests 2026-05-11 21:59:33 +02:00